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(oh, Shift+Control+End, select all text!)
Just adding another idea.
My best freind hates it when I build things because I start the planning in
my head. When I started the bar, in my bar (woh...) he couldn't figure out
what I was doing, until it was half way done, then he realized what I was
doing. I never plan anything on paper of and CAD program (oops, never mind
the CAD idea). I tweek (I think its spelt like that) my idea with my own
virtual CAD program, my brain. My 6x20 box trailer for semi's came out of
my head...
But, I'm planning my second floor of me newest building right now! I have
to figure out how to get 5 apartments in each floor with their own bathrooms
(oooh, the toilet in the shower idea comes to mind)! Although the second
floor will hod the bathroom for the first floor, which has the Bar (the one
i talked about above), Starbucks, a Pharmacy, and Subway.
Next on the list is another building for my Railroad's offices! More
bathrooms on the way.
Then I got my Ore boat (not much furter on from my last post in
lugnet.boats). Also a Hotel and the roof to 3 buildings, and a church (all
in my head right now!).
Anyways, the only thing I ever put on paper is a part I need to get, or a
drawing of what I'm building so my best freind can figure it out (hey, I
wonder what happened to the pictures of him braking things!). I know some
one posted on this subject earlier.
Wow, how many idea came to mind in this post?
Josh
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Message is in Reply To:
![](/news/x.gif) | | Success Ratio
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| ok here's a question for all builders but particularly space i usually start 3 or 4 MOCs and abandon them once i realize they are going nowhere, BEFORE i get one that is really working which i then finish I am wondering, what's the typical success (...) (23 years ago, 24-Feb-01, to lugnet.space, lugnet.build, lugnet.general)
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24 Messages in This Thread: ![Success Ratio -Paul Hartzog (24-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif) ![](/news/246.gif) ![Re: Success Ratio -Scott Edward Sanburn (24-Feb-01 to lugnet.space, lugnet.build)](/news/x.gif) ![](/news/46.gif) ![Re: Success Ratio -Josh Baakko (24-Feb-01 to lugnet.space, lugnet.build)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![RE: Success Ratio -Bram Lambrecht (24-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif) ![](/news/246.gif) ![Re: Success Ratio -James Powell (24-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Success Ratio -Ross Crawford (25-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -Mark Sandlin (25-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif) ![](/news/46.gif) ![Re: Success Ratio -John J. Ladasky, Jr. (25-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -Brad Hamilton (25-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -Fredrik Glöckner (25-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -Paul Hanson (25-Feb-01 to lugnet.space, lugnet.build)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -Mike Petrucelli (26-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![You are here](/news/here.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -Richard W. Schamus (26-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -John D. Forinash (26-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -Jeff Stembel (26-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -Joel Jacobsen (27-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: Success Ratio -John Robert-Blaze Kanehl (27-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: Success Ratio -James Simpson (27-Feb-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif) ![](/news/46.gif) ![Creative Processes (was Re: Success Ratio) -Paul Hartzog (1-Mar-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif) ![](/news/246.gif) ![Re: Creative Processes (was Re: Success Ratio) -Mark Sandlin (1-Mar-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/268.gif) ![Re: Creative Processes (was Re: Success Ratio) -Joel Kuester (2-Mar-01 to lugnet.space)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/268.gif) ![Re: Creative Processes (was Re: Success Ratio) -Matt Brooks (2-Mar-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: Creative Processes (was Re: Success Ratio) -A. Mark Wilburn (2-Mar-01 to lugnet.space, lugnet.build, lugnet.general)](/news/x.gif)
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