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 CAD / Development / *4135 (-40)
  Re: LDraw - Future Plans?
 
(...) Yes it is, Is development of a fuller spec tahn that in the FAQ being considered? - outling technical issues for add-on developers? Alex (25 years ago, 14-Jan-00, to lugnet.cad.dev)
 
  Re: Making LDraw Parts
 
Chris and Rui: I have corrected the FAQ. Please check that I didn't add some new mistakes meanwhile. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 14-Jan-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: LDraw - Future Plans?
 
Alex: (...) It fits in. The LDraw format is actually quite flexible. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 14-Jan-00, to lugnet.cad.dev)
 
  Re: Looking for James Jessiman Photo
 
Why don't you write to James' family, his old e-mail was still working last I knew and they were answering from it. They might have one that someone could scan or might already have a digital one somewhere. it's worth a shot! Tamy (...) (25 years ago, 14-Jan-00, to lugnet.cad.dev.org.ldraw)
 
  Re: part 2951, more questions, nearly done  [DAT]
 
(...) Fredrick mentioned part 6222, the 4x4 round brick. This part was done just before the hi-res primitives were established. If it had been created after the primitives, it surely would have been written to use them. (...) Definitely use the (...) (25 years ago, 13-Jan-00, to lugnet.cad.dev)
 
  Re: part 2951 [Off topic word usage]
 
(...) Yes, I think it is a hexadecagon too, but I thought I'd confirmed this in my dictionary once, but now it's not there ! Chris (25 years ago, 13-Jan-00, to lugnet.cad.dev)
 
  Re: Making Ldraw Parts
 
(...) only (...) Yes the correction is needed. The first two point define the line, the last two are the reference points. Chris (25 years ago, 13-Jan-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Making Ldraw Parts
 
(...) This made me go look at the FAQ, and I found the following inconsistencies in the FAQ. in Topic "LINE TYPES" we have (the FAQ has): (...) which I think its wrong in the line starting with "5: Draw ...." and further ahead in the FAQ (section (...) (25 years ago, 13-Jan-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: LDraw - Future Plans?
 
Alex: [asked] (...) [and explains] (...) Nothing prevents it, but it is not implemented in any program yet. I think we have discussed how it could be done at some point, and from the file format point of view, there is no problem (implementations is (...) (25 years ago, 13-Jan-00, to lugnet.cad.dev)
 
  Re: part 2951 [Off topic word usage]
 
Eric Hampusgård <purjo@hem.passagen.se> wrote in message news:Fo9tCB.FH2@lugnet.com... (...) A hexagon is 6-sided; I think a 16 sided polygon is a hexadecagon, but I'm not certain. -John Van (25 years ago, 13-Jan-00, to lugnet.cad.dev)
 
  Re: part 2951, more questions, nearly done
 
(...) I think that would be perfectly ok. At least as long as you do the same thing with discs that connect to either end of the cylinder. (I hope you understand what I mean by this. If not, ask more!) Of course, with this approach, there may be a (...) (25 years ago, 13-Jan-00, to lugnet.cad.dev)
 
  Re: part 2951 [Off topic word usage]
 
John Jensen write... (...) <Warning Type=Nitpick> I believe the word for 16 is Hex, thus a 16 edged (star?) would be named a Hexagon. Just thought I'd give you a name to use. Fredrik is much better in explaining what you asked for so I'll leave it (...) (25 years ago, 13-Jan-00, to lugnet.cad.dev)
 
  Re: part 2951, more questions, nearly done
 
(...) (I corrected the above from 2-4cyli to 1-4 cyli:)) (...) In case this is legal (see below) I'll let a 1-4cyli connect to the back flat part and a 1-8 cyli connect to the front flat part and connect the two cylinders with a polygon. That way I (...) (25 years ago, 13-Jan-00, to lugnet.cad.dev)
 
  Re: Making Ldraw Parts
 
(...) That sounds like a good plan. There are several resources regarding parts creation, including the post from John and a post earlier last week from Chris Dee. Also, you submitted to me your parts creation tutorial. If someone would like to work (...) (25 years ago, 13-Jan-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Anyone creating part 30157?
 
