To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 2959
2958  |  2960
Subject: 
Re: L3P Warnings
Newsgroups: 
lugnet.cad.ray
Date: 
Wed, 30 Jun 2010 01:34:31 GMT
Viewed: 
32945 times
  
In lugnet.cad.ray, Roland Melkert wrote:

As far I understand it, the main reason the LSC don't want POV code in the parts
themselves is because of the 'pollution'. Because another person might want
blender code or maybe even something like opengl code (just some examples).

I'm pretty sure the decision to disallow inline POV code in official parts was
made prior to the creation of the LSC.

On a side note, LDView's POV export functionality supports L3P's inline POV
syntax.

--Travis



Message has 1 Reply:
  Re: L3P Warnings
 
(...) The decision not to include POV code in LDraw part files was made by the LSC - see (URL) for the rationale. Chris (14 years ago, 30-Jun-10, to lugnet.cad.ray)

Message is in Reply To:
  Re: L3P Warnings
 
In lugnet.cad.ray, Dave Schuler wrote: <snip> (...) As far I understand it, the main reason the LSC don't want POV code in the parts themselves is because of the 'pollution'. Because another person might want blender code or maybe even something (...) (14 years ago, 29-Jun-10, to lugnet.cad.ray)

46 Messages in This Thread:













Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR