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 CAD / Development / 7125
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Subject: 
Re: Why Type 5 Lines?
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 17 Apr 2002 23:46:11 GMT
Viewed: 
1806 times
  
In lugnet.cad.dev, Kyle McDonald writes:
> Well, I believe that there is something called a 'Z offset' that can
> be used not to actually move the geometry, but to make sure the lines
> appear 'on top' of the faces.

OpenGL has glPolygonOffset, which does what you describe by allowing you to
move the polygons further away in the Z direction, where the amount they
move can depend on the slope of the polygon in the Z direction.  This works
great, and I use it in LDView when type 2 lines are enabled.

I think based on your comments further down that Java3D is actually doing
something relatively complicated, though.  I don't think there are any
features of OpenGL that give you outlines nearly for free.  I'll look back
at the wireframe mode setup again, though.

--Travis Cobbs (tcobbs@REMOVE.halibut.com)



Message is in Reply To:
  Re: Why Type 5 Lines?
 
(...) Well, I believe that there is something called a 'Z offset' that can be used not to actually move the geometry, but to make sure the lines appear 'on top' of the faces. Before I go more into this I need to back up a bit. I currently use the (...) (24 years ago, 17-Apr-02, to lugnet.cad.dev)

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