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> Hey there.
>
> I believe that this sort of thing is entirely up to the SMs (and in some rare
> cases, the GM). It entirely depends on how willing the SM is to let you get
> away with things.
>
> For example (a very long one, but bear with me), in Helix, you can enter the
> sector and immediately start exploring. However, if you do not get
> "Authorization" from HQ, I'll make sure your options are limited. If you
> attack a Fleet installation or ship in the interests of exploration without
> Authorization, you may succeed or not, but you sure won't get away with it
> (right, Dan?).
My ship was on the way to get authorization when we found the planet. And
if you destroyed that ship, I was gonna try and commit genocide :D.
> But if you ARE Authorized, we may simple ask you what you're up to, and leave
> it at that. Alien ships are generally under the "destructable" category in my
> book, as are other player ships (though I won't outright kill a player in a
> game...except if they venture into a clear danger zone, but that's another case
> entirely).
Gotta get authorized...when I feel like it. :)
> If you are still confused, don't worry--so am I. Hendo might have some more
> profound insight on this.
> ~Andrew~
~Dan
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Message is in Reply To:
| | Re: Rules?
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| (...) Hey there. I believe that this sort of thing is entirely up to the SMs (and in some rare cases, the GM). It entirely depends on how willing the SM is to let you get away with things. For example (a very long one, but bear with me), in Helix, (...) (22 years ago, 13-May-03, to lugnet.gaming.starship)
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