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 Organizations / Canada / rtlToronto / *9184 (-20)
  Re: Connect Four game issues
 
(...) HOLY CRAP. Yeah. I tried to figure out how the logic even works when you guys did the Project X robots. I don't stand a chance at this! (URL) wish I had a camera that had a short depth of feild like that. :) OMG I found the word Europa Park in (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
OK. 2 rules! 1. stop having all this exciting conversations when I cant get near a working computer. and B. whatever we finally decide. we should have a "mock" game to test the system. some time in and around x-mas. this will give us a chance to (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  RE: Connect Four game issues
 
This game is too easy. If we wanted to make it hard, we would play Mastermind. Hmmm, nevermind - it's been done already.... (URL) Ralph (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  [rtlToronto] rtlToronto September Monthly Dinner
 
Hey folks, rtlToronto September Monthly Dinner Toys R Us Etobicoke 690 Evans Avenue Etobicoke, ON M9C 1A1 We'll be doing something a little unusual for the September Monthly Dinner. We'll meet at the Sherway Gardens TRU at 7PM to examine Connect (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  RE: Connect Four game issues
 
(...) What if I use the home button in between scanning the rows? Maybe there should be TWO home buttons. One to home the XY gantry (XZ if you're not comfortable rotating in 3 space) and another home button to indicate that you are ready to play. (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) I agree 100% I really think we should implement something other than win/lose scoring here. There should be a bonus for speed. I get the feeling that eventually people will get their programs working so well that they are nearly unbeatable. (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) <snip> (...) I like this the best--touch sensor for when your 'bot is in the 'home' postition--i.e. 'off the board'. Your 'bot will probably use it, and you can run a wire to the other 'bot. Done and done. The part I'd think would be fun if a (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  RE: Connect Four game issues
 
(...) Except running more than one game in parallel is awkward.... Oh, I forgot, you guys bought a lot of them without asking me if I wanted one :-) Ralph (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  RE: Connect Four game issues
 
(...) Steve, I wish you would stop this nonsense. Can't you understand that these RTLers bought a bunch of old Control Lab stuff (without asking if I wanted one :-) and now they are struggling to find ways to use up more of their spare time writing (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) I don't see hwy this has to be so complicated. Why not just hook up your homing sensor to the other guys RCX? That way when you park your robot after moving, the other guy knows its his turn. For a human interface, the robot could beep when (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) I choose the control lab as the ref because it's not a legal part to use in the contest, which means no-one looses the use of an RCX in for this game. (Well it's legal, but the computer at the other end isn't) You also have an nice large (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) Two human modules. Cute :) That's what I figured- a human module is a giant "slapper" wired to a touch switch. I prefer not to use a ControlLab for the arbiter. I agree with Steve-an RCX, or better yet, a Scout. (Two inputs, two outputs, and (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) Well if we make the interface modular enough, we could have a human module and a robot module that plugs into the timer block. The human module could provide a button a person could press to say they have finished their turn. If two people (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) It should be possible to do this with just an RCX. Each robot has 1 input & 1 output. The referee RCX just watches for when one is done, and it signals the other to start, at the same time, keeping time for each. And without the ref, the (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
Quoting Derek Raycraft <djr@rogers.com>: (...) I agree that a timer increases incentive to build better robots - and it would also speed up the game. I may not be happy with the idea, but I agree. :) Jennifer ps: sorry guys, I know this is your (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) Well, technically I think this is a mechanically more difficult game than Project X (which I did with 1 RCX). the XY gantry system for Project X comes into play for the XY gantry for Project 4, but vertical movement of a gantry system is (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  RE: Connect Four game issues
 
(...) Nice explanation Derek! It would be really good if the action of toggling the timer could be used to signal the other bot to begin his move. They don;t need to be the same electrical point, but if we're closing a switch for the control lab, (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) This is my problem with this game as discussed so far. There is a minimum mechanical requirement to participate, but no advantage to going beyond this. If your robot can drop the chips into the slots, and read the board you're set. It's all (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: the BEST two days of my life.
 
(...) OI've used many mp3 decoders, but I used Winamp first and I keep coming back to it. I do turn off all the extraneous crap like visualizations and such. After I turned off the web view in Windows explorer, there were no more issues--I could (...) (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)
 
  RE: the BEST two days of my life.
 
(...) I have 2 words for you. OK, 1 word, 2 syllables: Coolplayer..... (URL) Simple, small, reliable. No crap like visualization. Ralph (21 years ago, 15-Sep-03, to lugnet.org.ca.rtltoronto)


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