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 Organizations / United States / NELUG / 2804 (-20)
  Re: Brikwars at OurCon 04
 
(...) I agree, especially for a Gaming Con where non-AFOLs will be invited to join, that it would be nice to have the players be allies versus NPC opponents. Having NELUG play the NPCs would work nicely. This creates a nice scenario where teamwork (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: Brikwars at OurCon 04
 
I think the three hour time slots would work well for the game I have in mind. What I've come up with so far is a TL2 game for mulitple players broken up into three stages each consisting of three missions. Each of these missions can be done at the (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: When the world was young - thoughts
 
(...) Well, the problem is that if you've got that same acre of oil that you're igniting with a 5000-degree blow-torch, the far corner of the acre that you're igniting (when it finally catches) isn't going to be at the same 5000-degree temperature. (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
(...) Well the first turn of burning oil damage would be more than the rest because the oil is causing the flame to be hotter, lets say a 2d6. Then rest of the turns could just have normal 1d6 fire damage on the areas that have something to burn. We (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
(...) Oh, I meant the magic spear that Joe picked up. The one that severely encumbered his masculinity :) (...) Yeah, we had throngs of troops waiting for that flame to go out before they were gonna make a move. Actually I think I'd retool how (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: Brikwars at OurCon 04
 
(...) Sweet! FYI to all, according to Jeff Lawrence (the man to-be-in-charge), here are the kinds of time slots to expect if planning a BW (or QW) game at OurCon '04: "That is yet unclear. What *I'm* pushing for is the option for 3,4 and 5 hour (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: When the world was young - thoughts
 
(...) I'm not sure if Joe actually got anything. I picked up the spear and Dave got the scimitar, but there should still be one more special item left for the next game. (...) I should be free any weekend in May. Do we want to do it on a Saturday (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
"David Eaton" <deaton@intdata.com> wrote in message news:HE63I2.E8F@lugnet.com... <snip> (...) Actually, that's very funny. I scored him at 59 CP (which was reasonable), but he didn't have any magic. Once I saw Shaun's stats, I cave him 10 SP (30 (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
(...) Woohoo! Can't wait to see the writeup :) [I just want to see mention of the spear that Joe managed to grab] (...) I think I'm pretty free... I have to find out what's going on for the last weekend in May (I may be busy), but otherwise I don't (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: Brikwars at OurCon 04
 
(...) It was originally planned to be small-scale, but I ended up way overbuilding, the game ended up taking about 8 hours. (...) I agree, a three-hour time slot is a lot more realistic. I did set aside a section at the beginning of the 2001 to (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: When the world was young - thoughts
 
(...) We considered this during construction. I was reminded of Neil's uber-cool mounted knight whose horse could run fast and cast portal, while the rider could cast crazy-powerful spells. So in order to avoid being accused of cheating, we made (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
Quoting Joe Comeau <joecomeau@earthlink.net>: (...) Ya. (...) Ok - Do ballista get stupendous feats? 3 of them? :) (...) I said "a bit" faster :) Not a lot, but I certainly have more of an idea of what's going on, and might feel more comfortable (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
Quoting Shaun Sullivan <shaun_sullivan@irco.com>: (...) Perfectly understanable - we didn't do it, but thought about it and decided against it - I seem to remember some story about a super crazy hero on a super crazy horse that both got decapitated (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
"Jennifer L. Boger" <jenn@peeron.com> wrote in message news:HE5y1E.1qL6@lugnet.com... (...) happened (we (...) Just s quick FYI...I haev the write-up done, but I can't link the pics in until I get home tomorrow :( (...) NOTHING (...) items. Fine (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: When the world was young - thoughts
 
(...) All right, Just in case some of these baseless accusations are levelled at me :P ... None of my troops exceeded the 50 CP limit. The ones that might have seemed to surpass this only did so because I added in the cost of their horses (they were (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  When the world was young - thoughts
 
Ok, I've had a couple of days to relax and try and figure out what happened (we got burninated) and I've got some thoughts: 1) REMATCH. When and where? I propose that we have a rematch where NOTHING is changed troop or scenery wise - but I guess (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: Brikwars at OurCon 04
 
Actually, didn't Rayhawk run something small-scale and objective-oriented at BricksWest? It's probably on his site... I'd love to help, but I'm no good for a weekly match. I can brainstorm, though. I'm already seeing a squads of space troopers (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Re: Brikwars at OurCon 04
 
I was actually sitting around yesterday trying to come up with a way to do a convention type Brikwars. I think I came up with a game that could be do able, but of course I'll need to test it first. So if anyone is up for doing a weekly/monthly (...) (22 years ago, 30-Apr-03, to lugnet.org.us.nelug)
 
  Brikwars at OurCon 04
 
Hi all! I know this is arguably early to be discussing it, but the organizers of OurCon have been pushing me to inspire/suggest/develop event ideas for their convention next year. One of the things I tossed at them was that I knew of some BrikWars (...) (22 years ago, 29-Apr-03, to lugnet.org.us.nelug, lugnet.events)
 
  Goblin Ambush
 
Hi All, Here's a little playset I put together for a Brikwars game: (URL) latch mechanism is strong enough so that there is really no loose movement of the door whatsoever. I had great hopes of handing the rock over to someone else and having them (...) (22 years ago, 29-Apr-03, to lugnet.announce.moc, lugnet.castle, lugnet.org.us.nelug)  


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