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 CAD / Development / 7082 (-40)
  Re: Two questions on primitives
 
(...) One other thing,[1] the primitives which are most commonly used with the INVERTNEXT flag/statement are the *-*cyli.dat files. All of these files (the regular cylinder primitives) have BFC'ed versions posted on the Parts Tracker. -- Steve 1) (...) (23 years ago, 31-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Two questions on primitives
 
Thanks guys. You cleared up my only question with BFC -Orion (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Two questions on primitives
 
(...) You've got it. When existing part files are made BFC-compliant, they have to be checked through completely. The main changes are fixing polygon wrapping and adding INVERTNEXT statements. Until a file is labeled BFC-compliant, renderers (...) (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Two questions on primitives
 
(...) Is this a real issue? Parts can't be truly BFC compliant until all of their subparts are BFC compliant. So yes, you'll have to insert those INVERTNEXT commands. But the part wasn't BFC compliant before, and this is just another part of (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Optimising piece use (Was: LDraw.org MOTM/SOTM voting for March is open)
 
Cool. I like the parallel-paths-to-ground idea that you'd get with conductance and studs as resistors. I can see large 1x16 "ground plane beams being used, likewise maybe wall pieces. Another interesting aspect is surface gradients, and the use of (...) (23 years ago, 29-Mar-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDAO Editor Error & Crash
 
(...) Hmm. I'm guessing it's coming across something it doesn't like in the ldraw.ini file. You could try temporarily renaming this file, then trying to access Options | View Settings. Just to see if that lets you in. I seem to remember that this (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev)
 
  [Parts Tracker] Duplo Stud Primitives
 
Part Reviewers: There are 12 new DUPLO part files on the PT, ready for release. However, all of these files depend on the new primitives stud7 and stud8. In order for the stud files to be released, their fast-draw companion files, stu27.dat and (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev)
 
  Re: Animation
 
No, I am working on it alone. I didn't knew there was already something out there for this kind of stuff. Roland (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Hi-res sphere?
 
(...) I wrote a tool for generating a 1/8 sphere (including type 5 lines) for a mock-up part I made once. Write me if you want a copy of the source code. Jacob (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Rotation/scaling matrices... reference?
 
(...) Well, in the order from easy to difficult: Near the bottom of this page: (URL) written something about manipuating 3D-Ldraw objects with matrices, it's the section starting with the line "Manfred Moolhuysen writes:". I've kept my explanation (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  LDAO Editor Error & Crash
 
Hi Steve, Perhaps this is old news, but i noticed an error in the LDAO EDITOR. When Selecting OPTIONS | VIEW SETTINGS , i get an RUNTIME ERROR 5 - INVALID PROCEDURE CALL OR ARGUMENT. I'm using LDAO V2.1.4 I know you're working on this utility, so i (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Rotation/scaling matrices... reference?
 
Okay, I think I've pretty much reached the limit of what I can do with my "experimental" approach to dealing with matrices. I did learn today that yes, you can use it to skew, at least with 2D objects... that's darn handy for printing on slopes. Now (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Hi-res sphere?
 
(...) Travis Cobbs made one once upon a time. I used it in this MPD file. (URL) doesn't have type 5 lines yet, but in the comments he promised to add them if anyone uses the sphere primitive in their parts. :) Don (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Hi-res sphere?
 
I'm working on some parts that will need a hi-res 1/8 sphere primitive. Has anyone done up a version of this? How about a 3D tool that could build it? If I don't hear anything within a couple of days, I'll probably start working up the part in (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Animation
 
(...) Are you working with Jimmy Figiel <jimmyfigiel@yahoo.com> on this? He has a 'aninamtion' program that will do this. He is working on a tutorial right now and making te program more user firnedly witha gui and all. You might want to contact him (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Animation
 
Hello all, I am working on a program (Windows) for ldraw animations for about three weeks now and because it's getting kinda cool I was thinking to make it freeware. Has anyone got some ideas for additional features? It will have the following (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Good point rick. Eduardo you can do a simple calculator yourself by using an Excel sheet with three columns. Create a tabel like so: Col A B C row1 Time per Frame # of Frames Total Time row2 (USER INPUT) (USER INPUT) =A2*B2 But rick's input is (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Render times vary alot on the model you are rendering, any effects you might have, and other misc stuff. For example, a 640x480 model of 1 2x4 bricks is going to render alot quicker then Bram Lambrecht's Delorean in 160x120 mode. Just my two (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Can someone make me a mini program " a calculator "
 
Hi to all programmers. Since I learned how to find whould take an animation to render without rendering all I noticed that there is only one calculator that calculates time "example: x seconds by y frames = zz hours yy minutes yy seconds to render " (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Thanks, Don! That helped a lot. I downloaded ldglite, followed your instructions, and it worked fine. MLCad does not have such an easy inline feature. Cheers, --Ryan K'nex: (URL) (23 years ago, 25-Mar-02, to lugnet.cad.dev)
 
  Lego Cad on the PocketPC?
 
