To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 2960
2959  |  2961
Subject: 
Re: L3P Warnings
Newsgroups: 
lugnet.cad.ray
Date: 
Wed, 30 Jun 2010 10:40:08 GMT
Viewed: 
32287 times
  
In lugnet.cad.ray, Travis Cobbs wrote:
In lugnet.cad.ray, Roland Melkert wrote:

As far I understand it, the main reason the LSC don't want POV code in the parts
themselves is because of the 'pollution'. Because another person might want
blender code or maybe even something like opengl code (just some examples).

I'm pretty sure the decision to disallow inline POV code in official parts was
made prior to the creation of the LSC.

On a side note, LDView's POV export functionality supports L3P's inline POV
syntax.

--Travis

The decision not to include POV code in LDraw part files was made by the LSC -
see http://news.lugnet.com/cad/dev/?n=9419 for the rationale.

Chris



Message is in Reply To:
  Re: L3P Warnings
 
(...) I'm pretty sure the decision to disallow inline POV code in official parts was made prior to the creation of the LSC. On a side note, LDView's POV export functionality supports L3P's inline POV syntax. --Travis (14 years ago, 30-Jun-10, to lugnet.cad.ray)

46 Messages in This Thread:













Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR