Subject:
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Re: Parts editing made easy (well, easier)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Fri, 18 Feb 2005 19:54:23 GMT
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Viewed:
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1848 times
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In lugnet.cad.dev, Stefan Gustavson wrote:
> Details and my first reasonably complicated LDR conversion
> test (a teapot converted to LDR format, viewable with
> utilities like LDView or MLCad) may be found here:
>
> http://www.itn.liu.se/~stegu/lego/ase2dat/
I looked at the teapot in LDView, and noticed that my curve smoothing wasn't
working. I don't have time right now to investigate, but I'm surprised that it
doesn't work, given that you have obviously generated (seemingly) correct
optional lines, and LDView's curve smoothing only relies on those.
One other thing I noticed was some white lines radiating from the middle of the
cap handle. These aren't visible in L3Lab, but do show up in the 3D view of
MLCad from the default angle.
--Travis Cobbs
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Message has 1 Reply: | | Re: Parts editing made easy (well, easier)
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| (...) I'm puzzled, too. Should I follow some convention regarding the order of primitives in the file? My optional lines *are* correct, I have verified that, but even a simple smooth cylinder converted with my program shows up faceted in LDView. (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)
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Message is in Reply To:
| | Parts editing made easy (well, easier)
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| (I posted this to lugnet.cad toplevel, but considering the total lack of response, I decided to try it down here in .dev instead, where I got all that nice feedback for my last post.) After a couple of days of coding fun, I finally have the ASE to (...) (20 years ago, 18-Feb-05, to lugnet.cad.dev)
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