Subject:
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Re: Parts editing made easy (well, easier)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Mon, 21 Feb 2005 01:56:09 GMT
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Viewed:
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1761 times
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In lugnet.cad.dev, Stefan Gustavson wrote:
> In lugnet.cad.dev, Travis Cobbs wrote:
> > I looked at the teapot in LDView, and noticed that my curve smoothing wasn't
> > working. I don't have time right now to investigate, but I'm surprised that it
> > doesn't work, given that you have obviously generated (seemingly) correct
> > optional lines, and LDView's curve smoothing only relies on those.
>
> I'm puzzled, too. Should I follow some convention regarding
> the order of primitives in the file? My optional lines *are*
> correct, I have verified that, but even a simple smooth cylinder
> converted with my program shows up faceted in LDView.
In order for smoothing to work on parts outside the PARTS and P directories, you
need to add the following to the header:
0 Unofficial Part
This "turns on" smoothing in LDView.
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Message has 1 Reply: | | Re: Parts editing made easy (well, easier)
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| (...) Well I'm now official embarassed. I knew that; really; honest. It's always fun when your users can tell you why your program is behaving in the way it is. Thanks, Orion, for pointing out what I of all people should have seen as obvious. (Just (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Parts editing made easy (well, easier)
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| (...) I'm puzzled, too. Should I follow some convention regarding the order of primitives in the file? My optional lines *are* correct, I have verified that, but even a simple smooth cylinder converted with my program shows up faceted in LDView. (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)
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