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 Organizations / Canada / rtlToronto / 14691
  Re: Mating Game - moc up
 
(...) To a large extent I believe this is your problem to figure out. I like the idea of saying the hopper is no more then 10 blocks above the play surface. Now it's my problem to figure out how to tell I'm over someone else's hopper and release a (...) (19 years ago, 18-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Well as I said before in a previous post, maybe we should put a light or a light sensor pointing outward for which other robots will try to look, this way robots will know where another's hopper is. Without it, it might be hard to find the (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) But aren't we also going with some sort of standardized hopper? Have the building instructions posted (how LEGO!) and you have to build it and put it on your robot, placed no higher than 10 blocks. If it's made a standardized size, shape and (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) for myself, my plan (without giving too much away) is to have a bumper on my main 'bot, and to have a bumper on my block deliverer (which extends beyond the main 'bot). If my bumper on the block deliverer contacts something, it will more than (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) hmm. not exactly true. If I were to bother to enter, my first entry would be a box. That's it. A 12 inch x 12 inch x 10 brick high box. Maybe it would have a sign that says "Put blocks here" My second entry would be an automatic pet feeder (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote: <snip> (...) Oh don't hide it--you know you wanna be up here for this one :) Actually, we're probably doing this one more for the 'choice conversations' on LUGNET than for anything else... 'Hey, (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Exactly. The day of the event should be "Prom Day", because you know everyone's going to score some points. I'd call my robot "bi" because it has two functions; it will take blocks in, or you can strap-on the dispenser, and dish them out. The (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) With the turn out of rtl 19's entries, I think that there sould be some sort of rule this time, that says that your entry much be a robot. Meaning that it should have an RCX that it uses, and some motor/sensors that it uses. As this is a (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) So, you'll disqualify an entry because it's too simple? Like Rob's monkey-bar "robot"? Steve (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Well I am not really against that, its just more interesting that way. Vitali (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Unfortunately I couldn't make to 19, but I didn't see any designs that I thought should be rejected. The ring bots were an excellent concept, but I expect they're the ones people most complained about. I don't see anything wrong with a bot (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Well that’s true, like I said I don't mind creations like that, just heard a few people make comments such as "is that a robot?" and such at rtl 19, so thought I might suggest it. Myself I have a few ideas that don't include an RCX either, and (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) the jokes are HALF the fun of this game. Chris (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) I'm with you Derek - the object of the contests is to come up with the best and most creative solution. And the ring "bots" were definitely creative. My take on this is that the ring bots were a little too close to Jeff E's fish sticker sumo (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) As it turns out, a fish sticker would not win a sumo compeition. While it's a good strategy to not-lose, it would also not win very many matches, and would finish in the middle of the pack. (...) My suggestion would be a minimum weight (like 1 (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) At one time we did have an unofficial rule were you DID have to use an RCX. that has pretty much changed with Rob's "monkey bot" we have seen that cool solutions can be had without using the rcx. the best way to "force" an RCX event is to have (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) how about gravity??? see, you cant just say your bot ~NEEDS~ something just to make it a bot. you need to add a challenge that will make it easier to USE the RCX then not. For the BoP game, if you didnt want to see the tower robots, make a (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) If one of the rules will be that you have to have a hole in the wall into which the bricks will be loaded, then we might need to use the RCX to actually locate the hole. I think that by making that one of the rules, it might make it a little (...) (19 years ago, 19-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Remember, the the winning entry (as determined by the scoring system) used this rubber band "powered" mechanism: (URL) elevate and close the latch. I knew that some felt this was "cheap" (including myself), but honestly, it outperformed (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)

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