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 LEGO Company / LEGO Direct / *3529 (-20)
  Re: what makes a legend?
 
(...) Although I think Lars is being a bit extreme in calling a re-issue with less than 99% original parts dishonest (in advertising, I presume), he does bring up a very good point, to my way of thinking. Even if LD recreates every printed brick, (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)  
 
  Re: what makes a legend?
 
(...) To me the characteristics of a Legendary set would include excellent design (a graceful and ingenius configuration of elements), unique elements (elements rare in design), and useful elements (elements that probably belong in accessory packs). (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
After reading the other comments from other members, I think I actually have changed my mind a bit (I offered my comment on Friday, when you first posted your message, now I've had a weekend to think about it). The more I think about a Legend, I (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
<snipped all of it> Brad, See the above posts and one thing is clear, we want more legend sets. :-) As far as modifying design due to current limitations, use you common sense. We do not want a Galaxy Explorer without wings. ;-) But we do understand (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) <big snip> As is evident by the 60+ messages in this thread already (in just a few days) I would say that this topic is very broad and almost every person in this forum has an opinion. That being said, I apologize now if I am about to simply (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
While I dmit to being a bit disturbed at the idea of substitutions being made (wheels, stickers or otherwise) I understand the reasons why it may have to be done. As for what set(s) should be done as Legends, I would like to suggest that some of the (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
I agree with the majority here in saying that as long as the "tone" and "feel" of the sets remains intact (without juniorization), then changing out of parts is fine. One thing though: please no stickers. They are just cheap and as has been (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
In lugnet.lego.direct, Brad Justus writes: Hi Brad (...) For starters, I think a lot of what makes a legend a legend depends on the age of the person being asked. I for one was born in '68, and started with LEGO when I was about 6-8 years old. For (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
Brad, I'm willing to accept any changes you have to make in order to get some of the old castle sets (including 1592 Castle Town Square or the Weetabix Castle). As for things like metel axles or ventless minifig heads... I have plenty. Paul (...) (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Brad: IMO, a Legend is a "best-of" in terms of quality, set design, elements selection, utility, and attractiveness. I personally don't mind if different non-juniorized parts have to be substituted, but it is very important to me that any (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
Like most people here, I would prefer printed bricks instead of stickers. But if you are going to print on bricks, is it possible to do so a bit more precisely than on some of the Guarded Inn sets, which apparently had some printing problems on the (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) As a member of the Lego-buying community, can I just say how fantastic what you're doing is. I'll admit I haven't bought a Guarded Inn (yet)*, and I doubt I'll fork out for a Metroliner (my trains are all British steam-era customs), but just (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
The Legend idea was thrilling to me in June. I've since had some time to realize how bad it is, though. Problems: 1) Your mail-order-only / internet market is a bunch of older people like me who already have five Galaxy Explorers and thirteen Yellow (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
In lugnet.lego.direct, Brad Justus writes: First let me answer your very first question out of the subject line: "what makes a legend?" In my eyes a legend has at least one out of the following two characteristic qualities: - it is standing far over (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) I think this too. I'm an original space fan and the thought of them walking around with big chunky helmuts disgusts me (not as much as Jack Stone, though!) Also re: wheels - Many of the classic space and Blacktron sets came with those large (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Ditto. I suspect most AFOLs would rather have a Legend that is 99% accurate than not have a Legend at all. thanks, James (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  RE: what makes a legend?
 
(...) I have my own particular parts hang-ups too, but helmets aren't among them. But to my way of thinking, I'd much rather be able to buy a new Galaxy Explorer with new-style helmets and have to track down old helmets on Brickbay than buy a used (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
First, let me say that although some of my comments regarding 10000, 10001, & 10002 may have, in the past, sounded a little nit-picky, LEGENDS RULES in every way! Thank you! I’ve posted some of my nit-picky comments to the forum so that the (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Brad, It would appear that the LUGNET community (as would be expected) has come through with dozens of responses to your questions. I'm sure it goes without saying, but I do hope you folks realize how fortunate you are to have this much free (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct) ! 
 
  Re: what makes a legend?
 
I'm sure a 'series' of reprints would sell well. RW (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)


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