Subject:
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Re: Lets get a datsville castle going
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Newsgroups:
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lugnet.castle, lugnet.cad
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Date:
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Thu, 23 Sep 1999 18:31:38 GMT
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Viewed:
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16 times
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James Brown <galliard@shades-of-night.com> wrote in message
news:FIIyyu.8KK@lugnet.com...
> In lugnet.castle, David Eaton writes:
> > In lugnet.castle, Brian Sauls writes:
> > > And for that matter, most medieval towns were centered around *a* Castle,
> > > were they not? Even in the realm of fantasy, there is one castle per
> > > village. So you only *need* one castle--and a truckload of peons to support
> > > it. And a few lovely "maidens", I suppose.
> >
> > A good point to bring up... how would it be designed? Because most people will
> > probably want to build castles, I'd either suggest contributing castle sections
> > to a single large castle (the stables built into one wall, the servents
> > quarters, barracks, etc., the main keep perhaps separated inside the outer
> > walls), or build multiple castles set apart from each other, perhaps centered
> > around a village (kinda backwards, but it could work :) ) Or maybe have two big
> > modular castles (1 grey w/black trim, 1 black w/ grey trim) built on either
> > side of a village?
> >
> > If the large castle gets done, we'd have to come up with ideas for module
> > standards, like the space station idea going on in the Space group... Castle
> > walls have to be so high, with the jaggy defensive wall pieces (don't remember
> > the real term for it) ending in a 1x1 brick, so that the wall looks constant
> > when assembled, etc., etc.
> >
> > The problem of course is that with a single large castle, you have to change
> > the layout of the rest of the castle to account for a new segment being added.
> > Makes it a little more difficult to do...
>
> I like the idea of a modular castle. A couple possibilities spring to mind:
>
> 1:For exteriors, use a standard like was found in the early castle sets. I
> would be inclined to suggest a bigger standard, since I found those to be a
> bit low, but something like that would work well.
>
> 2:For large buildings, (keeps & fortresses) two ideas spring to mind. One
> possiblity is have a 'floor standard' where (for example) the staircase(s) are
> fixed, and the exterior dimensions are fixed. This lets several people build
> a castle together. Another possibility, which I think would be more fun, is
> make floors with only one rule: you have to mesh with the floor beneath you.
> I think this would be the most fun, and it would be really neat to see how the
> structure evolved over time.(1)
>
> Of course, a big limitation of this idea is that once you've gotten a couple
> floors on, interiors become a moot point, unless they're archived as seperate
> .dats - but for the castle to look at all realistic, then insides just won't
> get seen.
DAT Explorer could let you see all the interiors. And you definitely want the
sections to be posted separately to lugnet.cad.dat.models.
Another way to approach a castle project would be to start with a small keep
with a few buildings around it, then build a new wall around the buildings and
work outward from there. The result would be a many-walled city like
Jerusalem or Byzantium. Like those cities, different walls could have
somewhat different characteristics. Perhaps start on the top of a hill, so
that further out walls are slightly lower.
-John Van
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Message has 1 Reply: | | Re: Lets get a datsville castle going
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| (...) <snippage of significant quantities> (...) Neat. You can do stuff like that? I will confess my virtual lego experience is slim to the point of non-existant. By archived as seperate .dats, I meant available as images wherever mediedatville (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
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Message is in Reply To:
| | Re: Lets get a datsville castle going
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| (...) sections (...) big (...) I like the idea of a modular castle. A couple possibilities spring to mind: 1:For exteriors, use a standard like was found in the early castle sets. I would be inclined to suggest a bigger standard, since I found those (...) (25 years ago, 23-Sep-99, to lugnet.castle, lugnet.cad)
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