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Subject: 
RE: what makes a legend?
Newsgroups: 
lugnet.lego.direct
Date: 
Mon, 22 Oct 2001 01:19:20 GMT
Reply-To: 
<DFINNEY@stopspammersALUMNI.UTEXAS.NET>
Viewed: 
3171 times
  
In lugnet.lego.direct John Rudy writes:

> I'm sorry to disagree with you here, Ben, but I can't stand a classic
> spaceman with a newer style helmet.  If a Galaxy Explorer or some other
> classic was released with the new helmets instead of the thin
> chins, I'd be
> throughly disgusted, and would most likely not buy the set.  Thin Chins or
> naught is my thinking.

I have my own particular parts hang-ups too, but helmets aren't among them.
But to my way of thinking, I'd much rather be able to buy a new Galaxy
Explorer with new-style helmets and have to track down old helmets on
Brickbay than buy a used set. (Theoretical example since my Galaxy Explorer
from childhood still looks fine. :-)

Doug



Message has 1 Reply:
  Re: what makes a legend?
 
(...) Ditto. I suspect most AFOLs would rather have a Legend that is 99% accurate than not have a Legend at all. thanks, James (25 years ago, 22-Oct-01, to lugnet.lego.direct)

Message is in Reply To:
  Re: what makes a legend?
 
(...) Ben et All, I'm sorry to disagree with you here, Ben, but I can't stand a classic spaceman with a newer style helmet. If a Galaxy Explorer or some other classic was released with the new helmets instead of the thin chins, I'd be throughly (...) (25 years ago, 21-Oct-01, to lugnet.lego.direct)

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