| | Re: Lego RPG DraK'en. John P. Henderson
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| | (...) <snippage> (...) I agree with you on this, Frank. I favor catagorization also. Your term, Interactive Fiction is a nice one, possibly a broad catagory that includes many other sub-types of games. Role Playing Games traditionally are those that (...) (22 years ago, 26-Nov-02, to lugnet.off-topic.fun)
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| | | | Re: Lego RPG DraK'en. Frank Filz
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| | | | (...) Actually, I agree with Bruce, Interractive Fiction is best kept to refer to games following closely in the footsteps of Zork. (...) See the problem with defining what you and I would call an RPG is that each of the key elements is common in (...) (22 years ago, 26-Nov-02, to lugnet.off-topic.fun)
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| | | | | | Re: Lego RPG DraK'en. Dave Schuler
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| | | | | | (...) The execrable Spelljammer campaign setting has this information--I'll get you a page reference when I get home... 8^) Dave! (22 years ago, 26-Nov-02, to lugnet.off-topic.fun)
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| | | | | | | | Re: Lego RPG DraK'en. Matt Hein
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| | | | | | | (...) Okay...I didn't intend for the definition of said RPG to flare into debate, however, I've received little if, no comments or suggestions besides the problem with the classification system of my game. (otherwise, I wouldn't have posted this to (...) (22 years ago, 26-Nov-02, to lugnet.off-topic.fun)
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| | | | | | | | | Re: Lego RPG DraK'en. Frank Filz
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| | | | | | | | (...) I wasn't really trying to spark a huge debate, though the discussion has been interesting. (...) I looked over your game briefly, but honestly I haven't had the time to look at it carefully. My actual gaming preference is towards RPGs (which (...) (22 years ago, 27-Nov-02, to lugnet.off-topic.fun)
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| | | | | | | | | Re: Lego RPG DraK'en. John P. Henderson
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| | | | | | | (...) Sorry Matt, I for one have been enjoying the discussion on classification and haven't thought of it as a debate so much as an intellectual digression. (...) Like Frank, I've gotten a bit distracted with the side conversation, and also have (...) (22 years ago, 27-Nov-02, to lugnet.off-topic.fun)
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| | | | | | | | | Re: Lego RPG DraK'en. Frank Filz
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| | | | | | | | (...) One thing I've really missed from my college days is the time spent discussing rules and such. I think it really does help the game play to have such discussions, though not at the same time you're trying to actually play the game, and not (...) (22 years ago, 27-Nov-02, to lugnet.off-topic.fun)
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| | | | | | | | | Re: Lego RPG DraK'en. Matt Hein
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| | | | | | | (...) Well, not techincally debate. (although this discussion has given me some interesting ideas already, so I guess that counts as viable imput.) (...) Well, as long as someone appreciates it. If you do get a chance to review the rules (or anyone (...) (22 years ago, 27-Nov-02, to lugnet.off-topic.fun)
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| | | | | | Re: Lego RPG DraK'en. John P. Henderson
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| | | | | Copied and followed up to .fun.gaming (...) I can understand this now that I have given more thought to the term. Such games have a relatively strict plot and to play through it, the player must solve a series of steps to reveal the story. (...) I (...) (22 years ago, 26-Nov-02, to lugnet.off-topic.fun, lugnet.gaming)
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| | | | Re: Lego RPG DraK'en. Larry Pieniazek
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| | | | (...) I would argue that NWN is about as close to a true RPG as has yet been done on a PC... it is a pretty accurate embodiment of the AD&D 3 rules, it allows for a specific dungeon master role, you are quite concerned with character advancement, (...) (22 years ago, 27-Nov-02, to lugnet.off-topic.fun)
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| | | | | | Re: Lego RPG DraK'en. John P. Henderson
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| | | | (...) Actually, I love NWN, and I agree that the character development is very exciting to play. I go the extra step and actually develop a character history and try to role-play it (e.g. my Half-Orc Monk grew up being discriminated against, so now (...) (22 years ago, 27-Nov-02, to lugnet.off-topic.fun)
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| | | | | | Re: Lego RPG DraK'en. Larry Pieniazek
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| | | | | (...) When you play do you keep an AIM window(s) open to the rest of your party or whatever? That helps a fair bit I think... (That, and when Nik and I are playing, we're either just down the hall or side by side) (22 years ago, 27-Nov-02, to lugnet.off-topic.fun)
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| | | | | | Re: Lego RPG DraK'en. Frank Filz
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| | | | (...) That shows an area where a computer based game can get almost as good as a traditional RPG. This actually points out the existence of two forms of computer game, well three actually. One if the traditional single player game. Another is a (...) (22 years ago, 27-Nov-02, to lugnet.off-topic.fun)
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