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 CAD / Development / *11335 (-40)
  Re: Building LDGLite for off-screen rendering only
 
(...) I couldn't get the full LDGLite to compile with the current version of the source code. I have GCC-3.2 on the system I compiled the off-screen-only version on LDGLite on. I haven't tested it on Munin yet. You're welcome to do that. Play well, (...) (21 years ago, 20-May-03, to lugnet.cad.dev)
 
  Re: Status of LDDP open source release
 
(...) I didn't know kylix/delphi wasn't available on Mac OS X. Oops, my bad. Several X11 implentations are available on Mac OS X though, if that is what you mean by visual environment. Oh well. Guess there is always Virtual PC. That's better than (...) (21 years ago, 20-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Status of LDDP open source release
 
Ell.. Since there is Linux for Mac available it would be a way to run it on Mac that way. Problem is that you dont need 'just a pascal' compiler but the complete visial enviroment and that isn't available on the Mac platform in any form. Play well (...) (21 years ago, 20-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Network rendering
 
Did anyone have any experience with this tool an can help me intalling it on a win2k machine? Andreas "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:HF5LMz.1zDB@lugnet.com... (...) pictures/animation (...) find (...) (21 years ago, 20-May-03, to lugnet.cad.dev)
 
  Re: Network rendering
 
thx for your answer. i'll look at it Andreas "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:HF5LMz.1zDB@lugnet.com... (...) pictures/animation (...) find (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) FWIW, I (think that I) didn't need the c++ libs for the off-screen build on the BSD box. Dan (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Network rendering
 
(...) (URL) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Network rendering
 
Hi, is there any usable solution for networkrendering PovRay pictures/animation on some windows systems? I'm just searching since some hours and didn't find something. Andreas (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) Hey, thanks for the reminder, it's in there now. I wonder which release of gcc it is that suddenly requires me to include the C++ libraries. I've been trying to avoid C++ to keep the ldglite executables smaller. Jacob, is the libc++ only a (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Status of LDDP open source release
 
(...) I imagine that's because kylix/delphi doesn't exist on OS X, because with a sourceforge project, LDDP programmers would have access to the sourceforge compile farm (which includes a OS X box). However, once the source is available perhaps (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Status of LDDP open source release
 
Hello! (...) Well.. since there is no platform on Mac we would be able to compile it on there eventually won't. I dont know if there exists some kind of emulator (Linux or Windows) for Mac.. maybe that would be an alternative. But there will be for (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) It seems like that. Here's the exact change I made to make it work: % cvs diff makefile.osmesa Index: makefile.osmesa ===...=== RCS file: /cvsroot/ldglite/ldg...e.osmesa,v retrieving revision 1.2 diff -u -3 -p -r1.2 makefile.osmesa --- (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) Please see (URL) makefile correction apparently didn't make it back to sourceforge... /Lars (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) Tried that. Here's the tail of the output from the build: gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DOSMESA_OPTION -IMesa-5.0.1/include ldliteVR_main.o platform.o dirscan.o gleps.o (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Status of LDDP open source release
 
(...) James (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) That did fix the problem. the make finished successfully! and it works! (URL) need to get Steve to teach me how to use it :) (...) nothing - no match. Thank you so much for your help :) Dan (21 years ago, 18-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) Standard? Not unless you're a Microsoft follower. However, I must admit I'm baffled by this one. The -DUNIX is supposed to tell platform.h to define some flags which cause the stricmp and strnicmp functions in platform.c to get built. You've (...) (21 years ago, 18-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) ok, cool - got that, now I get this: $ gmake -f makefile.osmesa gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DOSMESA_OPTION -IMesa-5.0.1/include ldliteVR_main.o platform.o dirscan.o (...) (21 years ago, 18-May-03, to lugnet.cad.dev)
 
  Is anyone making part 44224.dat?
 
It's the click joints on the AT-TE and AT-AT. If not, I'll give it a go. The mate to 44224 doesn't have a number I can find, does anyone know it? -Orion (21 years ago, 18-May-03, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) You seem to be missing glut.h. I thought I spotted it in the Mesa-5.0.1/include/GL directory, but I may have also installed the MesaDemos package which contains glut. If you don't have glut.h in that directory you can either install (but not (...) (21 years ago, 18-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) hmmm... here's what I get: $ gmake -f makefile.osmesa gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DOSMESA_OPTION -IMesa-5.0.1/include -c -o dirscan.o dirscan.c dirscan.c: In function (...) (21 years ago, 17-May-03, to lugnet.cad.dev)
 
  Re: LSC Proposal 0.99
 
(...) Orion, Sorry for getting your hopes up. What I mean above is that I jumped the gun. Yesterday, I misunderstood Tim Courtney and Dan Boger in what they wrote here: (2 URLs) was proceeding under the general impression that it would occur, (...) (21 years ago, 17-May-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99
 