Hello, I was wondering if anyone is or has started working on part number 30157. It is a 2 x 4 plate with axles on the x2 sides. It is in the set number 6470. I'm not sure where else it is used yet. Thanks, Paul (25 years ago, 13-Jan-00, to lugnet.cad.dev)
 
  Re: Making Ldraw Parts
 
(...) - snip - This is all good reference for a tutorial, but IMHO we should all get together for a tutorial based upon all our expiriance with creating parts. From there a tutorial can be written? This is an idea but it will take longer for that (...) (25 years ago, 12-Jan-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Making Ldraw Parts
 
Andrew Hull <taxihamster@hotmail.com> wrote in message news:Fo7G6D.oA@lugnet.com... (...) out (...) for (...) anyone (...) I started on a tutorial, but never finished it. Notably absent is an explanation of using primitives. Here's what I had (Tim, (...) (25 years ago, 12-Jan-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: LDraw-Mode vs. BezGen... problems?
 
(...) right... but first of all, i'm digging MLCad and think it's the app to center all future effort around... and second, the sorter i have in mind (contemplating throwing it together in VB myself) would allow the user to specify sorting along any (...) (25 years ago, 12-Jan-00, to lugnet.cad.dev)
 
  Re: part 2951, more questions, nearly done
 
(...) ^^^^^^^ (...) Please replace "2-4cyli" with "1-4cyli" above. I goofed. :-) Fredrik (25 years ago, 12-Jan-00, to lugnet.cad.dev)
 
  Re: Making Ldraw Parts
 
(...) Definitely read the FAQ, concentrating on question #24: (URL) Besides the FAQ, check out message (URL). Chris posted some good information. Steve (25 years ago, 12-Jan-00, to lugnet.cad.dev)
 
  Re: LDraw-Mode vs. BezGen... problems?
 
(...) Which can be solved by rotating the model before and after sorting, to switch left-right and front-back. I was thinking ONYX's request would be a good idea for adding to LDAO's sorter. Steve (25 years ago, 12-Jan-00, to lugnet.cad.dev)
 
  Re: part 2951, more questions, nearly done
 
(...) I believe the prefered solution when encountering problems like this is to use as many of the circle and disc primitives as possible in a non-overlapping fashion, and then fill out the rest with polygons. (So my initial 2951 sketch uses the (...) (25 years ago, 12-Jan-00, to lugnet.cad.dev)
 
  part 2951, more questions, nearly done  [DAT]
 
I'm having a few questions regarding the 2951 (it's a bucket or scoop) The round part is created using two overlapping cylinders, but due to the not quite roundness of these (16agons? :) I'm having some problems making it look right. Now, should I (...) (25 years ago, 12-Jan-00, to lugnet.cad.dev)
 
  Re: Making Ldraw Parts
 
(...) There used to be a rather large section in the LDraw FAQ on designing new parts for LDraw. This was of much help for me, and may be useful for you as well? (URL) (25 years ago, 12-Jan-00, to lugnet.cad.dev)
 
  Re: Making Ldraw Parts
 
(...) Andrew, An LDraw parts creation tutorial is coming soon to ldraw.org. Its now in the revision process and should appear within a week or so. In the mean time, I reccommend asking a regular part author for some tips to get you started. -Tim (25 years ago, 12-Jan-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Making Ldraw Parts
 
Does anyone either (1) have a tutorial or (2) have time to write something out on how to make ldraw parts? I would like to learn. I have been using ldraw for many years, since i was eight or nine if it's been around that long. If anyone could do so, (...) (25 years ago, 12-Jan-00, to lugnet.cad.dev)
 
  Re: LDraw-Mode vs. BezGen... problems?
 
