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Subject: 
Re: Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
Newsgroups: 
lugnet.cad.ray, lugnet.build, lugnet.space
Date: 
Fri, 17 Aug 2001 21:36:59 GMT
Viewed: 
132 times
  
In lugnet.cad.ray, Mark Sandlin writes:
in article GI7yqz.L8q@lugnet.com, Paul Baulch wrote:

Well, I realise that my track record for posting MOCs is pretty abysmal, but
for what it's worth, here's a pic of a marsupial-style  "light multi-role
carrier" that I took to a recent 'fest:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=63898

Egad, Paul... That's really cool. From what I can see, I really like the
shape of the little fighters too. The use of the wedge slopes on 3 sides is
really neat. I can just imagine this thing spewing fighters out all over the
place. :^)

More pics, please!!!!
Agreed more pics.

That is just plain awesome.  Reminds me of the carriers from an Animated
prime-time mini-seires from 2 or 3 years ago.  I would definatly like to see a
pic of just the fighter design.

-Mike Petrucelli



Message has 2 Replies:
  Re: Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
 
(...) The series was called Invasion: Earth IIRC, and was on the WB. Rick (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
  Re: Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
 
I'm kinda speachless, I can't point out anything specific that I like I just like it all!!! its a wonderful shape. Gary Mike Petrucelli <lordi@erols.com> wrote in message news:GI8Epn.G4F@lugnet.com... (...) abysmal, but (...) multi-role (...) is (...) (23 years ago, 18-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)

Message is in Reply To:
  Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
 
(...) shape of the little fighters too. The use of the wedge slopes on 3 sides is really neat. I can just imagine this thing spewing fighters out all over the place. :^) More pics, please!!!! ~Grand Admiral Muffin Head (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)

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