Subject:
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Re: Seeking Strategies on Humanoid Robots/Walkers
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Newsgroups:
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lugnet.robotics
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Date:
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Thu, 21 Jan 1999 17:35:49 GMT
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Viewed:
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2251 times
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Patrick Gili wrote in message ...
> > I seem to recall that noone has succesfully solved the problem of
> > artificial biped locomotion even in traditional robotics, let alone
>
> This problem has been solved with both fuzzy logic and neural
> network control systems. I believe that a traditional control
> system approach to this problem has yielded poor results.
Actually, they can be built with *relatively* simple, active-feedback
systems for the balance and control.
Simple legged robots (one leg is actually easier than two to control) have
been around since ~1980.
See MIT's "leg" laboratory for pictures and videos!
http://www.ai.mit.edu/projects/leglab/robots/robots.html
> No, I don't think anyone will be solving this problem using
> Mindstorms. There is a whole list of limitations:
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> - slow processor
> - wrong processor architecture
> - wrong software tools
> - inadequate sensors
> - inadequate actuators
The biggest Lego limitation is in the acutators and sensors. Sensing the
"delicate shifts in balance" _is_ difficult, as well as making delicate
manuvers to correct for those shifts--especially when you scale things down
to managable Lego sizes.
- Izzy
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Message is in Reply To:
| | Re: Seeking Strategies on Humanoid Robots/Walkers
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| Jasper Janssen wrote in message <36a3ca48.45364286@l...et.com>... (...) This problem has been solved with both fuzzy logic and neural network control systems. I believe that a traditional control system approach to this problem has yielded poor (...) (26 years ago, 21-Jan-99, to lugnet.robotics)
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