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Subject: 
Re: Seeking Strategies on Humanoid Robots/Walkers
Newsgroups: 
lugnet.robotics
Date: 
Thu, 21 Jan 1999 17:35:49 GMT
Viewed: 
4786 times
  
Patrick Gili wrote in message ...
> > I seem to recall that noone has succesfully solved the problem of
> > artificial biped locomotion even in traditional robotics, let alone
> 
>    This problem has been solved with both fuzzy logic and neural
>    network control systems.  I believe that a traditional control
>    system approach to this problem has yielded poor results.


Actually, they can be built with *relatively* simple, active-feedback
systems for the balance and control.

Simple legged robots (one leg is actually easier than two to control) have
been around since ~1980.

See MIT's "leg" laboratory for pictures and videos!

    http://www.ai.mit.edu/projects/leglab/robots/robots.html


>    No, I don't think anyone will be solving this problem using
>    Mindstorms.  There is a whole list of limitations:
> 
>    - slow processor
>    - wrong processor architecture
>    - wrong software tools
>    - inadequate sensors
>    - inadequate actuators


The biggest Lego limitation is in the acutators and sensors. Sensing the
"delicate shifts in balance" _is_ difficult, as well as making delicate
manuvers to correct for those shifts--especially when you scale things down
to managable Lego sizes.


  - Izzy



Message is in Reply To:
  Re: Seeking Strategies on Humanoid Robots/Walkers
 
Jasper Janssen wrote in message <36a3ca48.45364286@l...et.com>... (...) This problem has been solved with both fuzzy logic and neural network control systems. I believe that a traditional control system approach to this problem has yielded poor (...) (28 years ago, 21-Jan-99, to lugnet.robotics)

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