| | | | |
| |
| Hey All,
I intended to post my year two creations for the modular castle system this
week, but after some thinking I decided not to head in that direction as it
seems to be a bit of a time waste.*
I mentioned that the modular system was not something new that I would build
if I worked for lego, but rather something In the style Lego has produced
that I would buy.
Here is what I myself would build:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33144
A late 16th, early 17 century Provincial Village.
There is a Butcher
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33145
Patisserie
Guy and his wife Constance operate the butcher shop. Townsfolk stop in for a
visit and to purchase his delicious sausage links.
A Baker
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33146
Bakery
Yvette makes bread and pastries for the villagers in her bakery. In her
home above the bakery she enjoys a peaceful life.
A Carpenter
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33148
Phillipe is an expert at crafting chairs and benches for the locals. He
earns a handsome salary for his finest work.
A Pub
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33150
Public Haus
A bustling common room and bar are serviced by Karla the feisty barmaid and
Inga the intrepid brewmistress. The rounded turret holds the living
quarters, whilethe upper loft is a great place to sing and dance. Down the
stairs, the finest root beer in the province is being brewed.
Basically the time period is the age of piracy, but the location is
continental Europe not on the high seas. (Think 3 Musketeers, The Count of
Monte Cristo for literary inspiration)
Time period wise, it's more closely related to the Pirate line than the
Castle line, but uses parts from both.
I understand For this to have aggressive play value as a theme there will
need to be an invading enemy and some type of Governmental fortification for
the defending soldiers to issue from.
I didn't build one yet because I don't think a castle type structure does a
good job selling the nuances of a community. Also, there are so many
occupations for a villager, I think I'd prefer to build those first.
A Silversmith, a Cooper, a Seamstress, etc.
For the invaders, I think the kettle helms and body armor are a great fit,
color schemes could be determined.
Imagine a battle scene with cannons, crossbows, pikes, muskets, cutlasses,
etc. You could begin to understand the frustration of a castle defender who
sees a cannon breach his walls for the first time.
As always, PLMKWYT
Jon Furman
Lugnet#1123
*I think the point has been well made that lego could do more with what
they've got, but that going back to what they had isn't a feasible long term
strategy.
My point being that publishing year two would be publishing for sequel's
sake, and sequels should rarely be made for everyone's sake.
| | | | | | | | | | | | | In lugnet.announce.moc, Jon Furman writes:
> Hey All,
> I intended to post my year two creations for the modular castle system this
> week, but after some thinking I decided not to head in that direction as it
> seems to be a bit of a time waste.*
> I mentioned that the modular system was not something new that I would build
> if I worked for lego, but rather something In the style Lego has produced
> that I would buy.
<snip>
Excellent work Jon. The sets look great together.
Pirate era continental europe certainly looks a happier place than the
medieval equivalent.
And your sausage machine is very clever!
Cheers
Richie
| | | | | | | | | | | | | | | | | | Richie,
Thanks for your comments, I appreciate your post a lot. The sausage machine
was my favorite
part of this entire process! (The guy operating it looks like Ronald
Mcdonald too!) Jon
In lugnet.castle, Richie Dulin writes:
> In lugnet.announce.moc, Jon Furman writes:
> > Hey All,
> > I intended to post my year two creations for the modular castle system this
> > week, but after some thinking I decided not to head in that direction as it
> > seems to be a bit of a time waste.*
> > I mentioned that the modular system was not something new that I would build
> > if I worked for lego, but rather something In the style Lego has produced
> > that I would buy.
>
> <snip>
>
> Excellent work Jon. The sets look great together.
>
> Pirate era continental europe certainly looks a happier place than the
> medieval equivalent.
>
> And your sausage machine is very clever!
>
> Cheers
>
> Richie
| | | | | | | | | | | | | | | | Hi jon!
> Here is what I myself would build:
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33144
> A late 16th, early 17 century Provincial Village.
Now, THAT's what a late medieval town should look like!
I think you met the style of this time periode very well with those small
and narrow houses.
If I aimed to find a fault I'd say that the blue soldiers in front of the
Public House are ahead of the times. Those uniformes are clearly from the
French Revolution periode (after 1789). The guys with the kettle helmets fit
much better into the scenery.
Otherwise it's a very great gallery!
Bye
Jojo
| | | | | | | | | | | | | | | | | | JoJo,
Im afraid you are right, those pirate soldier uniforms are out of place in
the time period, I was
trying to find some way of making a musketeers dress uniform (which is
harder than I thought!) Thanks for keeping it honest! Jon Furman
In lugnet.castle, Johannes Koehler writes:
> Hi jon!
