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Subject: 
Re: Chrome Parts
Newsgroups: 
lugnet.cad
Date: 
Fri, 9 Aug 2002 23:40:16 GMT
Viewed: 
874 times
  
In lugnet.cad, Don Heyse writes:
4.  It put the bitmap files in the right directory, but it named
them foo1.bmp and foo2.bmp instead of foo---01.bmp and foo---02.bmp
like ldlite.  Not sure if I should really call this a bug, but
it might break any scripts you've wrapped around ldlite.

True, it would definitely break my script.  If I switched to ldglite, I
might rework things to use the output file parameter, and just run one part
per call.

I was happy however that the offscreen rendering worked as advertised.
And I only just found out about 0 CLEAR recently, so I'm not surprised
to find some bugs in that code.

Really?  That's weird--it's recognized by LDraw (not sure about LEdit).

Steve



Message is in Reply To:
  Re: Chrome Parts
 
(...) Ouch, I just tried this in ldglite with the following command ldglite foo.ldr -s3 -w3 -MS -q and found not one, but 4 different bugs I have to fix. 1. I need to increase the calculated image extents by the half the linewidth to get all of the (...) (22 years ago, 9-Aug-02, to lugnet.cad)

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