Subject:
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Re: Chrome Parts
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 9 Aug 2002 23:40:16 GMT
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Viewed:
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874 times
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In lugnet.cad, Don Heyse writes:
> 4. It put the bitmap files in the right directory, but it named
> them foo1.bmp and foo2.bmp instead of foo---01.bmp and foo---02.bmp
> like ldlite. Not sure if I should really call this a bug, but
> it might break any scripts you've wrapped around ldlite.
True, it would definitely break my script. If I switched to ldglite, I
might rework things to use the output file parameter, and just run one part
per call.
> I was happy however that the offscreen rendering worked as advertised.
> And I only just found out about 0 CLEAR recently, so I'm not surprised
> to find some bugs in that code.
Really? That's weird--it's recognized by LDraw (not sure about LEdit).
Steve
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Message is in Reply To:
| | Re: Chrome Parts
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| (...) Ouch, I just tried this in ldglite with the following command ldglite foo.ldr -s3 -w3 -MS -q and found not one, but 4 different bugs I have to fix. 1. I need to increase the calculated image extents by the half the linewidth to get all of the (...) (22 years ago, 9-Aug-02, to lugnet.cad)
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