>
> > Here is what I myself would build:
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33144
> > A late 16th, early 17 century Provincial Village.
>
> Now, THAT's what a late medieval town should look like!
> I think you met the style of this time periode very well with those small
> and narrow houses.
>
> If I aimed to find a fault I'd say that the blue soldiers in front of the
> Public House are ahead of the times. Those uniformes are clearly from the
> French Revolution periode (after 1789). The guys with the kettle helmets fit
> much better into the scenery.
>
> Otherwise it's a very great gallery!
>
> Bye
> Jojo
| | | | | | | | | | | | | | | | Oh my God, Jon. This is just what I need! Do you have the plans for sale? I
just love this whole village. Hugs, Shirley.
| | | | | | | | | | | | | | | | | | Shirley
thanks for your unbridled enthusiasm! Unfortunately I didnt keep a record
of the building
process, (even if I did, I dont think I would charge the average builder)
but there should be
enough photos of each to get you started in the right direction! Jon
In lugnet.castle, Shirley Kearns writes:
> Oh my God, Jon. This is just what I need! Do you have the plans for sale? I
> just love this whole village. Hugs, Shirley.
| | | | | | | | | | | | | | | |
| |
| > In lugnet.announce.moc, Jon Furman writes:
> I understand For this to have aggressive play value as a theme there will
> need to be an invading enemy and some type of Governmental fortification for
> the defending soldiers to issue from.
> Imagine a battle scene with cannons, crossbows, pikes, muskets, cutlasses,
> etc. You could begin to understand the frustration of a castle defender who
> sees a cannon breach his walls for the first time.
Hi Jon,
Following that train-of-thought, yknow what would be kinda kewl?
A battle field scenario
a small stand-off upon a brick terrain.
There could be three sets or so, and each terrain piece could be modular.
Has this been done?
I know that buildings naturally seem the most likely to be modular,
but little hill pieces that join via a Technic pin would be awesome!
Oh and, the battle-field terrain pieces could also be coupled with
say
the town! Not only would the terrain be able to integrate with other terrain
pieces, but also work with the building structures!
Just an idea,
--==Richard==--
| | | | | | | | | | | | | | | | | | | Richard,
I dont know if its been done, but Id love to see someone do some terrain
for this idea( Im no
good at terrain). It would be awesome to see these fully compatible sets.
Especially for a battle
sequence! Jon
| | | | | | | | | | | | | | | | | | | | In lugnet.castle, Richard Noeckel writes:
>
> Following that train-of-thought, yknow what would be kinda kewl?
> A battle field scenario
a small stand-off upon a brick terrain.
> There could be three sets or so, and each terrain piece could be modular.
>
> Has this been done?
MegaBlocks has done something like this with their "Dragons" line.
Paul Sinasohn
LUGNET #115
BAYLUG
| | | | | | | | | | | | | | | | Jon,
I saw this when it went up but wanted to wait for your announcement to avoid
thunder-theft. It was hard, though, because this MOC is so cool I could
hardly contain myself. Outstanding design all around. If this was a theme
from TLC I would buy multiples of each so that I could reconfigure them and
make a whole village.
More comments later, but just quick for now:
As a theme it might be nice to vary the color scheme a bit. If all the
buildings are exactly the same colors it looks too much like a suburban
planned community.
On those marching soldiers, are the swords just wedged between their arms
and bodies, or did you use glue? They look outstanding.
Anyway, I've got to go right now, but I'll spend more time drooling over the
details later.
Bruce
| | | | | | | | | | | | | | | | | |
| |
| Bruce,
thanks again for the compliments, Its hard waiting for those pictures to
clear the brickshelf censor isnt it! Those swords are definately wedged in
there, I'm gonna have to pull them out to avoid cutlass bendage as well. I
agree about the color scheme, I'm not certain about what colors to use other
than black white and tan, I don't like the red at all, and it's hard to do
the framing in brown as there is a lack of brown 1x1 plates out there!
Anyways, shoot me your ideas, I'd love to hear them
In lugnet.castle, Bruce Hietbrink writes:
> Jon,
>
> I saw this when it went up but wanted to wait for your announcement to avoid
> thunder-theft. It was hard, though, because this MOC is so cool I could
> hardly contain myself. Outstanding design all around. If this was a theme
> from TLC I would buy multiples of each so that I could reconfigure them and
> make a whole village.
> More comments later, but just quick for now:
> As a theme it might be nice to vary the color scheme a bit. If all the
> buildings are exactly the same colors it looks too much like a suburban
> planned community.
> On those marching soldiers, are the swords just wedged between their arms
> and bodies, or did you use glue? They look outstanding.
