Subject:
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Re: Why Type 5 Lines?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 18 Apr 2002 14:51:47 GMT
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Viewed:
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655 times
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In lugnet.cad.dev, Kyle McDonald wrote:
> Looking at the code below I don't actually see the Z buffer offset being used,
> but the one thing I did notice in the above paragraph is that he suggests
> switching the culling of the wireframe copy of the geometry.
One problem: transparent surfaces would show the wireframe backside. :\
Steve
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Message has 1 Reply: | | Re: Why Type 5 Lines?
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| (...) Actually, transparent surface should work fine. As long as they are set to write to the Z buffer when drawn, and their outlines are drawn with Z buffer testing enabled, they should work fine. The wireframe parts that aren't supposed to be (...) (23 years ago, 18-Apr-02, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Why Type 5 Lines?
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| I was reading through this more, and while I still don't know exactly how it all works, I think I stumbled onto something. > I dont know how many of you have come across this technique before. I > remember finding an OpenGL demo that did this kind (...) (23 years ago, 18-Apr-02, to lugnet.cad.dev)
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