Subject:
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RE: Seeking Strategies on Humanoid Robots/Walkers
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Newsgroups:
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lugnet.robotics
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Date:
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Sat, 2 Jan 1999 04:19:43 GMT
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Original-From:
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Andrew Phelps <amp5315@ritvax.isc.rit.eduSPAMLESS>
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Viewed:
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2234 times
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Well, that is the million dollar question, so to speak :)
There really is no predetermined requirement that says the figure HAS to be
humanoid, so I suppose a four or six legged creature (or even a creature
with no legs) would work just as well, and could even be a more traditional
"rover" or other wheeled vehicle, but it would be very cool to do a
humanoid. Thus the original subject of this thread, to which no one has yet
posted. Am I to assume then that no one on this list has done this ? Let
us call it a challenge then, to see if it CAN be done ! In theory, you
should be able to weight it correctly such that it will walk on 2 legs, but
theory is always so abstract...
Andy
RIT
This sounds very cool - but ... how will you stop it from falling over?
Cheers,
Ben.
--
Did you check the web site first?: http://www.crynwr.com/lego-robotics
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Message has 2 Replies: | | Re: Seeking Strategies on Humanoid Robots/Walkers
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| My untested theory for the balance issue involves a Lego Gyroscope to maintain the balance. I have yet to complete the design of the Gyro, but I will.. If the Gyro were small and light, you would need a high rate of speed (20k+RPM?) to maintain the (...) (26 years ago, 4-Jan-99, to lugnet.robotics)
| | | Re: Seeking Strategies on Humanoid Robots/Walkers [DAT]
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| (...) I seem to recall that noone has succesfully solved the problem of artificial biped locomotion even in traditional robotics, let alone within the constraints of LEGO. Basically, what you need is a system that can sense very delicate shifts in (...) (26 years ago, 19-Jan-99, to lugnet.robotics)
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