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 CAD / Development / *9190 (-20)
  Re: Self-Certification in parts tracker
 
(...) Yes. (...) I don't think they should be included (as a reviewer). (...) I think so. (...) :-) Jacob (22 years ago, 13-Jun-02, to lugnet.cad.dev)
 
  Re: 30375cs0.dat, "MiniBot SW Battle Droid (complete)"
 
(...) OK, I'll do it when I can. Steve (22 years ago, 13-Jun-02, to lugnet.cad.dev)
 
  Re: GLUT 4 for Mac OS X
 
(...) Can you make the executable available? I can test it on my mac and see if the new glut libraries are included (I don't think they will be, but you never know, and one can hope). Does anyone know what prebinding does? Would that help? It is (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) I captured these with Snapz Pro. Durring the capture, it took snapshots in the middle of redraws, so that explains one reason why it doesn't look all that great. Snapz also slows everything down (I suppose constantly storing a section of the (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Self-Certification in parts tracker
 
(...) Good idea. I don't think this would work as 'just another sort' of the parts list page (URL). I'd rather have a "most in need of attention" page, with the following parameters: 1. Exclude all certified files. 2. Sort the files by date of last (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev)
 
  Re: Avoiding Duplication of Effort
 
(...) <-- many valid ideas snipped --> (...) Try (URL) (22 years ago, 13-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev.org.ldraw)
 
  Re: GLUT 4 for Mac OS X
 
(...) I would distribute the 0.9.5c one, it works better than 0.9.5 even without the new GLUT. (Although yes I would agree not assume the user has replaced the default GLUT library.) (...) It was the Control key that didn't work in the old GLUT--nor (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: GLUT 4 for Mac OS X
 
(...) Am I correct in assuming that the contents of this menu are universal for all platforms? In any case I think there a few minor tweaks that could be done to it that would help it seem even more "Mac like", but I think they' d be helpful on all (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: GLUT 4 for Mac OS X
 
(...) Cool, now I'm faced with the dilemma of which version to distribute for OS X. I guess it's better to assume the user hasn't replaced the default GLUT library. (...) Somewhere in this thread there was a whole list of bugs with the keyboard and (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Avoiding Duplication of Effort
 
[XFUT lugnet.cad.dev.org.ldraw] (...) Well, I've been unable to locate any documentation for the long-range plans for the Parts Tracker (pointers, anyone?) but I know what *I* would prefer as a long-term solution: An integration of the Tracker and (...) (22 years ago, 13-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev.org.ldraw)
 
  GLUT 4 for Mac OS X
 
(...) I just tried it again, and must retract what I said about it before. I'm not sure why it didn't work before, but it does now. Additionally, the cursor disappears during mouse rotation, as it is supposed to. If there is anything else you'd like (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) And earlier, he wrote: (...) no modifications needed) and substituted it for the old GLUT.framework... unfortunately, when I ran ldglite (0.9.5, not 0.9.5c) mouse rotation did not work at all in ledit l3 mode, which is the mode I started up (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: bushman hat...
 
(...) I just saw this part on Paul Easter's todo page. (URL) There's no data file available though (Paul, feel free to post it. Thx). Andy (22 years ago, 13-Jun-02, to lugnet.cad.dev)
 
  Re: dithered colors w/ Jango Fett Helmet/Jetpack
 
Actually there is a reference here: (URL) Under the "What are Subparts" heading -Orion (make it billthefish and remove the obvious lettering to reply personally) (22 years ago, 13-Jun-02, to lugnet.cad.dev)
 
  Re: Issue with some of the holds on the Parts Tracker
 
(...) Comments are always welcome over holding for insignificant errors. I try to check all the parts I've submitted at least ever couple days until certified, I really wish more part authors would check up on their parts regularly. OTOH, if you (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev)
 
  Re: mouse model manipulation
 
(...) Dang! I suppose that means nobody's gonna be all that motivated to investigate the updated version of GLUT for me. Wait, wasn't there a whole list of other bugs with the keyboard and the mouse? I'm sure this'll fix them. Go ahead, give it a (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) That's funny, both movies look awful on my computer. I suspect it's because they run at too high a resolution for the old piece of junk. Don (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) Not really, but the technique used in LEDIT is to center the view on a part and then zoom, if I remember the tutorial correctly. I might consider adding a key to switch the left mouse button to drag out a zoom rectangle. Someday. Don (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) Works great. By the way, is there a way to zoom in on a specific portion of a model? Thanks again! Chris (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) It works great! Mouse rotation works as it ought to now. Definitely a big improvement. I'm glad you were able to deduce what the source of the problem was from all the symptoms we were reporting. Thanks, Jim (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)


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