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Subject: 
Re: How real should it be?
Newsgroups: 
lugnet.technic
Date: 
Mon, 18 Mar 2002 15:25:54 GMT
Viewed: 
975 times
  
Making a model that will "do something" is my challenge. The saying "If you
cannot solve the problem, change the problem." is the basis for my building.
This requires a lot of rebuilding to achieve a design that will perform
according to your expectations. I started to build machines that simply
moved. Then I placed a cutter on the spindle motor and the whole concept
changed. Vibration was added to my vocabulary and the "toy" showed its face.
I learned that there were limitations that I must overcome in the design,
speed and materials. I never dreamed that I would spend hours drying bread
to the perfect hardness so my toy could cut its surface. I now know more
about bread than I do about Technic. This was not always relaxing, but it
was satisfying.

--
Bob Fay

THE SHOP
http://www.ozbricks.com/bobfay

"Tobbe Arnesson" <tnt@arnesson.nu> wrote in message
news:3c95cf7e.1024803@lugnet.com...
Hi!

I constantly forget that LEGO, after all, is a toy and get
disappointed when I can't get the realism of real world applications
done with LEGO.

It's most often the pneumatics that have too short stroke and/or
streanght. The motion envelope get's shrunk or the power is lost.

Same thing with the fairly weak motors, either you get a crawl speed
or no power at all, it's hard to get a fast and at the same time
powerful model.

Often when I find things don't turn out as good as I had hoped I get
very disappointed and have sometimes teared it all apart and start a
new MOC. I don't like the "tear down/rebuild process". Partly 'cause
my current employment is problem solving and LEGO is the cure/treat
when I get home.

I'm sure I'm not alone with this little problem, how do you cope with
this?
/Tobbe

http://www.arnesson.nu/lotek/



Message has 1 Reply:
  Re: How real should it be?
 
(...) Uhm, could you explain that part a little? I think my English is lacking again :) Sorry. (...) I vaugly recall seeing a mill about a year ago, is that the MOC you refer to? (...) LOL! Well, that's another thing I like about LEGO. I've broaden (...) (23 years ago, 18-Mar-02, to lugnet.technic)

Message is in Reply To:
  How real should it be?
 
Hi! I constantly forget that LEGO, after all, is a toy and get disappointed when I can't get the realism of real world applications done with LEGO. It's most often the pneumatics that have too short stroke and/or streanght. The motion envelope get's (...) (23 years ago, 18-Mar-02, to lugnet.technic)

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