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Subject: 
Re: Intellectual property and the Internet
Newsgroups: 
lugnet.market.auction, lugnet.general, lugnet.loc.de
Followup-To: 
lugnet.market.theory
Date: 
Sun, 29 Dec 2002 07:43:57 GMT
Viewed: 
288 times
  
In lugnet.market.auction, Kerry Raymond writes:

> Copyrights can simply be asserted by

the creator of a
> work at no cost (just write a copyright notice).

IANAL, and it's been at

least a decade since I read a book
on copyright law, but at least in the US copyrights exist

as
soon as the work is created.  In other countries things
are different; for example, many

require the (c) copyright
symbol to assert copyright and Belize, I believe, requires
the

note "All rights reserved."

> What if someone uses your MOC photo on brickshelf to

create
their own model or something similar? Copyright
> protects the image, not the idea
that the
image may
> represent. To protect ideas, you need a patent. Because
> of the cost of
taking out
a patent, most of us would not
> patent our Lego designs unless we expect to make a • lot
> of money • from them. Even if the image is not of the
> finished MOC but is instead
instructions for
building
> your MOC, it is still the text/images that is protected
> by
the copyright, not the
actions described by the
> text/images. In this case, someone else • cannot copy/print
> the • instructions but they can look/build from the
> 
picture/instructions.
> 
> Having been • built from the picture/instructions, the
> 
resultant model is the property of the person who
built
> it (assuming they owned the bricks) • and they are free to
> sell it to anyone without any • requirement to give credit
> or payment • to you, so long as they don't include a copy
> of the • image of the MOC or its instructions.
> 
They can take photos of their own model (created from

your image) and these new images
belong to them and they
> can distribute these.  So, yes, they • can look at your
> image, build • exactly the same model, and then photograph
> it at exactly the • same angle with the same
> 
background and produce a virtually identical image to
> yours, but
they have not breached
copyright by doing so.
> It would only be a breach of copyright if they • took
> your image into • a photo editor (or similar) and actually
> used some of it to create
their own image. If it is
an
> original photo of their own model (no matter how
> derivative the
model is), it is not a
breach of your
> copyright.

Two points:  First, copyright protects
numerous things

besides text and photos.  In particular, it protects works
of art such as
sculpture and
paintings.  Thus, a reasonably
sophisticated[1] arragement of Lego elements
built for

aesthetic purposes should have no difficulty falling into
a category protected
by
copyright.  Thus, the model itself
is protected.  Second, copyright also gives the creator


transferable rights to create derivative works.  That's
why I could be (successfully)
sued
if I tried to write a
sequel to _Amendment of Life_[2] or make a movie out of
it without
having
acquired the appropriate rights from the
creator.  The process described above of

reconstructing
a copyrighted work and consciously taking a photo that
resembles that of

the creator positively reeks of creating
derivative works in violation of copyright

laws.

TWS Garrison

[1] Sticking two bricks together would probably fail under
the

"grocery list" clause that does not extend protection
to simple lists (of ingredients,

etc.).

[2] That new Catherine Aird book which comes out next
month. . .Amazon is already

down to their last copy, and
my local library doesn't have a copy yet. . .



Message is in Reply To:
  Intellectual property and the Internet (Was "Borrowed" Lamborghini Diablo design on Ebay.de)
 
The thread about the borrowed Lamborghini Diablo design illustrates some significant issues about intellectual property (IP) and the Internet. The facts of the matter are ... 1) content on the Internet can be accessed worldwide (we all know this, I (...) (24 years ago, 28-Dec-02, to lugnet.market.auction, lugnet.general, lugnet.loc.de)

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