To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castle.org.cwOpen lugnet.castle.org.cw in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / Castle Organizations / Castle World / *1651 (-20)
  Will IOM come back?
 
Will IOM ever come back or is it totally dead? I just got a hull to make an airship and fly their when it stoped (22 years ago, 11-Aug-02, to lugnet.castle.org.cw)
 
  Re: Is Castle World dead?
 
(...) Troy I am glad you bought this up. This was one of the reasons I wanted to be an admin because I new sooner or later this would happen. Maybe they should have substitute Admins or something. (22 years ago, 29-Jul-02, to lugnet.castle.org.cw)
 
  Re: Is Castle World dead?
 
Troy and all, Your observation is correct; the Castle World site has not been updated for months. Unfortunately, the Isle of Mist was a wonderful idea on paper, but the execution left something to be desired. Lack of time for *all* of the admins (...) (22 years ago, 28-Jul-02, to lugnet.castle.org.cw)
 
  Is Castle World dead?
 
I just stumbled accross the Castle World website again, and noticed that it hadn't been updated in quite a long time. So long that the top thing mentioned is The Gathering at last years Brickfest. Is the site still being updated? I'm sure that there (...) (22 years ago, 28-Jul-02, to lugnet.castle.org.cw)
 
  Re: Short Comic #3
 
Will there be any more? I realize the IOM stalling process but I really enjoyed these. God Bless, Nathan (...) (22 years ago, 14-Jun-02, to lugnet.castle.org.cw)
 
  Chapter 5 passage online
 
Hey everyone, There's a little passage from the forthcoming chapter up on the main page of my website. Check it out: (URL) always, comments and feedback is welcomed and appreciated! Thanks, -Jay (URL) (22 years ago, 31-May-02, to lugnet.castle.org.cw)
 
  Re: Velaria, version 3.0
 
(...) Looks good, Jason, and welcome to ozbricks! It's so nice not to have to worry about banners. I was going to suggest you give credit to ozbricks for hosting you, but then I looked again and saw you did indeed have a link in your links page. My (...) (22 years ago, 28-May-02, to lugnet.castle.org.cw)
 
  Velaria, version 3.0
 
The Secretarium, home to the Chronicles of Velaria, has moved, this time to a wonderful banner and pop-up free site graciously hosted by Ozbricks.com. Check it out, and as always, feedback of any kind is welcomed and appreciated! (...) (22 years ago, 27-May-02, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
Matt, I think your concept sounds like it could be fun. Why don't you start a website and run it? -Aaron "Matt Hein" <Pyrokid17@hotmail.com> wrote in message news:Gwq9yA.983@lugnet.com... (...) taking (...) personally (...) use (...) the (...) (...) (22 years ago, 27-May-02, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
(...) Creatures that are created by magic, but don't need magic to keep survive, such as skeletons, zombies, and golems, should be fine. I don't think creatures of raw magic has ever been addressed. I would imagine they would be unable to enter the (...) (22 years ago, 26-May-02, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
(...) Perhaps a lot more than people are needed for IOM to continue? I personally think more effort should be placed in the real-time scenerio compendium, an addition I proposed earlier, but nobody seemed to like (for some reason I don't know of) To (...) (22 years ago, 26-May-02, to lugnet.castle.org.cw)
 
  The Begining...
 
Fist I would like to say that I have finally joined Castle World(I just sent the email). My characters are Bob the Slayer and his mount, dragon Nuurshuvaliont. This post is made to tell of their backgrounds and the begining of their journey to the (...) (22 years ago, 25-May-02, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
I think that the Isle Of Mist should continue. It would be bad if it just stopped right at the begining. Maybe new people are needed. I am now taking pictures of my "sig-fig" and working on how he can get to the Isle. Off-topic but: will the (...) (22 years ago, 25-May-02, to lugnet.castle.org.cw)
 
  BrickFest 2002 Castle Room
 
Jeff Stembel, a Member of WAMALUG, has agreed to be the events coordinator for the Castle Room BrickFest 2002. If you would like to present please register and fill out a presenters application. If you have ideas on events you might want to see, (...) (22 years ago, 9-May-02, to lugnet.events.brickfest, lugnet.announce, lugnet.castle.org.cw, lugnet.castle)  
 
  Re: Question on the IOM
 
I believe that Anthony really has a great question here, and I would also like it answered. Why make the IOM without ANY of the maps of the territories covered in mist, then release it? Dont get me wrong, I think the IOM thing is awesome! Im just (...) (22 years ago, 6-May-02, to lugnet.castle.org.cw)
 
  Question on the IOM
 
Ok, yeah, there are a lot of questions out there about why the IOM has stalled. We all know the answer now, because of the lack of maps. But here's my question... Why did the IOM go gold without a full and complete map to back it up? I mean, why did (...) (22 years ago, 3-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Well, yes, I could see that. and, colonization is interesting, but why not put an additional storyline about it, such say, General Red decides to go to IOM to escape his rogue government, when he discovers the myth of mist, about the treasure (...) (22 years ago, 1-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) There are many, many possibilities. Maybe there is a war at home, and they are looking for help. Maybe there was a legend about sleeping gods on the isle. Maybe they want to colonize. Or maybe they just want to explore. :) (...) Ah, but there (...) (22 years ago, 1-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) That isn't really what I had in mind. It forces the author's characters to act in a certain ways, which isn't good. A better scenario would be a detailed description of an unusual creature, with ecological and lifestyle information. Let's say (...) (22 years ago, 1-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Even so, without a preset storyline, what missions would there be, entirely? Most of them, I presume would be the expansion of cities, exploration of caves, and such. However, with a storyline, the idea of the story would progress much more (...) (22 years ago, 30-Apr-02, to lugnet.castle.org.cw)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR