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 CAD / Development / 7522 (-40)
  Re: Description of MLCad extensions available now
 
(...) Yes, what's needed here is NO license, not a NEW license. Michael if you're using MLCAD to bring visitors to your site in order to drum up business for your software company, that's fine. Just ask politely and we'll provide the links for (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: Description of MLCad extensions available now
 
(...) If your new license for puts any restrictions whatsoever on the right to use or implement your extensions, you can just as well save your own time and leave it as it is. Play well, Jacob (who might decide to act like the BOFH he really is) (22 years ago, 30-Jul-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: Moving around in a CAD model.
 
I ment travis, sorry (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
 
  Re: Moving around in a CAD model.
 
(...) Currently only Windows I am afraid, but when the beta sequence is over I am planning to go opengl (besides directx). I could then port the whole thing to linux with Borland Kylix. (...) Still very handy for test runs of scene's (single (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
 
  Re: Moving around in a CAD model.
 
I can see why Don want's the WSAD version, because he's propably right handed. I am left handed and prefer the arrow keys, because my mouse is on the left side of the keyboard :) you could use pageup and down for movement along Y axis for Lefties. (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
 
  Re: Minifig torsos - rename suggestions
 
(...) That's fine. I only suggested it since space currently crosses three pattern codes (5x, 6x, and 9x) while there's only about a dozen torsos done so far. (22 years ago, 30-Jul-02, to lugnet.cad.dev)
 
  Re: Description of MLCad extensions available now
 
Hi, i've found some more commands in MLCad which I introduced totaly new, ... but long time ago. So there is this ROTATION command, which was used at the early days of MLCad instead of ROTSTEP. Later I learned that this conflicts with LD-Lite. So I (...) (22 years ago, 30-Jul-02, to lugnet.cad.mlcad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Moving around in a CAD model.
 
(...) In most FPS games these days (as far as I know), the mouse rotates the head up, down, left and right, and the keyboard is used to walk forward, backwards, left and right (left and right walking is generally called strafing). Most also have an (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
 
  Re: Moving around in a CAD model.
 
(...) Does the LD4DModeler work on a Mac or linux box? Part of my agenda is to make something not tied to a specific platform, and I like to make the source available so anyone can play with it. (...) Hmmm, I never thought of ldglite as an animation (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
 
  Re: Moving around in a CAD model.
 
To generate dat files with camera 'stuff' and feed them to L3P, you can use my LD4DModeler application. Have to fix the lights though or the inside will be dark I gess rendering in povray. Are you an developer of ldglite? Could not tell from the (...) (22 years ago, 29-Jul-02, to lugnet.cad.dev)
 
  Moving around in a CAD model.
 
This is something I've wanted to do for a while and finally got around to it again. The current version of ldglite can be used as a cheesy scene modeler for making nice POV shots by calculating the camera stuff for l3p. The trouble is getting the (...) (22 years ago, 29-Jul-02, to lugnet.cad.dev)
 
  Re: Renaming of Space Laser-Gun with Side Sight
 
(...) The only reason I brought up the subject is that a Hold has been placed on the part fix due to the name. My Certify vote still stands and will remain so. -Orion (22 years ago, 29-Jul-02, to lugnet.cad.dev)
 
  Re: Description of MLCad extensions available now
 
(...) That, and the fact that MLCAD adds two 0 ROTATION statements to the header of every model file it edits. (...) Actually, only commented-out versions of the ROTATION meta-statement have appeared in parts (ie, '0 0 ROTATION'). The submit process (...) (22 years ago, 29-Jul-02, to lugnet.cad.mlcad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Description of MLCad extensions available now
 
(...) Perhaps the use of the "ROTATION CENTER" meta statement in the parts library can be changed into a different, non-licensed format? The word "CENTER" breaks the standing LDraw tradition of using British English terms anyway. In my opinion it (...) (22 years ago, 29-Jul-02, to lugnet.cad.mlcad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Description of MLCad extensions available now
 
