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 Gaming / *2924 (-20)
  BrickMech Website and Rules Now Posted!
 
I've finally gotten around to creating a website for BrickMech ((URL) while it's a bit minimalist, the rules are there along with links to galleries of creations and Con photos. The modular specification hasn't really changed, though I tightened up (...) (20 years ago, 20-Dec-04, to lugnet.build.mecha, lugnet.gaming)
 
  Re: BrickQuest first questions
 
(...) Upon further reflection, I've decided you're right... since critical hits don't add extra damage, they just set a minimum damage, it's not going to upset game balance or add power to already powerful-in-combat characters to define critical hit (...) (20 years ago, 19-Dec-04, to lugnet.gaming, FTX)
 
  I guess I better sign off...
 
Hey all, Well, since I'm completely inactive in Starship I better officially remove my ships (katheryn and Griffin) and RIFT from Starship. I've been really busy with my own roleplay game ((URL) and Hotmail just completely emptied my email account (...) (20 years ago, 18-Dec-04, to lugnet.gaming.starship)
 
  Re: Why I have been posting all this stuff to Starship lately.
 
(...) All very nice. This was my original plan, as well, though I never stated it publicly. I figured this: If Faction A mass-produces something and puts it on sale, surely Faction A wouldn't be the only ones to buy it. Therefore, there'd be others (...) (20 years ago, 18-Dec-04, to lugnet.gaming.starship, FTX)
 
  Why I have been posting all this stuff to Starship lately.
 
Hey all you Starshippers, Some of you might have been wondering why I have been posting bikes and robits and shuttles for sale to Starship. Well, my fullest intention was to not only share those things with the community, but, if other players were (...) (20 years ago, 17-Dec-04, to lugnet.gaming.starship)
 
  Re: Postcard from the Exo-biker rally
 
(...) -snip- Sweet rides. Nice work, and keep it up! Glad to see people are still alive, as well ;) -Dan Mattia (2 URLs) (20 years ago, 14-Dec-04, to lugnet.gaming.starship, lugnet.space, FTX)
 
  Postcard from the Exo-biker rally
 
Last month's exobiker rally on Eta Zindi was a smashing success! No, really, it was smashing. As in, some Ra-Star-farians showed up to plant some of their seeds and Astro Marley started playing a tune and things got out of hand and then everyone (...) (20 years ago, 13-Dec-04, to lugnet.gaming.starship, lugnet.space, FTX)
 
  News Talk: Space Race Nears Completion
 
(URL) The great Helix Space Race is nearing its end, with two competitors neck and neck for the finish! You still have time to sail your space yacht over to Helix Sector to watch the racers come into the final stretch. Relax in the orbiting hotels (...) (20 years ago, 12-Dec-04, to lugnet.gaming.starship, FTX)
 
  Robits
 
For all of your space station needs, or as I will be using them in an ancient alien temple, we have here the new Robits. (URL) > Human size, but not human looking and not clearly designed for any specific task. These Robits are meant for the odd (...) (20 years ago, 8-Dec-04, to lugnet.gaming.starship, FTX)
 
  BrikWars Planning for SANDLUG
 
I hope to start a semi-regular Brikwars game campaign for our area/group. To help move that goal forward I propose three tasks for anyone interested in participating. 1. Create a team concept Pick a color scheme (Black-with-Red-Trim and (...) (20 years ago, 8-Dec-04, to lugnet.org.us.sandlug, lugnet.gaming, FTX)
 
  Re: Fwd: Starship Questions
 
(...) Copied from my reply by email: Hi Michael, Yes you certainly can use Digital Designer, so long as it allows you (or you have the means to) take images from it and post them online (either on a personal site of yours or on bricklink.com). This (...) (20 years ago, 4-Dec-04, to lugnet.gaming.starship, FTX)
 
  Fwd: Starship Questions
 
Asked by email from Michael G. Barford: I am an inexpirienced builder without many bricks. I do not have CAD, but I do have LEGO Digital Designer. Will this work? I am also confused about minifigs. Do you have to have them in a set, because Digital (...) (20 years ago, 4-Dec-04, to lugnet.gaming.starship, FTX)
 
  Re: BrickQuest first questions
 
(...) Right... he could still move in and attack, or could position himself for a charge next turn. (...) I'll think about this... but it hasn't been a problem thus far. I might be reworking the combat mechanism to something more like it was (...) (20 years ago, 23-Nov-04, to lugnet.gaming, FTX)
 
  Our first wargame (QuikWars)
 
MOCs and snapshots of IndyLUG's first foray into wargaming with ABS plastic. (URL) folder may not yet be public). (20 years ago, 22-Nov-04, to lugnet.gaming, lugnet.org.us.indylug)
 
  Re: BrickQuest first questions
 
(...) Nice tips. Thanks. (...) Good rule. (...) OK, so for a line of movement to be in a straight line, it must be in one of the four cardinal directions or along one of the four primary diagonals? So in the diagram, if there were a creature (...) (20 years ago, 18-Nov-04, to lugnet.gaming, FTX)
 
  Re: BrickQuest first questions
 
Questions are great... thanks for asking! (...) Well, it is about game balance and resource management... he can't be significantly more powerful than other characters. However, when I run a game I always start all characters out with one healing (...) (20 years ago, 17-Nov-04, to lugnet.gaming, FTX)
 
  Re: BrickQuest first questions
 
Hi Brian. I've played the game once at GenCon, so I'll answer what I can. (...) Look in the Swag page on the website. There's a Mana Potion that restores a dice roll's worth of spell points. (...) I believe that's the case. (...) It's like the 2x16 (...) (20 years ago, 17-Nov-04, to lugnet.gaming, FTX)
 
  BrickQuest first questions
 
I just read through the BrickQuest rules, and I'm quite impressed. I have a number of questions I hope Peter can answer, though. I haven't played a game yet, so please forgive the more ignorant questions. 1) Although the Wizard has powerful spells, (...) (20 years ago, 16-Nov-04, to lugnet.gaming, lugnet.org.us.indylug, FTX)
 
  Pictures of Gaming at Foundation Con - BrickQuest, ESPG, & More
 
(4 URLs) MichLUG (in participation with GameLUG) ran a track of games at the Foundation Gaming Convention in Okemos, MI the weekend of September 25&26. Peter Guenther ran BrickQuest and BrickMech, while Larry Pieniazek ran ESPG and Brick Battles. (...) (20 years ago, 15-Nov-04, to lugnet.org.us.michlug, lugnet.org.glug, lugnet.loc.us.mi, lugnet.events, lugnet.gaming, FTX)  
 
  Re: BW666: The Brikington Manor Horrors
 
(...) Thanks! We were working on the entire project for a long time. Not all of the ideas and details are completely original (refer to the in-progress credits file), but I hope to post further information about some of the elements I'm most proud (...) (20 years ago, 3-Nov-04, to lugnet.gaming.brikwars, FTX)


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