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 Gaming / *1574 (-20)
  BrickShelf and Starship
 
Okay, So I've been thinking about some of the recent suggestions to A) keep down the disk space I dedicate to SS and B) increase the ease of adding new records to the registry. On the latter issue, I am building an Access database. My brother (a (...) (21 years ago, 15-May-03, to lugnet.gaming.starship)
 
  Re: Guess who's back?
 
(...) Who does? (...) I've talked to you about that stuff. Great job! (...) YAY! NO MORE SCHOOL! 17th and I'm gone! (...) (21 years ago, 14-May-03, to lugnet.gaming.starship)
 
  Re: The legendary Terran homeworld (Re: Prototype Starship Bible Work-in-Progress)
 
(...) USC scientists are uncovering that the entire Earth didn't blow up...only parts of North America were destroyed and other parts of the planet damaged, but thanks to the terraforming efforts of the ULF (Curt), Earth is now inhabitable again. (...) (21 years ago, 14-May-03, to lugnet.gaming.starship)
 
  Re: The legendary Terran homeworld (Re: Prototype Starship Bible Work-in-Progress)
 
Replies below... (...) Curt, Sean, I, and some others have already worked out the Earth/Sol situation. No problems there... (...) That's why I left most of Earth's history bare or in myth form. Also, USC scientists are uncovering that the entire (...) (21 years ago, 14-May-03, to lugnet.gaming.starship)
 
  Re: Rules?
 
(...) My ship was on the way to get authorization when we found the planet. And if you destroyed that ship, I was gonna try and commit genocide :D. (...) Gotta get authorized...when I feel like it. :) (...) ~Dan (21 years ago, 14-May-03, to lugnet.gaming.starship)
 
  Re: The legendary Terran homeworld (Re: Prototype Starship Bible Work-in-Progress)
 
Personnally, I'd rather that Earth didn't blow up. After all, I am kind of fond of it :-) I think the best way to do it is that the real Earth was lost in the mists of time, and any one of the current "Terras" could be the real thing, or none of (...) (21 years ago, 13-May-03, to lugnet.gaming.starship)
 
  Re: Rules?
 
(...) Hey there. I believe that this sort of thing is entirely up to the SMs (and in some rare cases, the GM). It entirely depends on how willing the SM is to let you get away with things. For example (a very long one, but bear with me), in Helix, (...) (21 years ago, 13-May-03, to lugnet.gaming.starship)
 
  Re: The legendary Terran homeworld (Re: Prototype Starship Bible Work-in-Progress)
 
(Not sure where in this thread to reply...) I have the possibly unique situation of having a detailed history of my homeworld (Valyance in the Val_Central Sector) that in no way includes any mention of a place called "Earth" or a solar system of the (...) (21 years ago, 14-May-03, to lugnet.gaming.starship)
 
  Guess who's back?
 
Ry is back! No, I do NOT like Eminem, either. :<P Anyway, nice to see we got a lugnet group! It sure makes life easier posting-wise. Down to business! * I have been asked about getting up a sector page for Nomad. I will be doing that soon, but if (...) (21 years ago, 14-May-03, to lugnet.gaming.starship)
 
  Re: The legendary Terran homeworld (Re: Prototype Starship Bible Work-in-Progress)
 
(...) In my storyline, it exists. In Arbor's storyline, it exists. ~Dan (21 years ago, 14-May-03, to lugnet.gaming.starship)
 
  Re: BrikWars Write-up: The Sword of Agot
 
(...) :) They were the 1st units we came up with, I think-- but they were a bit too slow to be effective having only played 3 rounds. They *just* emerged on the 3rd turn. Oh well. (...) Heh, the Centaurs were thrown together pretty quick. I would've (...) (21 years ago, 14-May-03, to lugnet.gaming.brikwars)
 
  Re: BrikWars Write-up: The Sword of Agot
 
(...) "And, as it is true in all other parts of the known world, humans also live and thrive in Draak, an essential part of the kingdom." Sure, but what they *DON'T* tell you is that the humans live in bondage and misery! Slaves to the evil dragons! (...) (21 years ago, 14-May-03, to lugnet.gaming.brikwars)
 
  Re: BrikWars Write-up: The Sword of Agot
 
"Andrew P. Saada" <apsaada@yahoo.com> wrote in message news:HEv7B8.24G@lugnet.com... (...) cool. (...) the (...) Thanks Andrew! The dragons were a fun challenge. By sticking with a single color, it really forces you to rethink some things every (...) (21 years ago, 14-May-03, to lugnet.gaming.brikwars)
 
  Re: BrikWars Write-up: The Sword of Agot
 
In lugnet.gaming.brikwars, Andrew Saada writes: <snip> (...) Well I just went to .Brikwars and then Brikwars.com. I came across your gallery Joe from the Superheroes Page. cool stuff! I like the simplicity and biomechanicalness of the doragon. Doc (...) (21 years ago, 14-May-03, to lugnet.gaming.brikwars)
 
  Re: BrikWars Write-up: The Sword of Agot
 
(...) Wow! Well I had fun reading that! Joe, thanks! Awesome battle! I definitely want to partake in one sometime. (...) I have dialup and the pictures were not a problem at all. I really enjoyed seeing the different landscapes. (...) General (...) (21 years ago, 14-May-03, to lugnet.gaming.brikwars)
 
  Re: The legendary Terran homeworld (Re: Prototype Starship Bible Work-in-Progress)
 
(...) ... Isn't earth alive again? Or is that a parallel universe we in? : ) Hasta la Vista, Sean (21 years ago, 14-May-03, to lugnet.gaming.starship)
 
  Re: Rules?
 
(...) Sup (...) Well, seeing as i wrote the rules, I figure I might give a hand here. The rules on the site are the best put way of describing the boring part. I guess I forgot to put in all that blowing stuff up part, but I thought that be obvious. (...) (21 years ago, 14-May-03, to lugnet.gaming.starship)
 
  Re: BrikWars Write-up: The Sword of Agot
 
"Joe Comeau" <joecomeau@earthlink.net> wrote in message news:HEsqxu.17t9@lugnet.com... (...) slow (...) may (...) Wow! That was great! Too bad it was cut short, though. That green dragon really burnt down alot of people... :D -- Markham Carroll (...) (21 years ago, 13-May-03, to lugnet.gaming.brikwars)
 
  Re: Zac's gonna join and has some ideas!
 
(...) Indeed. Your Sector 62 was quite the inspiration! (...) On the old message board, we had spent all last autumn discussing issue like this. Currency was one of the first items we put to a vote (as was the name of the game). There were several (...) (21 years ago, 13-May-03, to lugnet.gaming.starship)
 
  Re: Rules?
 
(...) I think Dan did a fine job of answering this. Basically, each Sector Mediator runs their own Sector/Adventure however they wish (provided they do not violate the rather basic Galatic Rules ((URL) Most SMs run their sectors much like Dan, using (...) (21 years ago, 13-May-03, to lugnet.gaming.starship)


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