Subject:
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Re: LDRAW for Mac; was: Mark's Lego Creations Update!
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Newsgroups:
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lugnet.space, lugnet.starwars
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Date:
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Sun, 7 May 2000 00:29:08 GMT
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Viewed:
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1018 times
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in article FtzGo4.Hty@lugnet.com, Andy DePalma at andy@uconn.edu wrote on
5/3/00 5:14 AM:
>
> Folks,
>
> I've written a few Mac applications in my day. I'd be willing to
> participate in the development of a Mac L-draw port. Who's got the source?
>
> -A (#209)
>
>
> In lugnet.space, Dave Johann writes:
> > > Know where I can find LDraw for Mac?
> > >
> > > Unfortunately its not available. There has been a little talk of it, ....l a port is made available.
> >
> > Perhaps if some of us Mac users could help chip in in some way to help defray
> > the cost of a port, we could entice someone to undertake such a project.
I have a Java version that works. I'm in the process of re-writing it,
though and have the new parser done. My goal is to use OpenGL for the
rendering. The way I wrote the parser nicely maps to OpenGL. I'd be happy to
provide source. I was going to write it in C, but had trouble porting the
source with Metrowerks. (I ran into some linker issues that caused me to
abandon that project.)
I'd love to get some help or help someone else.
-Michael
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