Subject:
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Re: Magic/Majick section of CW
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Newsgroups:
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lugnet.castle.org.cw
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Date:
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Thu, 16 Nov 2000 03:32:39 GMT
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Viewed:
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623 times
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In lugnet.castle.org.cw, David Eaton writes:
> In lugnet.castle.org.cw, Frank Filz writes:
> > David Eaton wrote:
> > > Hmm... perhaps I should add a 'weapons' category for maces, catapults,
> > > ballistas, staves, etc. If anyone can think of a MOC that would fit into a
> > > 'magic' category but not these categories, maybe that's what Magic could be
> > > for... otherwise I'd probably hold off until CW actually develops a gaming
> > > side...
> >
> > I think a weapons section would be great. Perhaps instead of a "magic"
> > section, we can title it "special effects" since I think that is what
> > Wilson was really trying to have a place for. Of course narative detail
> > is always nice on anything (I'd consider the description of a spell to
> > be such narative detail). I don't think Wilson is trying to describe the
> > spells to the level of detail one would for a game.
>
> Hmm... maybe:
> - Weapons
> - Items (non-weapon generic things-- like a mirror or magic portal or
> something)
>
> And as for magical items, each character/item/weapon/place/structure/vehicle
> could be marked as magical... hence if you looked up "magic" you could find all
> magical weapons, magical items, etc. Hence, it's not really its own category,
> but it's a search criterion.
>
> Dunno what to do with spells though... I suppose one could classify them as an
> item or weapon even, but that doesn't quite seem to fit. I'm still not sure I'm
> keen on keeping track of spells-- at least not at present... dunno exactly...
A special effects area would still be usefull since not all special effects
need to be magical. I'd certainly like to see spells indexed somewhere, but I
guess one's interest in them varies depending on whether one wants magic in
one's own realm or not. That is one reason I separated all the fantasy type
stuff out into a separate page on my index pages.
If we don't end up with a place to index magic stuff on Castleworld, I'll be
happy to index folks magical effects on my pages (I'll probably do it anywise).
Frank
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Message is in Reply To:
| | Re: Magic/Majick section of CW
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| (...) Hmm... maybe: - Weapons - Items (non-weapon generic things-- like a mirror or magic portal or something) And as for magical items, each character/item/weapo...re/vehicle could be marked as magical... hence if you looked up "magic" you could (...) (24 years ago, 15-Nov-00, to lugnet.castle.org.cw)
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