Subject:
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Re: Track Designer Registry
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Newsgroups:
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lugnet.trains, lugnet.cad
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Date:
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Mon, 11 Mar 2002 22:47:06 GMT
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Viewed:
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73 times
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I too had though about a complete re-write, but it's so hard to get
motivated to take on the project when you see how much stuff is packed into
the existing TD. First I make a list of what I'd like to have in such an
application, then I list what the current TD can do. Quickly the reqirements
list grows to a point that I quickly realize that there wouldn't be much
time for building.
Just keeping up with the list of demands from the LUGNET train community
would be a full time job ;)
So we need a developer that has lots of "free time"
jt
In lugnet.trains, Steve Barile writes:
> No disrespect to Matt, but how about a rewrite.
>
> Couple thoughts:
> TD3D (Track Designer 3D). This was very loosely suggested at the LDraw round
> table at BricksWest (maybe by Jake ???). I'm not at all suggesting track
> design in MLCAD, but rather a application that comprehends track design.
> This way the elevation changes and monorail elevation change tracks are
> visible too.
>
> TD2D ver2. Maybe even with some elasticity so long runs can fudge...
>
> SteveB
>
> In lugnet.trains, Rick Clark writes:
> > Martin Scragg wrote:
> >
> > > In lugnet.trains, Larry Pieniazek writes:
> > > [Snip]
> > >
> > > > As beloved as TD is by many, Matt said he wrote it more as a learning
> > > > project than anything else, originally, and wasn't too keen on some of the
> > > > internals as he felt he'd progressed beyond some of it.
> > >
> > >
> > > So would he be willing to pass the source on to someone else to update it
> > > (I'd be willing to have a look at it)? I am sure the code he has written,
> > > is no where near as bad as some of the stuff I have had to work with, that
> > > goes into products that get sold!
> > >
> > > Martin
> >
> >
> > Excellent! Two years ago Matt said:
> >
> > > It's written in Microsoft Visual C++ with MFC 4.0.
> > > > I would be more than happy for anyone to volunteer to take over the future
> > > development of Track Designer. I am sure there are many features that people
> > > would want to see added.
> > > > Anyone who takes it over needs to be proficient in both C and Windows
> > > programming. MFC experience would also help greatly. I wouldn't say you need
> > > much experience in C++ but it wouldn't hurt (This was my first C++ and first
> > > MFC program!)
> > > > If more than one person wants to volunteer then we'll have to work something
> > > out.
> > > > I'll be more than happy to answer questions about it.
> > > > Matt
> >
> >
> > So contact Matt and have at it! You will be well-regarded by all of us
> > in the Lego Train community just for trying, and much more so for
> > succeeding.
> >
> > There were a few other people interested in helping out, but that was
> > two years ago. They may be too busy now (on the other hand, they may
> > have more time).
> > Here's the thread:
> > http://news.lugnet.com/trains/?n=7254
> >
> > My wish feature is a layer to allow you to draw scale tabletops. Just
> > rectangles would be a huge improvement.
> >
> > Rick Clark
> >
> >
> >
> >
> >
> >
> >
> >
> >
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Message has 1 Reply: | | Re: Track Designer Registry
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| (...) Personally, I think a rewrite would be a bad idea, although some reorganizing of the code might be good. (keep in mind I haven't seen the code) Typically what happens in largish software projects is they go along for a few years, adding (...) (23 years ago, 13-Mar-02, to lugnet.trains)
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Message is in Reply To:
| | Re: Track Designer Registry
|
| No disrespect to Matt, but how about a rewrite. Couple thoughts: TD3D (Track Designer 3D). This was very loosely suggested at the LDraw round table at BricksWest (maybe by Jake ???). I'm not at all suggesting track design in MLCAD, but rather a (...) (23 years ago, 11-Mar-02, to lugnet.trains, lugnet.cad)
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