(...) Uh Oh, we need some *unlicensed* documentation on this meta command. It's already used in some official parts. If I have to get permission in writing to use all the features of the official parts (or be liable for unspecified damages) I'm (...) (22 years ago, 29-Jul-02, to lugnet.cad.mlcad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Minifig torsos - rename suggestions
 
(...) Rock Raiders will be allocated a set of codes in the Ax range, along with Adventurers, Aquazone, and Alpha Team. Unless we run out of Ax codes before we get there. ;) Steve (22 years ago, 29-Jul-02, to lugnet.cad.dev)
 
  Re: Renaming of Space Laser-Gun with Side Sight
 
(...) Everything in the Space category (ie, all parts whose titles start with Space) needs to be renamed. Let's leave it until the admins have time to take it all on at once, all right? Steve (22 years ago, 29-Jul-02, to lugnet.cad.dev)
 
  Re: Minifig torsos - rename suggestions
 
(...) I'd rather not move 973p90, as this is one of the few pattern codes where we were systematic about using the same code across all parts with that logo. 973pxx will be moved - this was just a "holding code". Chris (22 years ago, 29-Jul-02, to lugnet.cad.dev)
 
  Re: Minifig torsos - rename suggestions
 
(...) Do we want to use a letter just for RR??? that's a dead subtheme, right? Presumably no new torsos are coming. (22 years ago, 29-Jul-02, to lugnet.cad.dev)
 
  Re: Minifig torsos - rename suggestions
 
Sounds good. You might also want to move 973p90 (Classic Space Pattern) to the other space patterns, and do something with the 973pxx part. Maybe assign Rx or Ux (for Underground) for Rock Raiders. Andy (22 years ago, 29-Jul-02, to lugnet.cad.dev)
 
  Re: Unnoficial Parts (Tiles with Edge)
 
(...) have (...) a (...) for (...) filename. (...) was (...) I am not aware of this part existing without the grooves, so I think the introduction of 2431b was a mistake. I think ....a and ....b numbers should only be used where two versions of the (...) (22 years ago, 28-Jul-02, to lugnet.cad.dev)
 
  Minifig torsos - rename suggestions
 
Resulting from the extension of pattern codes to include alpha-characters, we have the opportunity to rename some of the existing codes to improve the categorisation. Some of these suggestions affect already official parts so will have the effect of (...) (22 years ago, 28-Jul-02, to lugnet.cad.dev)
 
  Re: *** LDrawDesignPad LDDP 1.0 released ***
 
Hey! Ok..that was a small bug. I fixed that in the actual version but didnt change the version number. Please re-download if you want this bug to be removed. Play well Carsten "Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> schrieb im Newsbeitrag (...) (22 years ago, 28-Jul-02, to lugnet.cad.dev)
 
  Polygon Winding
 
Could someone point me to a routine the determines polygon winding? My CG textbook dosen't mention it and I need to know how for a plugin project of mine. -Orion (22 years ago, 27-Jul-02, to lugnet.cad.dev)
 
  Renaming of Space Laser-Gun with Side Sight
 
I think this should just be Minifig Laser Gun with Side Sight and we'll add Space to the KEYWORDS -Orion (22 years ago, 27-Jul-02, to lugnet.cad.dev)
 
  Re: *** LDrawDesignPad LDDP 1.0 released ***
 
One quick bug report: Ctrl-X for Cut doesn't seem to work -Orion (22 years ago, 27-Jul-02, to lugnet.cad.dev)
 
  *** LDrawDesignPad LDDP 1.0 released ***
 
Hello! New version is out now. Get it at (URL) ! + = New feature * = Bugfix - = Removed feature v1.0 2002/07/27 + 'Select All' command + Print command * Fixed small bug in color selection * Fixed / Expanded Example Plugin-Code. Plugins should work (...) (22 years ago, 27-Jul-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev) ! 
 
