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 CAD / Development / *9175 (-20)
  Re: mouse model manipulation
 
(...) Dang! I suppose that means nobody's gonna be all that motivated to investigate the updated version of GLUT for me. Wait, wasn't there a whole list of other bugs with the keyboard and the mouse? I'm sure this'll fix them. Go ahead, give it a (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) That's funny, both movies look awful on my computer. I suspect it's because they run at too high a resolution for the old piece of junk. Don (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) Not really, but the technique used in LEDIT is to center the view on a part and then zoom, if I remember the tutorial correctly. I might consider adding a key to switch the left mouse button to drag out a zoom rectangle. Someday. Don (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) Works great. By the way, is there a way to zoom in on a specific portion of a model? Thanks again! Chris (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) It works great! Mouse rotation works as it ought to now. Definitely a big improvement. I'm glad you were able to deduce what the source of the problem was from all the symptoms we were reporting. Thanks, Jim (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
The update rotates much more predictably. Here are some movies of the 2 different version. In the old version, a slight mouse movement flips the model quite a bit. In the new version, the model doesn't move so much. Both of them show the pointer. I (...) (22 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Issue with some of the holds on the Parts Tracker
 
(...) Hi reviewers, May be the post was also directed to me. I plainly assume some of my votes to be honest but ridiculous or arbitrary. In absence of a formal specification of what is a good part, voting is arbitrary in essence. In presence of such (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev)
 
  Re: Self-Certification in parts tracker
 
(...) Actually, since the previous time that this was raised, I have refrained from self-certifying, and at that time cancelled all my existing self-certifications. But on several of these files, that is still the last action! I'd like to see an (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev)
 
  Re: Self-Certification in parts tracker
 
(...) Hi reviewers, I am also not disturbed by self-certification practice. First the practice is mainly from people like Chris Dee and Franklin W. Cain that I have high respect for, because of their past and present monumentuous contribution. Their (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev)
 
  Re: 30375cs0.dat, "MiniBot SW Battle Droid (complete)"
 
(...) [snip] (...) Aaaaaahhhhh! I yield the point. (Seeing the list really helped.) Please make the necessary filename changes. Thanks, Franklin (22 years ago, 12-Jun-02, to lugnet.cad.dev)
 
  Re: mouse model manipulation
 
(...) What the heck, since it's a one liner I hopped onto the sourceforge compile farm and did it myself. For good luck I also added the 3 line ATI perspective mode fix. Grab the new executable at: (URL) it works, I'll update the web page to serve (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev.mac)
 
  Re: 30375cs0.dat, "MiniBot SW Battle Droid (complete)"
 
(...) No big deal. It's a trivial thing, but if I can get everyone to use it the same way, I won't have to spend as much time twiddling part titles. :) Taking things a little out of the order you wrote them... (...) Sorry, I guess I wasn't totally (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev)
 
  "the new way" (was: Re: Self-Certification in parts tracker)
 
(...) Actually, we're on track this year to release approximately 800 files. That's as many files as we've ever released, back in 1998 and 1999. Here are the released file counts, starting from the first 'LCAD Update'. Year Files 1997 128 1998 806 (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev)
 
  Re: mouse model manipulation
 
(...) Ok based on this and the observation that the first tiny rotation seems to be in the right direction I'm almost positive it's because the glutWarpPointer function doesn't work. I don't start warping the pointer until you've moved 10 pixels. (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Self-Certification in parts tracker
 
I thought about this issue while I was at work and I've decided to reverse my opinion on the matter. I feel that self-cert is OK as long as the user doing it is responsible and feels comfortable doing it. I probably won't start self-certifying my (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev)
 
  Re: mouse model manipulation
 
(...) Wow, the l3 parser is much faster even when comments are being written to the console, but the behavior is the same. The model is rotating on the Lego rotisserie always in the same direction. Here is the output pdn(324, 175), -> (4.00, 65.00, (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Self-Certification in parts tracker
 
(...) I don't recall the discussion either, but that doesn't change my opinion (...) I think is new system is WAY better. Take a look at part 2598 and you'll see why I think this way. I'd rather have the process be slow and put out quality vice (...) (22 years ago, 12-Jun-02, to lugnet.cad.dev)
 
  Re: mouse model manipulation
 
(...) What am I saying. At 50% zoom, 100 pixels will rotate it by x*2 degrees. So basically, the same "perspective" drag distance will rotate it the same. Don't know if this is a good idea or not. James (22 years ago, 11-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) I like the idea of absolute based on the zoom. So, at 100% zoom, 100 pixels will rotate it x degrees. At 50% zoom, 100 pixels will rotate it by x/2 degrees. Just my idea. I don't know if it would actually be nicer or not. James (22 years ago, 11-Jun-02, to lugnet.cad.dev.mac)
 
  Re: dithered colors w/ Jango Fett Helmet/Jetpack
 
(...) its really a dull silvery chrome part. like as the new spiderman green goblin set, there are dull chrome parts in it. try 503 pov might not do it as chrome (22 years ago, 11-Jun-02, to lugnet.cad.dev)


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