>
> Anyway, I've got to go right now, but I'll spend more time drooling over the
> details later.
>
> Bruce
| | | | | | | | | | | | | | | | | | | | Jon,
You're right on the limitations of available colors. Of course, if this
were an official set there are other colors that could be swapped in like
some of those light yellows or the orangy-brown of the HP Privet Drive set.
Unfortunately those are only available in a limited array of pieces.
Looking further at your buildings, I'm really impressed by all the little
details, like the lamp hanging from the pub, the sausage maker, the bakers
oven, etc. I love the photo of the inside of the baker's home where you get
an orange glow from the fireplace as light comes through the trans orange
cones. Another great thing is that every building has access to upper
floors. I like how you can see chair built by your carpenter at various
places. He's got a good business going there.
Bruce
| | | | | | | | | | | | | | | |
| |
| John,
First, lemme just say that these are some of the finest structured MOCs I've
seen in a long time. The architecture and overall "feel" of each piece is
just splendid.
Second, if Lego ever produced such models I'd probably devote my life
savings entirely to The Brick and hide in a cave somewhere continually building.
True, my social life would definately cease to exist, but hey, they're
really good models.
Here's hoping Lego nominates you for next in the MOC line.
::clears throat:: Hint hint Lego!
-Jay
http://members.verizon.net/~vze2px3n/
In lugnet.announce.moc, Jon Furman writes:
> Hey All,
> I intended to post my year two creations for the modular castle system this
> week, but after some thinking I decided not to head in that direction as it
> seems to be a bit of a time waste.*
> I mentioned that the modular system was not something new that I would build
> if I worked for lego, but rather something In the style Lego has produced
> that I would buy.
>
> Here is what I myself would build:
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33144
> A late 16th, early 17 century Provincial Village.
>
> There is a Butcher
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33145
> Patisserie
> Guy and his wife Constance operate the butcher shop. Townsfolk stop in for a
> visit and to purchase his delicious sausage links.
>
> A Baker
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33146
> Bakery
> Yvette makes bread and pastries for the villagers in her bakery. In her
> home above the bakery she enjoys a peaceful life.
>
> A Carpenter
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33148
> Phillipe is an expert at crafting chairs and benches for the locals. He
> earns a handsome salary for his finest work.
>
> A Pub
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33150
> Public Haus
> A bustling common room and bar are serviced by Karla the feisty barmaid and
> Inga the intrepid brewmistress. The rounded turret holds the living
> quarters, whilethe upper loft is a great place to sing and dance. Down the
> stairs, the finest root beer in the province is being brewed.
>
> Basically the time period is the age of piracy, but the location is
> continental Europe not on the high seas. (Think 3 Musketeers, The Count of
> Monte Cristo for literary inspiration)
> Time period wise, it's more closely related to the Pirate line than the
> Castle line, but uses parts from both.
>
> I understand For this to have aggressive play value as a theme there will
> need to be an invading enemy and some type of Governmental fortification for
> the defending soldiers to issue from.
> I didn't build one yet because I don't think a castle type structure does a
> good job selling the nuances of a community. Also, there are so many
> occupations for a villager, I think I'd prefer to build those first.
> A Silversmith, a Cooper, a Seamstress, etc.
>
> For the invaders, I think the kettle helms and body armor are a great fit,
> color schemes could be determined.
>
> Imagine a battle scene with cannons, crossbows, pikes, muskets, cutlasses,
> etc. You could begin to understand the frustration of a castle defender who
> sees a cannon breach his walls for the first time.
> As always, PLMKWYT
>
> Jon Furman
> Lugnet#1123
>
> *I think the point has been well made that lego could do more with what
> they've got, but that going back to what they had isn't a feasible long term
> strategy.
> My point being that publishing year two would be publishing for sequel's
> sake, and sequels should rarely be made for everyone's sake.
| | | | | | | | | | | | | | | | | | Jason, THanks for the awesome encouragement, unfortuantely I don't think our
social lives are in any type of danger! But here's to spending some quality
time in a cave (our own separate ones of course!) Jon
> Second, if Lego ever produced such models I'd probably devote my life
> savings entirely to The Brick and hide in a cave somewhere continually building.
> True, my social life would definately cease to exist, but hey, they're
> really good models.
>
>
| | | | | | | | | | | | | | | | Jon,
I love your sets. The small details are great and you have captured this
time period well. It would be really cool to see a street full of
musketeers dueling with the cardinals men.
On the opening roof of the butcher's shop you could use two 2x6 roof slopes
(2875) and one (3043) roof slope.
http://www.brickshelf.com/gallery/BenjaminE/sets/roof/roof.jpg
Of course the staggered roof construction may be more realistic.
