To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / *2642 (-20)
  Re: LPub and Mega-POV Question
 
(...) Hi David, From what I remember, MEGA-POV 0.7 is the last one that had the edge line capabilities. It was dropped in the follow on version of MEG_POV and I don't know if subsequent versions ever brought it back. So, if you're set on ray tracing (...) (18 years ago, 26-May-06, to lugnet.cad.ray)
 
  Re: LEGO error with POV-RAY
 
(...) (snip) (...) Hi Reuven, Sorry if the LPub dialog is not very helpful, but the interface between LPub and POV-Ray is by definition not very communicative. LPub does not perform renders on its own, it uses external renderers to get the job done. (...) (18 years ago, 26-May-06, to lugnet.cad.ray, FTX)
 
  Re: LEGO error with POV-RAY
 
(...) (snip) (...) (snip) OK, so I tried your method. The good news: I got it to work. The bad news: not on my model. So first for the good news. I used the pyramid model that comes with LDraw. I was able to make this render, using LPub, LGEO and (...) (18 years ago, 26-May-06, to lugnet.cad.ray, FTX)
 
  Re: LEGO error with POV-RAY
 
(...) Hello Reuven. I've had problems with LGEO parts too, so I know how you feel. (...) I suggest an entirely different approach to using LGEO parts. Try this: (1) Download and install LPub on your computer from this link: (URL) Open LPub. (It will (...) (18 years ago, 26-May-06, to lugnet.cad.ray)
 
  LEGO error with POV-RAY
 
Hi Everyone, I'm a first time poster, so forgive me if my question is a bit simple. I haven't been able to use the LGEO parts library. In L3PAO, I check the -lgeo box. In POV-RAY, in the "POV-RAY for Windows Render Settings" dialog box, In the (...) (18 years ago, 25-May-06, to lugnet.cad.ray)
 
  LPub and Mega-POV Question
 
Hello all, I'm trying to render using POV-Ray 3.6 and Mega-POV 1.21 or 1.1, and I am having some technical difficulties. First, I have the following installed on my computer: LPub version 2.4.8.0 (works fine) Pov-Ray 3.1 (works great) Mega-POV 0.7 (...) (18 years ago, 25-May-06, to lugnet.cad.ray)
 
  Re: Stereograms of my Space and Vignette MOCs
 
Something kind of weird... you can create a similar effect with two identical 3D objects. For example, take two identical pens, hold them so they converge towards you, and cross your eyes. If you adjust the angle of the pens, and the distance, and (...) (18 years ago, 18-May-06, to lugnet.cad.ray, FTX)
 
  Re: Stereograms of my Space and Vignette MOCs
 
(...) Sorry about that. I still read it the wrong way around... shows how much things are imprinted in our brains. --SNIP-- (...) For anyone interested this is the code. You need to get the include file from (URL) here> // Stereo setup #include (...) (19 years ago, 10-May-06, to lugnet.cad.ray, FTX)
 
  Clear textures
 
Hi, I alwasy thought that the clear "lugnet" textures were too clear. So I tried to render the following train: (URL) With lugnet colors, it looks like this: (URL) You see the problem: The clear parts look too clear. How can I change that? When I (...) (19 years ago, 23-Mar-06, to lugnet.cad, lugnet.cad.ray, FTX)
 
  Fixed LGEO parts
 
Thanks to Robert Seifert who sent me two LGEO parts that he has fixed: 2878 Train Wheel Holder 9V 2879 Train Wheel 9V The web page now has 22 fixed LGEO parts: (URL) (19 years ago, 11-Mar-06, to lugnet.cad.ray)
 
  Night picture was Re: Remix Lenin is closed (sort of)
 
(...) I'm glad you had fun. I must try that snow macro too. It is just so cool. Andreas is brilliant at finding good stuff to do with POVray. Night pictures is an excellent idea. And next one I'll do without any competition element so I can play too (...) (19 years ago, 8-Mar-06, to lugnet.cad.ray)
 
  Re: Remix Lenin is closed (sort of)
 
(...) Thanks for the ideas! It had quite a lot of fun doing my pictures! It was a long time ago I did my previous renders, but your challenge made me sit down and play again (and I *must* try that snow macro!). Maybe you could do it again some time (...) (19 years ago, 8-Mar-06, to lugnet.cad.ray)
 
  Remix Lenin is closed (sort of)
 
Hi all, Thanks to everyone who posted their entries for this. It was really exciting to see so many different versions of the same model and I learnt some new tricks along the way and hope others did too. I've made a (URL) write up> for the (...) (19 years ago, 8-Mar-06, to lugnet.cad.ray, lugnet.events, FTX)
 
  Remix Lenin - Last weekend
 
Hi all, Just a reminder that this is the last weekend of the (URL) remix Lenin> challenge. If you want me to add you to the final write up you need to get your version in by Monday (6th March). So please keep those remixes coming. Tim (19 years ago, 3-Mar-06, to lugnet.cad.ray, lugnet.announce, FTX)  
 
  Re: Brick Basket
 
(...) The sensors I have from set 9701, used with Interface B, have yellow connectors for passive devices (2x4 touch switch and thermometer) and blue for active devices (light and rotation). A good way to get some (yellow, blue and also red) might (...) (19 years ago, 1-Mar-06, to lugnet.cad.ray, lugnet.robotics)
 
  Re: Brick Basket
 
(...) Thanks... I have a few yellow from Cybermaster set, but blue seems very rare (none on Bricklink). Philo (19 years ago, 1-Mar-06, to lugnet.cad.ray, lugnet.robotics)
 
  Re: Brick Basket
 
(...) They came with the lego dacta rotation sensors. I have also some decent datcta touch sensors which came with a yellow connector. Very neat. I think it's a color scheme, cause the sensor are also blue res. yellow. Carsten (19 years ago, 1-Mar-06, to lugnet.cad.ray, lugnet.robotics)
 
  Re: Datsville animations - first tests
 
(...) There are some different python modules which are able to import ldraw files more ore less correct. I've ended up with a slightly modified version of (URL) (you need datimport.py and colorimport.py) A mostly complete list of LDraw->Blender (...) (19 years ago, 1-Mar-06, to lugnet.cad.ray)
 
  LDBoxer (Was: Datsville animations - first tests)
 
(...) Thanks for asking, Jason. I didn't know that the code was online, even though it seems like only one version and not the latest. And I didn't know that anyone still uses LDBoxer. It's been very quiet about it for two years now. Yes, you may do (...) (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
(...) Great job on the animations. How did you import the models into Blender? Thanks, Brian Durney (19 years ago, 28-Feb-06, to lugnet.cad.ray)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR