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 Gaming / *2609 (-40)
  Re: Starship Roll Call
 
(...) Still alive, -jHK (21 years ago, 29-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: The Penguin
 
(...) Another nice one! I'll put the spyglass on it soon. Perhaps you could add a couple of orange slopes to the skull at the stern, to go for the maximum penquin effect. Adieu Richie Dulin (URL) (21 years ago, 29-Apr-04, to lugnet.gaming, FTX)
 
  Re: My word man! Are you insane?!
 
(...) Very, very nice work, Avery. While unfinished, what you have so far is impressive and informative. A coincidence occured today, as I have not read the Starship board since last night, when this message was not posted, as Lugnet would not load (...) (21 years ago, 29-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: ESPG Rule Mod?
 
(...) their (...) to (...) that (...) break (...) also (...) Adding additional cannon to a ship would definitely change the balance of the rules. It would make it much easier to outgun someone. Adding draft would probably overcomplicate the game. If (...) (21 years ago, 28-Apr-04, to lugnet.gaming)
 
  Re: The Penguin
 
(...) Thanks. I'm trying to build one ship a week. ~Chris (21 years ago, 28-Apr-04, to lugnet.gaming)
 
  Re: The Penguin
 
(...) Looks good Chris, you have made some great ships. the Hugh (21 years ago, 28-Apr-04, to lugnet.gaming)
 
  Re: My word man! You are an insane anthropologist! (Fools! I'll kill them all...)
 
In lugnet.gaming.starship, Avery Christy wrote about a species register. Neat idea, and less work than the ship registry once it gets going I think (so eminently doable). We'll probably want to add listings for the Spraw sector - the Explorers and (...) (21 years ago, 28-Apr-04, to lugnet.gaming.starship)
 
  My word man! Are you insane?!
 
Hey starshippers, I was glancing through the starship registry to remind myself how many quality systems I have used, and the thought struck me (ouch) that a part of the ship registry is the species that each ship belongs to... So, (here is the (...) (21 years ago, 28-Apr-04, to lugnet.gaming.starship)
 
  Re: The new movie "TROY" and MOCs
 
Hi there, Do tell more about what city you worked on! I just constructed 3 small Mycenaean houses based on Peter Connolly's illustration of Agamemnon's citadel in _The Greek World of Odysseus_. I had not realized how rich this book was, having read (...) (21 years ago, 28-Apr-04, to lugnet.build.ancient, lugnet.castle, lugnet.gaming)
 
  Joining the ITA
 
Alright players... Dan, your ship that you wanted to have joined with the ITA has been taken care of. I guess for other players to register a ship, just post or e-mail your intention/want and include a link to the ship's info. I'll set that ship and (...) (21 years ago, 27-Apr-04, to lugnet.gaming.starship)
 
  Re: Starship Roll Call
 
(...) Nathan Wells (Lord of the LEGO) (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Starship Roll Call
 
(...) 5) I would feel very silly identifying myself when the message is tagged. But I'm here. LFB (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Starship Roll Call
 
(...) 4) James Howse (brands spankin' new!) James (who reads the list but hasn't posted much) (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Starship Roll Call
 
(...) 3) Richard Parsons (still baldly going...) (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Starship Roll Call
 
(...) 2) Avery Christy (on overload active) (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Starship Roll Call
 
Fellow Starshippers, We have gained many members, but in the time that Starship has existed, some have faded to dust. I think it would be helpful to all if all active players said they were still active. So, let's start the signing. 1) Dan Mattia (21 years ago, 26-Apr-04, to lugnet.gaming.starship, FTX)
 
  Apologies, Announcements...
 
Hey All- My most sincere apologies. I've been trying to get back into Starship alot lately, but my life has been getting busy with all matter of things. I've had to drop online Lego stuff in favor of more important things, such as school work, and a (...) (21 years ago, 26-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Richard, question
 
(...) Ok, then, it's been recieving emails. I'll update my records accordingly. -Dan (21 years ago, 26-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: The new movie "TROY" and MOCs
 
Well, I do not know much about the movie, heard about it first here. Yes, thousands of remakes, on big screen and little stupid box. Scrounging up somewhat authentic minifigs will be kind of hard, the closest I can think of are the knights with the (...) (21 years ago, 26-Apr-04, to lugnet.build.ancient, lugnet.castle, lugnet.gaming)  
 
  Re: Registry Gazette - now with lower fat!!!
 
Hey there Starshippers, Avery's new ship the (URL) Bat-outta-Hell> has made it into the registry, which I think brings us back up to date. I could be wrong... Richard Still baldly going... (21 years ago, 26-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Richard, question
 
(...) The CNP 8th Evac Task Force, at the edge of Arbor space includes the Starliner SS Brikannic, the Liner Tender LT Puissance, and the Strike Fighter Tender CNPS Audacious (and her strike wing). Richard Still baldly going... (21 years ago, 26-Apr-04, to lugnet.gaming.starship)
 
  Re: The new movie "TROY" and MOCs
 
About Troy... I'm not sure about the movie -- I hope it doesn't suck -- but I have been following the comic _Age of Bronze_ for some years and prefer that for references for MOCs. Eric Shanower uses every real detail he can get, while trying to (...) (21 years ago, 26-Apr-04, to lugnet.build.ancient, lugnet.castle, lugnet.gaming)  
 