Ben
| | | | | | | | | | | | | | | | | | Ben,
Thanks for your compliments, I think the roof Idea is great as well, the
only reason that I didn't go that direction originally is because a lot of
the structural integrity of the buildings is focused on the roof. The roof
bricks are literally holding those buildings together! The more pieces
along the roof edge, the more stable the walls were. thanks again for the
gret idea. Jon
> On the opening roof of the butcher's shop you could use two 2x6 roof slopes
> (2875) and one (3043) roof slope.
>
> http://www.brickshelf.com/gallery/BenjaminE/sets/roof/roof.jpg
>
> Of course the staggered roof construction may be more realistic.
>
> Ben
| | | | | | | | | | | | | | | |
| |
| In lugnet.announce.moc, Jon Furman writes:
> Hey All,
> I intended to post my year two creations for the modular castle system this
> week, but after some thinking I decided not to head in that direction as it
> seems to be a bit of a time waste.*
> I mentioned that the modular system was not something new that I would build
> if I worked for lego, but rather something In the style Lego has produced
> that I would buy.
>
> Here is what I myself would build:
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33144
Jon,
Wow, that's amazing. I'm very impressed with your ability to pack detail
into a small set that could almost be sold by TLC.
I looked at most of the pictures, and wished I had the time to go through
every picture and tell you what I liked. I can remember a lot of cool
things, like the fire in the baker's oven, the butcher making sausage, the
dandy shopper at the carpenters, the lively pub with the brewery in the
basement, and the great stonework on the pub, and in general how well you
executed teh half timber houses.
Thanks for the great MOCs and detailed pictures.
George
| | | | | | | | | | | | | | | | | | Thanks George,
I appreciate the positive feedback. It's very encouraging. Jon
> Jon,
>
> Wow, that's amazing. I'm very impressed with your ability to pack detail
> into a small set that could almost be sold by TLC.
>
> I looked at most of the pictures, and wished I had the time to go through
> every picture and tell you what I liked. I can remember a lot of cool
> things, like the fire in the baker's oven, the butcher making sausage, the
> dandy shopper at the carpenters, the lively pub with the brewery in the
> basement, and the great stonework on the pub, and in general how well you
> executed teh half timber houses.
>
> Thanks for the great MOCs and detailed pictures.
>
> George
| | | | | | | | | | | | | | | | Excellent constructions all around, Jon! Impressive and inspiring in the
details. That sausage machine had me laughing out loud.
-The Rev. Brendan Powell Smith
| | | | | | | | | | | | | | | | | | Brendan, thanks for the Nod! I wondered if I should have made a note about
the "violence to spiced meat" in my original post!!;-> Jon
In lugnet.castle, Brendan Powell Smith writes:
> Excellent constructions all around, Jon! Impressive and inspiring in the
> details. That sausage machine had me laughing out loud.
>
> -The Rev. Brendan Powell Smith
| | | | | | | | | | | | | | | | | | | | In lugnet.castle, Jon Furman writes:
>
> Brendan, thanks for the Nod! I wondered if I should have made a note about
> the "violence to spiced meat" in my original post!!;-> Jon
Mmmmm... I could go for some violence to spiced meat right about now. And
some eggs.
That would be great if all restaurants serving any kind of meat had to have
a sign alerting their customers at the entrance: "WARNING - Animals have
been slaughtered to provide food served at this establishment."
-Rev. Smith
| | | | | | | | | | | | | | | | In lugnet.announce.moc, Jon Furman writes:
[snip]
> Here is what I myself would build:
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33144
> A late 16th, early 17 century Provincial Village.
[snip]
Oh my, oh my, oh my! Those are very pretty. I wish I could buy those as
sets, would it not be from TLC, then at least as customs.
With friendly (and respectfull) greetings, M. Moolhuysen.
| | | | | | | | | | | | | | | | | | Thanks Manfred,
I'm encouraged by your compliments, and may start looking into the prospect
of selling some of my own creations! Jon
In lugnet.castle, Manfred Moolhuysen writes:
> In lugnet.announce.moc, Jon Furman writes:
> [snip]
> > Here is what I myself would build:
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33144
> > A late 16th, early 17 century Provincial Village.
> [snip]
>
> Oh my, oh my, oh my! Those are very pretty. I wish I could buy those as
> sets, would it not be from TLC, then at least as customs.
