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Subject: 
Re: [rtlToronto] rtlToronto21 page update
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Thu, 1 Jun 2006 14:27:40 GMT
Viewed: 
6393 times
  
Chris Magno wrote:
> Derek Raycraft wrote:
> 
> > Chris Magno wrote:
> > 
> > > but to compare this to a REAL game of tug of war......
> > > 
> > > 
> > > your saying that we either HAVE to pull the bot off the table, OR,
> > > keep the marker closer to your side for the full 3 minutes?
> > 
> > 
> > No it only has to be on your side at the end of 3 minutes.
> 
> 
> While you have valid ideas, Im not sure what your "motive" is behind
> this rule addition. I dont see any advantage to forcing us to watch the
>  game for the full 3 min, if one robot is clearly winning.


Wait a minute, I'm not the one adding a rule after the rule page as been
up for months.  What's your motive. :-)


> What other strategys exist that would offer an advantage to a robot to
> either stay tied, or "losing" for 2 min 15 seconds then at the last
> moments, show off a strategy or prowess that would make it win.
> 
> in other words why wait till the end of the 3 min?


I'm also not saying the match has to go 3 minutes.  As you say below, a
gentleman's agreement to end the match early is alway a valid way to end
a match.

But if I know my robot has something left in him then I wouldn't end the
match.

I don't think this new rule will significant reduce match times.

Plus it messes with the whole idea of pulling the other robot into the
pit.  That's really the way to end a tug of war match.  It's not about
pulling some flag over some arbitrary line, it's about pulling people
into a pit.


> > > What about 2 equal bots? are we supposed to just sit and watch the
> > > stalemate for 3 minuites?
> > 
> > 
> > If they are equal as you say, you'll be watching them for 3 minutes
> > regardless of this rule.
> 
> 
> true, I agree, and in other games, many of the entrants will mutually
> agree to end the game early out of boredom from watching the stalemate.

Or knowledge that their bot has no more tricks up it sleeve.


> I see what your saying, but then this just forces people to build an
> edge detection into the robot.
> 
> so that while your robot sits there playing out the rope, other robots
> will contine to drive backards off the edge.


This is not the only reason to play out rope.  And I don't think it's
required to build edge detection to defeat this strategy.


> > > maybe we need consensus from the rest of the players?
> 
> I would like others to PLEASE weigh in on this.  I dont want to make
> this decision based on info from just derek or myself.

Agreed!

> if we add the rule i proposed:
> 
> (your robot wins if...)
> 
> * Within the 3 minuite time limit, the marker flag has been pulled
> into/past your 18" start line.
> 
> then this defeates the strategy of playing out 8' of rope and having
> your opponent driving itself backwards off the edge.
> 
> yay or nay,
> 
> these are YOUR games, please help us decide


Derek



Message has 1 Reply:
  Re: [rtlToronto] rtlToronto21 page update
 
In lugnet.org.ca.rtltoronto, Derek Raycraft wrote: <snip> (...) <snip> (...) Well, I'm not completely adamant about the 'flag crosing the 18 inch line for a win', but if a 'bot gets the flag to the 18 inch mark, the chances are the other 'bot is in (...) (20 years ago, 1-Jun-06, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: [rtlToronto] rtlToronto21 page update
 
(...) While you have valid ideas, Im not sure what your "motive" is behind this rule addition. I dont see any advantage to forcing us to watch the game for the full 3 min, if one robot is clearly winning. What other strategys exist that would offer (...) (20 years ago, 1-Jun-06, to lugnet.org.ca.rtltoronto)

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