  The new movie "TROY" and MOCs
 
Just wondering if any of you guys would be up to making some dioramas of figs, as well as buildings and best of all.... BATTLE SCENES from the movie? I have my Greeks, but they're not all ready nor fully equipped and I've just added the Phagians (...) (21 years ago, 24-Apr-04, to lugnet.build.ancient, lugnet.castle, lugnet.gaming)  
 
  Richard, question
 
Richard, is the STAR LINER BRIKANNIC on the border or am I mistaking it for another vessel? If I recall correctly, one of your vessels was supposed to wait on the borders. Is this the one? -Dan (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
 
  Arbor Emails--Sent
 
Richard, LFB, and David, There are only two more emails to send: David's and LFB's. They are being typed as we speak. Please allow all filters to set lsa202NOSPAM@hotmail.com to be safe. Let me know if you don't recieve anything by tonight/tomorrow. (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: My Updates about Arbor and Cruan'atan (Was Re: News from Cruan'atan)
 
(...) Uuuhh, I too am too lazy to check my records, but if I remember right, Richard's ship should be.... about two weeks away from this sector. Your ship should be arriving within a week (don't quote me on that) and There is one ambassador who is (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
 
  My Updates about Arbor and Cruan'atan (Was Re: News from Cruan'atan)
 
(...) -snipped about adventures- (...) Avery, congrats on getting to Lugnet! I have sent a ship to Cruan'atan and where it is I don't know yet. Hendo's not sent me anything but he may not have updated yet and I'm too lazy to check the records. I'll (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
 
  New ship to be registered, and for the reference all you players out there.
 
Ship Name: Bat-outta-Hell Organisation with which the ship is associated: Independent Traders Alliance Ship's Home Sector (if given, this will be the ship's starting location): Granth Sector Ship's Class: YT-1300b Corellian Freighter Ship's Role: (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship)
 
  News from Cruan'atan
 
Everybody clap and dance, I'm finally on Lugnet!!! YAAAAYY!! Ok, here is the news... Adventure 1: "The Fahln" is standing by for ship registration, I am to understand that there are several vessels en-route now. To clarify, the historical Galactic (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship)
 
  Re: The Vikings meet Medieval Cogs
 
"Don Cox" <the1hugh@yahoo.com> wrote in message news:HwMsqz.9t2@lugnet.com... (...) many (...) actions. I (...) ship to (...) (URL) (21 years ago, 23-Apr-04, to lugnet.castle, lugnet.build.ancient, lugnet.gaming, lugnet.gaming.brikwars, lugnet.pirates)
 
  Re: The Vikings meet Medieval Cogs
 
(...) All well done. I know a guy who did the exact set of rules that you are looking for that were specifically medieval. They were for resin ships and metal minatures, but they should work for Lego (and I'll warn you that low Viking ships facing (...) (21 years ago, 23-Apr-04, to lugnet.castle, lugnet.build.ancient, lugnet.gaming, lugnet.gaming.brikwars, lugnet.pirates)
 
  The Vikings meet Medieval Cogs
 
Sometime back I did 3 Viking Longboats: (URL) wanted to do some Castle, shore raiding and I have seen "The Vikings" many times and thought it would make a great BrikWars game. Recently I was watching the film again and thought about doing naval (...) (21 years ago, 23-Apr-04, to lugnet.castle, lugnet.build.ancient, lugnet.gaming, lugnet.gaming.brikwars, lugnet.pirates)
 
  Re: Fan Site focusing on Lego Military
 
(...) OK, I think I've gotten a good enough cenus from here and other places. Im gonna go ahead with this project starting this summer. Its definite now. :-) GO LEGO MILITARY!!! (21 years ago, 23-Apr-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) I hereby petition that those damn mummies be henceforth removed from the game forever and ever. Grumble. (...) Uh. I can't even begin to process how very totally awful that would be to deal with. best LFB (21 years ago, 23-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) Hmm, I was a theatre techie in high school and college, so I still carry a small tape measure everywhere I go. That makes perfect sense for the initiation of the brick-stick convention. Necessity, being the mother of invention and all (or was (...) (21 years ago, 23-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) (URL) I didn't expect a sort of Spanish Inquisition!> JOHN (21 years ago, 22-Apr-04, to lugnet.gaming, FTX)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) As someone who was part of that Brickfest mass-mind which first (I believe--correct me if it appeared elsewhere first, Frank) came up with the expedient of using LEGO rulers, let me assure you that it's because of two main factors: 1) The (...) (21 years ago, 22-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) I had skeletons in a cave during the game I ran at MichLUG's (URL) August 2003> meeting. Hmm, can't find any pictures of the skeletons though. Jason Spears | (URL) BrickCentral> | (URL) MichLUG> (21 years ago, 22-Apr-04, to lugnet.gaming, FTX)
 
  RE: How many studs in an inch? How many posts in a thread?
 
Hello, The ships are NOT miniature. The ships are from Mamoli or Artesania Latina. The big wood ship models from overseas. They cost hundreds of dollars to buy and when completed would sell for much more. The ships are very beautiful and very (...) (21 years ago, 22-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
"Larry Pieniazek" <larry.(mylastname)@...areDOTcom> wrote in message news:HwJMw8.MM6@lugnet.com... (...) the (...) There have also been various instances of the mummies from hell... At BrickFest PDX, they actually had a ship... Frank (21 years ago, 21-Apr-04, to lugnet.gaming)


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