>
> With friendly (and respectfull) greetings, M. Moolhuysen.
| | | | | | | | | | | | | | | | | | | | In lugnet.castle, Jon Furman writes:
> I'm encouraged by your compliments, and may start looking into the prospect
> of selling some of my own creations! Jon
Then maybe it's beneficial to talk to some of the experts in this field, or
at least take a look at their presentation and creations:
Of course there are the many and versitile members of the Guild of
BricksmithsTM, of wich (in my opinion) Kevin Wilson, Larry Pieniazek, Mike
Walsh, Sun Yun, Troy Cefaratti and Will Hess are the most active:
http://www.bricksmiths.com/guild_members.html
Daniel Siskind of Brickmania:
http://www.brickmania.com/
Steve Barile, Dwayne Towell and a small army of ghost employees (clik on
their link "Employees" to convince yourself:-) who together form the
BrickWorx team:
http://www.bricworx.com/
Richard Morton of BritDog Models™, a new player, still in the process of
setting up his business:
http://models.britdog.com/
With friendly greetings, M. Moolhuysen.
| | | | | | | | | | | | | | | | In lugnet.announce.moc, Jon Furman writes:
> Here is what I myself would build:
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33144
> A late 16th, early 17 century Provincial Village.
Stunningly beautiful. These are great complements for the Blacksmith Shop.
These work in that era and also can be used in more modern settings as well
(town center buildings, or mixed in with others)
Very nice work Jon! Spotlighted (like it needs mine..)
| | | | | | | | | | | | | | | | | | Larry,
I think you are right on about the modern era town idea. These could still
exist in a modern setting and work well in a tran or town layout! It would
be fun to see this. THanks for all of your comments. Jon
In lugnet.castle, Larry Pieniazek writes:
> In lugnet.announce.moc, Jon Furman writes:
>
> > Here is what I myself would build:
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=33144
> > A late 16th, early 17 century Provincial Village.
>
> Stunningly beautiful. These are great complements for the Blacksmith Shop.
> These work in that era and also can be used in more modern settings as well
> (town center buildings, or mixed in with others)
>
> Very nice work Jon! Spotlighted (like it needs mine..)
| | | | | | | | | | | | | | | | Wow these are great, I like these so much! The look and feel, the dark and
light, The roofs are teriffic. I'm still ogleing over the pictures, so my
thoughts are incomplete. I just had to come over here right away and say how
much I like them. I like the possibilities and I can just see the whole
village and more!
Good work,
Eric Sophie
http://members.aol.com/mylegomaster/
| | | | | | | | | | | | | | | | | | Thank you Eric,
I really appreciate your compliments and encouragement. Jon
In lugnet.castle, Eric Sophie writes:
> Wow these are great, I like these so much! The look and feel, the dark and
> light, The roofs are teriffic. I'm still ogleing over the pictures, so my
> thoughts are incomplete. I just had to come over here right away and say how
> much I like them. I like the possibilities and I can just see the whole
> village and more!
>
> Good work,
>
> Eric Sophie
>
> http://members.aol.com/mylegomaster/
| | | | | | | | | | | | | | | | The sets are great! The detail is nice. Only question is, where is the
candle stick maker?
Evan Riskedahl
#1660
| | | | | | | | | | | | | | | | | | Evan,
I knew it was coming, just not when it was coming, or where it would come
from! Jon
In lugnet.castle, Evan Riskedahl writes:
> The sets are great! The detail is nice. Only question is, where is the
> candle stick maker?
>
> Evan Riskedahl
> #1660
| | | | | | | | | | | | | | | | Just fricken cool. Those look so nice. So realistic! I love em!
e.
| | | | | | | | | | | | | | | | | | I never imagined how cool the word fricken would look if actually written
out! THanks for the comments Erick! Jon
In lugnet.castle, Erick Jensen writes:
> Just fricken cool. Those look so nice. So realistic! I love em!
>
> e.
| | | | | | | | | | | | | | | | Jon Furman, very very v e r y impressive work you've made.
I didn't had the change to see it earlier this week.
But I have to join all the aubades: it's VERY inspiring work!
Hope you will share more of this art with us.
Thanks!
Daan Bargerbos
Lugnet#1589
| | | | | | | | | | | | | | | | | Hi Daan!
Slightly off topic but worth a note:
Daan Bargerbos
Lugnet#1589
Very cool member#!
http://guide.lugnet.com/set/1589
:-)
Bye
Jojo
| | | | | | | | | | | | | | | | | Hi Jojo!
off topic, but very nice to know :-)
thanks,
Daan
In lugnet.castle, Johannes Koehler writes:
> Hi Daan!
>
> Slightly off topic but worth a note:
>
> Daan Bargerbos
> Lugnet#1589
>
> Very cool member#!
> http://guide.lugnet.com/set/1589
> :-)
>
> Bye
> Jojo
| | | | | | |