(...) LDAO has a sort utility, but I belive it sorts left to right before back to front. --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 12-Jan-00, to lugnet.cad.dev)
 
  Re: Looking for James Jessiman Photo
 
(...) I did speak to Scott on the phone tonight. He said he'd look through his old stuff on the site (it was a university account and was removed), and get back to me via email. Please keep your eyes peeled for pictures, though. -Tim (URL) (...) (25 years ago, 11-Jan-00, to lugnet.cad.dev.org.ldraw)
 
  Looking for James Jessiman Photo
 
I am seeking a picture of James Jessiman for the ldraw.org website. I did not know one existed until Papp Imre emailed me yesterday claiming he had seen one on a website somewhere. He suggested James' site, but I couldn't find any there. My best bet (...) (25 years ago, 11-Jan-00, to lugnet.announce, lugnet.cad.dev.org.ldraw, lugnet.people)
 
  Re: I am issuing a challenge
 
(...) - the heads and decorated helmets are more difficult, IMHO. In fact I had already started on the classic space logo, but put it to one side when (sometime back) you claimed you were going to do a good job of it yourself - I even recall giving (...) (25 years ago, 11-Jan-00, to lugnet.cad.dev)
 
  Re: LDraw-Mode vs. BezGen... problems?
 
(...) Yep, I've used it for the Flex-System hoses and the ribbed hoses from the Technic line. But I'm sure it can be used to model most kinds of flexible elements in LEGO, possibly even the 11L chain links seen in many LEGO themes, if you are a bit (...) (25 years ago, 11-Jan-00, to lugnet.cad.dev)
 
  I am issuing a challenge
 
I am issuing a chalenge to anyone who can make the classic space/futuron planet pattern logo without using a bitmap converter type program. Make the brick 1 x 2 with planet pattern and prove me wrong. This is not just because I want the piece, (...) (25 years ago, 11-Jan-00, to lugnet.cad.dev)
 
  Re: LDraw-Mode vs. BezGen... problems?
 
(...) actually, i think this sounds like the sort of thing that is just *ripe* to be a plug-in for MLCad once mike gets plug-ins implemented... personally i'd also like to see a plug-in sorter that allows you to sort pieces by location in 3D space, (...) (25 years ago, 11-Jan-00, to lugnet.cad.dev)
 
  Re: LDraw-Mode vs. BezGen... problems?
 
(...) Sound's useful for lots of different types of hoses! Is there any chance that you could make a little program that doesn't require Emacs? --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 10-Jan-00, to lugnet.cad.dev)
 
  How to 'package' a Thread Part  [DAT]
 
I'm thinking about doing the 21L thread with grab-rods, which usually appears in green, as a climbing vine. Technically, this is an easy part to write, at least in a static, non-bending mode. But I'd like to put it together so people could flex (...) (25 years ago, 10-Jan-00, to lugnet.cad.dev)
 
  Re: LDraw: New Parts Update Available
 
(...) Woo-hoo! Thanks Steve and Terry and everyone else who worked on getting this out! :-, Cheers, - jsproat (25 years ago, 10-Jan-00, to lugnet.cad.dev)
 
  Re: LDraw-Mode vs. BezGen... problems?
 
(...) I'm happy to hear that you found my program interesting, and I realize that LDraw-mode will not be a mainstream application by far (not yet anyway), as most people here don't seem to use Emacs. My program probably does fairly much the same as (...) (25 years ago, 10-Jan-00, to lugnet.cad.dev)
 
  Re: Great Idea for all Developers A (.dat) Browser.
 
(...) This is a cool idea, and ML-CAD actually does this somewhat. The problem with the browser idea is some models take a long time to render. I've got one beast the ties up ML-CAD for about four minutes. A Model browser would have to be carefully (...) (25 years ago, 10-Jan-00, to lugnet.cad.dev)
 
  Re: msword parts listing
 
(...) Hmm. Try search (URL) for "patrick sayer-little printable ldraw catalog". The very first match includes a link to the old location of Patrick's pages. A quick cut'n'paste leads you to: (URL) Where's he's posted the new version. Steve (25 years ago, 10-Jan-00, to lugnet.cad.dev)
 
  Re: LDraw-Mode vs. BezGen... problems?
 
(...) got it!... thanks Kev and Bram! J (25 years ago, 10-Jan-00, to lugnet.cad.dev)


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