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 Organizations / Canada / rtlToronto / *16544 (-20)
  Re: rtl21 B
 
(...) hummm, i dont think i follow this logic. I wanted the speed to try to get to the end of the table as fast a possiable. I had the torque, with the worm to 24, and it was driven with the slower port of the RC motor. OFF TOPIC!!! (calum dont read (...) (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: R21 - stop the chris bashing
 
(...) And, no one was surprised. Steve (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto)
 
  R21 - stop the chris bashing
 
OK, enuff already... (URL) this: (URL) (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) How about two different shapes. May I suggest Xs and Os. Derek (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
Is there a reason to use square blocks? Just to make it a harder material handling problem? How about a shape more amenable to handling...say something with handles? -Rob A> (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtl21 B
 
(...) Then you should have geared them down more. If it was possible to stall the motors, and the tires weren't slipping then your speed would have been reduced more, increasing your torque until you got to a point just before they would slip. -Rob (...) (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtl21 B
 
(...) Seriously, I think the tires were too sticky. When the bot met with something "immovable" (like an anchor bot) then the bot would STOP. I really dont recall, but I think, none of my loss's were do to actually being PULLED. (I expect to be (...) (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) ummm... NO (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Dave's tears - R21 the results
 
(...) Aren't the stickiness that made your motor stall, or was it the RC motor turning itself off? So here are my pics: (URL) Highlights: Chris keep getting distracted by (URL) food> and (URL) talking>, and forgot to test his robot properly. Calum (...) (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto, FTX)
 
  Re: Hobby Show November 3-5, 2006
 
Does the local Toronto train group do the train show a few weeks after this? Nov 18 - 19, 2006 The Toronto Toy & Doll Collectors' Show & The Toronto Christmas Train Show We are debating which show to possibly open a sales booth at, "the hobby show" (...) (18 years ago, 3-Aug-06, to lugnet.loc.ca, lugnet.loc.ca.on, lugnet.loc.ca.on.ham, lugnet.loc.ca.on.ott, lugnet.org.ca.rtltoronto, lugnet.org.ca.parlugment)
 
  Re: rtlToronto22 Ideas?
 
(...) We didn't do a "time penalty" for touching. That could make it so a very-fast, very-sloppy robot could win against a very-slow, very-accurate robot. If you have to help your robot play, you should lose to someone who doesn't have to help their (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote: <snip> (...) I'm liking this idea more and more. I like the time factor to help determine the winner and I like the time penalty for every 'touch'. It's just like Project X except one row and (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) The easiest way is to cover the board with tiles. However, that's a bunch of tiles, and not everyone has that available (after they've made the cubes). On the other hand, leaving the board as-is will give better builders another challenge to (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) See that's the problem I have with 3T...it's bankrupt by default. Same with ProjectY...we're all making the assumption most entries won't work properly, so don't worry that the outcome is deterministic is a non issue. It seems to me kind of (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtl21 B
 
(...) Yes. It should make it a very simple game. No fancy strategies. It does take a bit of fun out of it for some of us, but hopefully it will give some new people a chance to play. (...) The center line. Steve (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) OK, I understand Steve. Makes more sense than infinite do-overs or whatever. At first I didn't see the big deal with "non-flat" cubes - but then the light bulb went off, and I realized that if they're not flat, they can't be scanned by the (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Dave's tears - R21 the results
 
(...) My guess is, yes they do. It's probably a little switch on the bottom. Barring that: (URL) Stupid non-metric rtlToronto. Hate. (...) Welcome to the world of Engineering. Actually welcome to the world in general. Nothings ever done quite the (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtl21 B
 
(...) thinking as possible. I was thinking maybe I could finish off one of the bots I didn't get finished for rtl21, but none of them would be legal. Additionally which line is the line you have to pull the other robot across to win the match? The (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Hobby Show November 3-5, 2006
 
(...) Will reintroduce myself at Swiss Chalet, Toronto Aug.11th. John. (18 years ago, 2-Aug-06, to lugnet.loc.ca, lugnet.loc.ca.on, lugnet.loc.ca.on.ham, lugnet.loc.ca.on.ott, lugnet.org.ca.rtltoronto, lugnet.org.ca.parlugment)
 
  Re: rtl21 B
 
(...) I know. Those look like they'd work much better than anything else I've seen. There must have been some other design flaw that caused you to lose so bad. Steve (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)


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