(...) What are you talking about Todd? I for one would like the list mirrored here. -Orion (21 years ago, 17-May-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99
 
(...) Never mind... It sounds as though the LDraw-tech folks really don't want their list mirrored here. --Todd (21 years ago, 17-May-03, to lugnet.cad.dev.org.ldraw)
 
  Status of LDDP open source release
 
Hello! Some time ago I talked of creating an open source project for LDraw Design Pad , short LDDP. I created a project on sourceforge.net and uploaded the last release to the file system. (URL) know of some people they would be interested to bring (...) (21 years ago, 17-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)  
 
  Re: LSC Proposal 0.99
 
(...) I think both LDraw.org and the community at large would benefit from it being mirrored. And another beauty of mirroring an archive like this is that it's so easy to set up that even if there's not a perceived burning need for it, the long-term (...) (21 years ago, 17-May-03, to lugnet.cad.dev.org.ldraw)
 
  Re: mailing list linkage
 
(...) Oh, that's a good point. Yes, it's a bit long, but as Steve points out, it's a relatively low-interest group. Putting it as .ldraw.tech instead of .ldraw-tech also makes it cleaner if other lists (such as, say, Tim's ldraw-siggraph list) (...) (21 years ago, 17-May-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99
 
(...) This sounds like a cool idea, but I don't think there's a need for it right now. The techies list is kinda low-interest -- it's good to have a public archive of the list (which we've already got), but I don't see a burning need to mirror it (...) (21 years ago, 17-May-03, to lugnet.cad.dev.org.ldraw)
 
  Re: mailing list linkage
 
(...) I think lugnet.cad.dev.org.ldraw.tech is long but it fits in with the existing scheme -Orion (21 years ago, 17-May-03, to lugnet.cad.dev.org.ldraw, lugnet.cad)
 
  Re: mailing list linkage
 
(...) Cool. Hmm, which to choose... It makes less work for me doing it the mailing list way, because of the incoming gateway translations at the e-mail level. What do we want to call it here? lugnet.cad.ldraw-tech? lugnet.cad.ldraw.tech? --Todd (21 years ago, 17-May-03, to lugnet.cad.dev.org.ldraw, lugnet.cad)
 
  Re: mailing list linkage
 
(...) we can easily also tell mailman to post each email to the mailing list to a group on the NNTP server. Dan (21 years ago, 17-May-03, to lugnet.cad.dev.org.ldraw, lugnet.cad)
 
  Re: LSC Proposal 0.99
 
(...) I would rephrase that... under the most prevalent current limitation scheme being floated, (LSC eligible==LSC voting eligible) you would not be able to, and I would barely squeak by. Certainly other schemes could be floated, with different (...) (21 years ago, 16-May-03, to lugnet.cad.dev.org.ldraw)
 
  mailing list linkage
 
(...) Aha -- yes, that would work too -- and is extremely easy to set up. In fact, if you wanted to make it read-only on LUGNET (so that the only way to post is via the mailing list on ldraw.org), all we need to do is subscribe an address (...) (21 years ago, 16-May-03, to lugnet.cad.dev.org.ldraw, lugnet.cad)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) If it's the current version of Mesa (5.0.1), and it's been configured with the correct ./configure switches, then no, I don't see why using a symlink would cause any problems. Anyhow, I just patched things up to work with the latest sources. (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) I had done that (I thought). And now I have done it again. Same result. I suppose I should admit that I cheated a little bit, and just used a symlink to the directory containing Mesa (to keep my directory structure clean). But is there any (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
(...) Or more likely, (since I just got the same result myself) is that I created the stubs and the new makefile for the stock 0.9.5 sources instead of the latest CVS sources since that's what I had lying around. Apparently I need a few more stubs (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
(...) I only glanced at the list of errors, but maybe this is the problem. If you already built ldglite then you have to start over from scratch with the new makefile. Unfortunately my makefile skills are not the best. There's no "make clean". So (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
(...) [...] (...) I should probably have written that it is on a Red Hat (mostly) 7.3 system with some kind of x86 processor. Play well, Jacob -- City X'ers mail van (building instructions): (URL) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
[ XFUT lugnet.cad.dev ] (...) So far it works fine, but ... (...) This fails. Here's the end of the output from the build: ---...--- gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DOSMESA_OPTION (...) (21 years ago, 16-May-03, to lugnet.cad.dev.org.ldraw, lugnet.cad, lugnet.cad.dev)
 
  Re: LDraw-tech Mailing List/Update
 
(...) (URL) is the archives. -Tim (21 years ago, 16-May-03, to lugnet.cad.dev.org.ldraw)


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