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Subject: 
RE: what makes a legend?
Newsgroups: 
lugnet.lego.direct
Date: 
Mon, 22 Oct 2001 01:19:20 GMT
Reply-To: 
<[dfinney@alumni.utexas]AvoidSpam[.net]>
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In lugnet.lego.direct John Rudy writes:

I'm sorry to disagree with you here, Ben, but I can't stand a classic
spaceman with a newer style helmet.  If a Galaxy Explorer or some other
classic was released with the new helmets instead of the thin
chins, I'd be
throughly disgusted, and would most likely not buy the set.  Thin Chins or
naught is my thinking.

I have my own particular parts hang-ups too, but helmets aren't among them.
But to my way of thinking, I'd much rather be able to buy a new Galaxy
Explorer with new-style helmets and have to track down old helmets on
Brickbay than buy a used set. (Theoretical example since my Galaxy Explorer
from childhood still looks fine. :-)

Doug



Message has 1 Reply:
  Re: what makes a legend?
 
(...) Ditto. I suspect most AFOLs would rather have a Legend that is 99% accurate than not have a Legend at all. thanks, James (23 years ago, 22-Oct-01, to lugnet.lego.direct)

Message is in Reply To:
  Re: what makes a legend?
 
(...) Ben et All, I'm sorry to disagree with you here, Ben, but I can't stand a classic spaceman with a newer style helmet. If a Galaxy Explorer or some other classic was released with the new helmets instead of the thin chins, I'd be throughly (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)

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