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 Gaming / *1359 (-20)
  Re: LEGO gaming at Gen Con?
 
(...) Four, four-hour timeslots each day, but events can take any multiple of 1/2 slots. (...) It could be run as three (or four) successive time slots each as a seperate event, and people woudl be free to register for mutiple adjacent ones or not. (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) I would suggest that we develop a web page with our updates so that people can stay up to date on us. And if all the events listed the same URL, we'd have cross-over enthusiasm. But do we really want multiple boat owners? How are we all going (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) I shall enquire again. (...) I'm probably game (get it?) for 24 hours of various LEGO events -- organizing/playing/r.../whatever. (...) Sure, but he won't come. Gen Con already told me that they won't cover his room (and he expects travel, (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) When I first approached the event coordinator, I wrote something like "we have run a number of LEGO-related events in the past...." and she took that to mean that I was a LEGO rep and responded with more detail to me than she should have. I (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) That's fair. I had been thinking more along the lines of "Are you already" rather than "Would you consider?" since I figured he was already fairly booked - but I know that sometimes what he's booked for is the Pirate Game. (...) If we had a (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) An into battle game could be run in 4 hours. That might be good the day before the big campaign game. It would be cool to run the campaign game over two days. The other option is to run it longer than 8 hours all at once, but experience from (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) 16+ hours (...) I could fire Steve Jackson an e-mail. He expects to get paid to run the Pirate Game though. I'm not sure how that would run with GenCon. There's also the fact that presumably he's pretty tied up with SJG business at GenCon. (...) (22 years ago, 24-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
"Frank Filz" <ffilz@mindspring.com> wrote in message news:3E5A5A10.A3E720...ing.com... (...) (snip) (...) set... (...) see (...) an (...) the (...) Evil Stevie's game would take much longer than the normal four hour time slot for an event. Usually (...) (22 years ago, 21-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) It's starting to sound like we can at least staff a partial track; you might want to revisit it with the organizers. At the very least, let's try and get all the games in the same place and maybe try for a consistent time slot. (Room X from (...) (22 years ago, 24-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) Hmm, I guess we need to sell it as a "brick gaming track." Which we would probably have to do for trademark reasons anyway. I doubt TLC will "sponsor" the event, though we might be able to get some prizes out of them. (...) I'm becoming (...) (22 years ago, 24-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
"Christopher Weeks" <clweeks@eclipse.net> wrote in message news:HALvto.7nz@lugnet.com... (...) bring (...) I was hoping the move to Indy would open up more space. I was encouraged by their directed of events to just register (...) the (...) last (...) (22 years ago, 21-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) I am giving serious thought to this, but before I can commit, I need to be sure this doesn't conflict with BrickFest. I seem to have written down 2nd or 3rd weekend in August for BrickFest which would be ideal to mesh with July 24-27 for (...) (22 years ago, 21-Feb-03, to lugnet.gaming, lugnet.events.brickfest)
 
  Group & Sidebar Questions
 
Hi! I hate to pester with the same question, but I know how messages can be missed sometimes. I have the following question yet unanswered: (URL) a new question has come to mind. How does one have a website added to the sidebar of a group. (...) (22 years ago, 20-Feb-03, to lugnet.faq, lugnet.admin.general, lugnet.general, lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
Is there anyone living near St. Louis going to GenCon? I need a ride and a room. I am able to pay my share of the gas and hotel expenses. I am interested in Lego gaming and would be willing to assist. Please contact me to work out the details. Don (...) (22 years ago, 20-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) I have confirmed, I will be at Gen Con. I can dedicate an 8-hour block for something (though I'm not experienced at Brikwars), but don't know if I can dedicate more; it depends on how many demos I'm needed for at Ad Astra. (...) What about (...) (22 years ago, 20-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
(...) Nothing very juicy. Without more serious interest, we're not going to get special space. I was encouraged by their directed of events to just register our events and then play them. Even so, at least that would get them in the catalog. I (...) (22 years ago, 20-Feb-03, to lugnet.gaming)
 
  Re: LEGO gaming at Gen Con?
 
Hey Christopher, Do you have any Gencon info on Lego events? Should we apply as judges separately or as a group? I am driving to Indy so I should be able to bring whatever supplies and spare parts we need. Sorry Dylan, sorry Evan I can't drive to (...) (22 years ago, 17-Feb-03, to lugnet.gaming)
 
  Re: BrickArena Gladiators Game
 
(...) Just a follow up post. I have most of my notes from playtesting and idle ideas on the page now. I am now working on a two page Comic strip example right now. I found(and have been told <grin>) that the text is a little hard to follow. If (...) (22 years ago, 18-Feb-03, to lugnet.gaming)
 
  Re: Just congrats to Mike Rayhawk
 
(...) The secret's out! But keep it down - I don't think they've figured out who I am yet! ;) This job has been a real eye-opener for me - if there aren't enough high-detail sets hitting the shelves, it's not the fault of the designers. (*cough* (...) (22 years ago, 17-Feb-03, to lugnet.gaming)
 
  Re: Just congrats to Mike Rayhawk
 
(...) Take a look at his resume at (URL) (22 years ago, 14-Feb-03, to lugnet.gaming)


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