Subject:
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Re: Ship Power Core
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Newsgroups:
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lugnet.space
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Date:
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Sat, 18 Dec 1999 19:36:51 GMT
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Viewed:
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684 times
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In lugnet.space, Paul Baulch writes:
>
> Mr L F Braun wrote in message <3856C9BC.6EEECE67@pilot.msu.edu>...
> >
> >
> > Paul, that's a *magnificent* looking engine. I can almost feel it thrum! I
> > like the walk-around bottles, but you've definitely followed the jet-engine
> > evolutionary tree to the fhighest point I've ever seen. Great photo, too! (Did
> > you use macro?)
>
>
> Thanks Lindsay, and everyone else, for your feedback. Yes, I did use macro.
> The camera was a Kodak DC215, which is perhaps not as good value for money
> as some cameras (I expected the picture quality to be a little better), but
> its macro shots come up quite well. Normal shots (with flash) need work.
> I'll have them up in January some time.
>
> >
> > That reminds me of the way fighters were tested in the 1930s--in racing
> > situations, as unarmed prototypes ostensibly for "sport". The planes were all
> > engine, really, and run about as cleanly as possible; no armour, no weapons.
> >
>
> And BIG engines. Don't forget everyone, make your own exhaust nozzles, and
> make 'em HUGE.
>
> > Those links on your main page to the individual .jpgs don't seem to work--are
> > the main
> > images not up yet? Those look like incredible ships, though; I'll have my
> > little Blacktron fighter (joyously named "tarmac") up soon, and it has some
> > engine detail but I think the ship as a whole weighs less than that monster of
> > an engine in your new ship.
>
>
> That's funny, they work fine for me, you're the first to mention this
> problem. Mind you, I've found that my browser (IE4) does complain about
> script errors on the page, even though while I'm editing it (or even open
> the copy of the .htm on my machine) it works fine. I suspect it's a
> yahoo-geocities thing, and that there is some explanation in one of their
> FAQs somewhere.
> By the way, ten megabytes(!) of web page for free is pretty cool. A lot of
> people could do worse than go yahoo-geocities (sorry to sound like an
> advertisement :-) ).
>
> >
> > I wonder if you could base an engine on the truly huge UFO sections--I know Mike
> > Petrucelli has used them on ships, if not as engines. Those would almost
> > certainly have to be external, I suppose. ;)
>
>
> I would be an enormous fan of those pieces if it weren't for the printing.
> I'm still plucking up the courage to Brasso the printing off (hey, if my
> kids ever complain I'll just buy them some more UFO, not like it's hard to
> find). When I do, they are going straight into a MOC. they have great
> potential. If only they came in grey, they would make a rockin' Cylon
> Raider..... Actually, that's another thing that'd rock. Cylon trooper
> minfigs. Chromed and all. Yum. Oh, if only they could a heap of licencing
> tie-ins for just _minifigs_ .... *sigh*
>
> I just wish I could find a heap of those small Exploriens hover scout sets
> with the 8x8 round plate. It would be the _perfect_ piece for this round
> engine thing, as it's got a heap more studs than the radar dish.
>
> > I'm trying to work up to a needle-like ship with tan Adventurers balloons (abou
> > 8 or 10 of them) as deuterium globes, for an augmented interstellar ramjet...but
> > that's a holiday project. :)
>
>
> That's a darn good idea. Let us know when you do it!
>
> Paul
> [ My page: http://www.geocities.com/Area51/Shuttle/5168/ Update postponed
> until my January vacation ]
You just might want to try selling some of those fighter designs to TLG. I've
never seen such cool fighters before! Just something to think about.
Z
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Message is in Reply To:
| | Re: Ship Power Core
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| Mr L F Braun wrote in message <3856C9BC.6EEECE67@p...su.edu>... (...) I (...) (Did (...) Thanks Lindsay, and everyone else, for your feedback. Yes, I did use macro. The camera was a Kodak DC215, which is perhaps not as good value for money as some (...) (25 years ago, 18-Dec-99, to lugnet.space)
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