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 CAD / Development / 10162
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Subject: 
Re: Parts editing made easy (well, easier)
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 21 Feb 2005 01:56:09 GMT
Viewed: 
1761 times
  
In lugnet.cad.dev, Stefan Gustavson wrote:
In lugnet.cad.dev, Travis Cobbs wrote:
I looked at the teapot in LDView, and noticed that my curve smoothing wasn't
working.  I don't have time right now to investigate, but I'm surprised that it
doesn't work, given that you have obviously generated (seemingly) correct
optional lines, and LDView's curve smoothing only relies on those.

I'm puzzled, too. Should I follow some convention regarding
the order of primitives in the file? My optional lines *are*
correct, I have verified that, but even a simple smooth cylinder
converted with my program shows up faceted in LDView.

In order for smoothing to work on parts outside the PARTS and P directories, you
need to add the following to the header:

0 Unofficial Part

This "turns on" smoothing in LDView.



Message has 1 Reply:
  Re: Parts editing made easy (well, easier)
 
(...) Well I'm now official embarassed. I knew that; really; honest. It's always fun when your users can tell you why your program is behaving in the way it is. Thanks, Orion, for pointing out what I of all people should have seen as obvious. (Just (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)

Message is in Reply To:
  Re: Parts editing made easy (well, easier)
 
(...) I'm puzzled, too. Should I follow some convention regarding the order of primitives in the file? My optional lines *are* correct, I have verified that, but even a simple smooth cylinder converted with my program shows up faceted in LDView. (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)

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