Subject:
|
Re: BrickQuest first questions
|
Newsgroups:
|
lugnet.gaming
|
Date:
|
Thu, 18 Nov 2004 15:42:51 GMT
|
Viewed:
|
7341 times
|
| |
| |
In lugnet.gaming, Peter F. Guenther wrote:
|
Questions are great... thanks for asking!
I always start all characters out with one healing potion, and clerics and
wizards out with one spell point potion as well (regenerates d6 points).
Other potions scattered in treasure around the dungeon can restore 1 or 2
dice worth of points...
|
Nice tips. Thanks.
|
do what makes sense visually, since Lego is a visual medium.
|
Good rule.
|
|
7) In the image below, which are valid targets for a charging Fighter?
+ If the previous point is valid, then can he charge square 2 by moving to
square A, or is that not a straight line?
|
Definitely not, because the target is not along the line of movement.
|
OK, so for a line of movement to be in a straight line, it must be in one of the
four cardinal directions or along one of the four primary diagonals? So in the
diagram, if there were a creature adjacent to position 1, theres no way the
fighter could charge it from where he is, right?
|
|
9) Critical Hits. A Wizard with 2 Attack Dice gets a critical if she rolls
two sixes, a 1 in 36 chance. Does a Dward with 3 Attack Dice get a critical
only by rolling three sixes (a 1 in 216 chance)? Thats the way I read the
rule, but it just doesnt seem fair.
|
That is the way it works. Its a game balance issue for weaker characters,
not an attempt to model reality. It gives the weaker characters a chance to
do damage against tougher opponents... whereas the tougher characters dont
need the chance.
|
It still seems unfair to me.
If it read;
If an attacker with more than one Attack Die rolls at least two 6s,
he is considered to have made a critical hit. A critical
hit causes a minimum of one point of damage to the defender for each 6 rolled.
Example: A wizard with 2 Attack Dice makes an attack on a Dwarf with 4 Defense
Dice. The wizards Attack roll is 2 sixes (12), but the dwarfs
Defense roll totals 17. Because this is a critical hit for
the wizard, he still deals 2 points of damage to the
Dwarf.
It wouldnt make much difference for tough characters, because they would
usually beat their minimum damage, but it would seem more fair. By the way, with
the above rule the odds of a critical are 8.8% on three Attack Dice v. 2.78% for
two dice. With 4 Attack Dice, its 18.6%. With 5, I think its 31%.
|
Anyhow its part of the fun for DMs to make
stuff up as they go along...
|
Absolutely. I guess the basis for my question was in part an attempt to get at
the flavor of spell casting. Should spells fail gracefully or spectacularly?
Your answer seems to fall in the middle, nearer the graceful end. Perhaps such
consequences should be left to the BrickMasters fancy--to develop his own
style.
A similar issue arises if one teleports to an occupied square.
|
Ive made notes on all this for the draft of 2.0 2.0 also includes all sorts
of new funness: -More flexible character creation
|
Yeah!
|
-Differentiation between weapons
|
Yahoo!
|
-Rules and a different modular system for multiple players to bring dungeon
rooms and build the dungeon for each game
|
Look forward to seeing how you managed to improve your current dungeon module
system.
|
Thanks for the questions though! Very helpful...
|
Youre welcome!
-Brian
|
|
Message has 1 Reply: | | Re: BrickQuest first questions
|
| (...) Right... he could still move in and attack, or could position himself for a charge next turn. (...) I'll think about this... but it hasn't been a problem thus far. I might be reworking the combat mechanism to something more like it was (...) (20 years ago, 23-Nov-04, to lugnet.gaming, FTX)
|
Message is in Reply To:
| | Re: BrickQuest first questions
|
| Questions are great... thanks for asking! (...) Well, it is about game balance and resource management... he can't be significantly more powerful than other characters. However, when I run a game I always start all characters out with one healing (...) (20 years ago, 17-Nov-04, to lugnet.gaming, FTX)
|
6 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|