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 Organizations / Canada / rtlToronto / 12034
12033  |  12035
Subject: 
Re: [rtlToronto] rtlToronto17 Drag Racing Tentative Ruleset
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Mon, 27 Sep 2004 20:00:25 GMT
Viewed: 
509 times
  
In lugnet.org.ca.rtltoronto, Derek Raycraft wrote:

<snip>

Only the edges at the ends would be no go zones.  You're more then
welcome to fall off the sides. :-)

Derek

Then the question gets asked--how does the 'bot know when it's near the side
edge if no part of the 'bot is allowed to be over the edge of the table at any
time?

I like the idea of having both 'bots competing on the same table--if the 'bot
must fit within a certain size, both 'bots should fit on the table with plenty
of room.  It'd make the competitions more fun and exciting, imho...

But I leave it to the group.

Dave K



Message has 1 Reply:
  Re: [rtlToronto] rtlToronto17 Drag Racing Tentative Ruleset
 
(...) The original game was described to me as: A line is placed a given distance from a wall. Two robots drag race towards the wall. The first robot to cross the line and not touch the wall wins. This is the basic contest our contest is based on. (...) (20 years ago, 27-Sep-04, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: [rtlToronto] rtlToronto17 Drag Racing Tentative Ruleset
 
(...) The line across the table is what you use to detect that you need to stop. I'm only arguing my point from the perspective of the original game. We've already changed that by saying we have to return to the start line. If we wish to change the (...) (20 years ago, 27-Sep-04, to lugnet.org.ca.rtltoronto)

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