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16167  |  16169
Subject: 
Re: [rtlToronto] rtlToronto21 page update
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Thu, 1 Jun 2006 14:27:40 GMT
Viewed: 
724 times
  
Chris Magno wrote:
Derek Raycraft wrote:

Chris Magno wrote:

but to compare this to a REAL game of tug of war......


your saying that we either HAVE to pull the bot off the table, OR,
keep the marker closer to your side for the full 3 minutes?


No it only has to be on your side at the end of 3 minutes.


While you have valid ideas, Im not sure what your "motive" is behind
this rule addition. I dont see any advantage to forcing us to watch the
game for the full 3 min, if one robot is clearly winning.


Wait a minute, I'm not the one adding a rule after the rule page as been
up for months.  What's your motive. :-)


What other strategys exist that would offer an advantage to a robot to
either stay tied, or "losing" for 2 min 15 seconds then at the last
moments, show off a strategy or prowess that would make it win.

in other words why wait till the end of the 3 min?


I'm also not saying the match has to go 3 minutes.  As you say below, a
gentleman's agreement to end the match early is alway a valid way to end
a match.

But if I know my robot has something left in him then I wouldn't end the
match.

I don't think this new rule will significant reduce match times.

Plus it messes with the whole idea of pulling the other robot into the
pit.  That's really the way to end a tug of war match.  It's not about
pulling some flag over some arbitrary line, it's about pulling people
into a pit.


What about 2 equal bots? are we supposed to just sit and watch the
stalemate for 3 minuites?


If they are equal as you say, you'll be watching them for 3 minutes
regardless of this rule.


true, I agree, and in other games, many of the entrants will mutually
agree to end the game early out of boredom from watching the stalemate.

Or knowledge that their bot has no more tricks up it sleeve.


I see what your saying, but then this just forces people to build an
edge detection into the robot.

so that while your robot sits there playing out the rope, other robots
will contine to drive backards off the edge.


This is not the only reason to play out rope.  And I don't think it's
required to build edge detection to defeat this strategy.


maybe we need consensus from the rest of the players?

I would like others to PLEASE weigh in on this.  I dont want to make
this decision based on info from just derek or myself.

Agreed!

if we add the rule i proposed:

(your robot wins if...)

* Within the 3 minuite time limit, the marker flag has been pulled
into/past your 18" start line.

then this defeates the strategy of playing out 8' of rope and having
your opponent driving itself backwards off the edge.

yay or nay,

these are YOUR games, please help us decide


Derek



Message has 1 Reply:
  Re: [rtlToronto] rtlToronto21 page update
 
In lugnet.org.ca.rtltoronto, Derek Raycraft wrote: <snip> (...) <snip> (...) Well, I'm not completely adamant about the 'flag crosing the 18 inch line for a win', but if a 'bot gets the flag to the 18 inch mark, the chances are the other 'bot is in (...) (18 years ago, 1-Jun-06, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: [rtlToronto] rtlToronto21 page update
 
(...) While you have valid ideas, Im not sure what your "motive" is behind this rule addition. I dont see any advantage to forcing us to watch the game for the full 3 min, if one robot is clearly winning. What other strategys exist that would offer (...) (18 years ago, 1-Jun-06, to lugnet.org.ca.rtltoronto)

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