  Re: Similar patterned parts in different colours
 
Like in 973p11 "~Moved to 973p1a, 973p1b, 973p1c" - that would be OK with me. Chris (...) the (...) to (...) to (...) be (...) but (...) descriptions. (...) code (...) versions) (...) (22 years ago, 27-Jul-02, to lugnet.cad.dev)
 
  Re: Similar patterned parts in different colours
 
(...) the (...) but (...) descriptions. (...) part. (...) code (...) versions) (...) Oh, yes - so I did - that's six then. I think you are correct about the other parts - we'd like to apply the same principle to those. Chris (22 years ago, 27-Jul-02, to lugnet.cad.dev)
 
  Re: Similar patterned parts in different colours
 
Chris, I recommend we change the titles on the original part files to some variation of "~Moved to ...". That will give programs that analyze the library some chance of recognizing that these files are no longer going concerns. Steve (...) (22 years ago, 27-Jul-02, to lugnet.cad.dev)
 
  Re: Similar patterned parts in different colours
 
(...) oooh! that's great! now peeron will be able to use these dats, and not have X parts for them! :) Dan (22 years ago, 27-Jul-02, to lugnet.cad.dev)
 
  Re: Similar patterned parts in different colours
 
(...) Cool! I see that you've also done the Castle/Forest Maiden. Are there any other such parts, aside from the Black Falcon shield? Minifig heads like Captain Redbeard, I suppose. . . -- TWS Garrison (URL) capital letters in address for direct (...) (22 years ago, 26-Jul-02, to lugnet.cad.dev)
 
  Similar patterned parts in different colours
 
In the past, in an attempt to conserve the dwindling supply of two-digit pattern codes, we decided on a special way to handle patterned parts where the pattern existed in more than one colour. The base part was hard coded (usually white), and the (...) (22 years ago, 26-Jul-02, to lugnet.cad.dev)
 
  Re: Unnoficial Parts (Tiles with Edge)
 
(...) How's this coming along? Partsref still lists Tile 1 x 4 (without groove); was this piece discovered to exist? It would also be nice if the grooveless parts could have "a" appended to their numbers, and "without Groove" appended to their names (...) (22 years ago, 26-Jul-02, to lugnet.cad.dev)
 
  Re: File Header request for Minifig Parts
 
hi steve, (...) many thx for the hint. (...) are we takling about categories like "brick" and "plate" or sub-categories, which will need a renaming of the header? probably the fact that I just use MLCad causes some misunderstanding. I can't see a (...) (22 years ago, 25-Jul-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: File Header request for Minifig Parts
 
BTW, I found part of that discussion I mentioned in my other post. Here's the text. I don't think Terry will mind me posting it. The file I found this in is dated 7/5/2001, the discussion is possibly a year older than that. Some things are out of (...) (22 years ago, 23-Jul-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: File Header request for Minifig Parts
 
Hi Willy (and everyone :), I mostly agree with your idea that 'minifig parts' need to be rearranged. This has been a back-burner project of mine for over a year (and it had been thought about for much longer than that). Here are some things to keep (...) (22 years ago, 23-Jul-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  File Header request for Minifig Parts
 
Hi folks, the other day I was flicking through the "Other Parts/M-Library" looking for the "Minifig Top Hat" and it took me quiet a while to find it 'cos there isn't any criteria in naming the different minifig parts. There are: caps, castle (...) (22 years ago, 23-Jul-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Description of MLCad extensions available now
 
(...) No idea. (I am not going to read that document, while Michael claims that its contents are covered by the quoted license) (...) Yes of course, but file formats are (AFAIK) not covered by copyright. If Michael wants to protect a file format, he (...) (22 years ago, 22-Jul-02, to lugnet.cad.dev)
 
  .LDR file license (Was: Description of MLCad extensions...)
 
(...) Larry, sorry I didn't reply sooner but I was away on vacation. I guess everyone else must be too. Anyhow, I see you got my point. The whole reason for a parts license is to prevent new part authors from asserting arbitrary demands on the (...) (22 years ago, 22-Jul-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev, lugnet.cad, lugnet.cad.mlcad)


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