Wouldn't it be great if there were a lego cad program like MLCad for the pocketPC? Take your models with you, work on them whenever you have some idle time. Show off your work whenever you get the chance. Even a just viewer like LDLite would be (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev)
 
  Re: how to add graphic to part
 
Carsten & Steve, Thanks! I think that's what I was remembering. Now to try it... Thanks, James Wilson (...) (23 years ago, 24-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Nah, my documentation stinks. I'll try again with pictures. (URL) can probably do something similar in MLCAD, but I'm not positive. Don (23 years ago, 24-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad  [DAT]
 
(...) Well first of all I don't have either ldglite or LDAO! And I am not sure what you mean by 'scale and then inline,' nor am I sure of the meaning of inline/inliner in this context. I'm off to a real good start! :] I could add 0 SCALE lines to (...) (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  Re: how to add graphic to part
 
Hello, (...) Get it at www.m8laune.de. Play well Carsten (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  Re: how to add graphic to part
 
(...) For a quick custom, you can use BMP2DAT32 (if I remember the name right). It comes out with mediocre quality (usually), but it's easier than redrawing your graphic in LDraw vector commands. Steve (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  how to add graphic to part
 
Is there a faq somewhere that outlines a way (easy, I hope) to stick a graphic image onto a part? Like for a custom mini-fig? I thought I had seen one once, but now I can't find it... Thanks, James Wilson Dallas, TX (23 years ago, 21-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Hmmm, what technique did you use to do the scaling? 0 SCALE meta-commands, or scale and then inline. I used the inliner approach. Here's how it goes in ldglite using the familiar LEDIT style commands (with the scale and inliner extensions). (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
Don, I tried what you suggested and it worked in L3Lab and LDView, but MLCad doesn't seem to recognize the scaling of the primitives in the part file. --Ryan (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Ah, I see what you mean (or I think I do)! I don't have the time to try it out right now, but I look forward to trying this. Thanks! --Ryan (23 years ago, 20-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Actually, you could try this. First scale your primitives by 0.64. Then scale the parts by 0.64. Then fix the primitives inside the parts by rescaling the type 1 lines that pull in the primitives by 1.5625. I just tried this with ldglite on (...) (23 years ago, 19-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Ah, I see your problem. You want to rescale the primitives internally, and not rescale them in the type 1 lines where they're included by the part files. If you were on linux, you could probably do this by adding a few lines of code to the (...) (23 years ago, 19-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
Steve and Don, Thanks for the replies. I didn't know how to do that! Unfortunately, not only do I have to remake the _parts_(for which those tips would be useful), I have to recalculate the _primitives_, and your suggestions don't work on (...) (23 years ago, 19-Mar-02, to lugnet.cad.dev)
 
  Re: Error in Technic axle extender?
 
(...) *ahem* All rotated and BFC'ed, here's the part you've all been waiting for: (URL) (23 years ago, 18-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) You can do this with existing tools, here are a couple of ways. They're manual, but not as bad as doing it by hand.... 1. Open the file in Excel (or some other spreadsheet). Use formula cells to calculate the new component values. Replace the (...) (23 years ago, 18-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Make a one line file for each of them that scales by 0.64, and then use the inliner to pass the scale through to the part. eg. Make this: 1 16 0 0 0 0.64 0 0 0 0.64 0 0 0 0.64 knexpart.ldr Then run an inliner and save the results. (23 years ago, 18-Mar-02, to lugnet.cad.dev)
 
  Optimising piece use (Was: LDraw.org MOTM/SOTM voting for March is open)
 
(...) I spent some time thinking about this yesterday. If we look at the problem of substituting the 1×1 plates with larger pieces as an optimisation problem, then we have to define a good "energy function" to describe the quality of various piece (...) (23 years ago, 18-Mar-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Error in Technic axle extender?
 
(...) That's the beauty of the Ldraw parts library (and open-source in general) - when it matters enough, it'll get done 8?) ROSCO (23 years ago, 18-Mar-02, to lugnet.cad.dev)
 
  Requesting another plug-in for LDDesignPad
 
Carsten and other Delphi programmers, I wish I could make some calculations in my K'nex part files to bring them all down to standard LDraw scale (right now they are much larger compared to the Lego parts). I would like to multiply all the points in (...) (23 years ago, 18-Mar-02, to lugnet.cad.dev)
 
  Re: Error in Technic axle extender?
 
(...) What was the resolution on this? Any hope of getting a version that matches the "new" one? Usually you can just fudge it by rotating 45 degrees anyway, but once in a while it matters. (23 years ago, 18-Mar-02, to lugnet.cad.dev)


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