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 CAD / Development / *14976 (-20)
  Re: Articles on ldraw.org out of date - I can help
 
(...) Tim, I agree. At the time the article was written, MPD was a way of packing files for easy shipping. These days it is the preffered way of working with any model that has at least one sub-model. Starting and ending as MPD is much better than (...) (17 years ago, 20-May-07, to lugnet.cad.dev.org.ldraw)
 
  Submission for MOTM/SOTM/POTM closes in a week
 
hi folks, we still seek some entries for the MOTM/SOTM/POTM contest: (URL) consider submitting your work. deadline is 27.05.2007. beside all this please don't forget about RACHAL - The RAytraching CHALlange: (URL) Contest Coordinator (17 years ago, 20-May-07, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce)
 
  Re: Articles on ldraw.org out of date - I can help
 
--snip-- (...) I think we're not talking about the same proccess. For me 'making an MPD file' is something you do at edit time. Editing a bunch of files, then calling LPub to join them is not as easy as editing them in MLCAD using the MPD menu to (...) (17 years ago, 17-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) Well, because MLCad's process is so manual, it is very easy to create MPD files that are incomplete or not in the right order. One of MPD's rules is that the first FILE is the top level model. I've gotten plenty of letters from people who say (...) (17 years ago, 17-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: LSynth Service
 
Dear Jim, Thank-you so much for this service! LSynth was the program I missed the most from Windows, but your version works flawlessly. Now I can get back to work! Thanks again! (17 years ago, 13-May-07, to lugnet.cad.dev.mac)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) Becuase sadly when I was creating tutorials/articles for the site I only focused on the WINDOWS side of the house since I have zero MAC experience. =( MLCAD is the dominate GUI that users use when using LDraw. (...) Yes the pages were (...) (17 years ago, 4-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Articles on ldraw.org out of date - I can help
 
--snip-- (...) There's discussions. I really think it's the optimal solution overall. Let's anyone with expertise create, improve or fix articles where they can and for an ldraw audience I think that wiki markup should be easy enough. Tim (17 years ago, 3-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) Maybe it could just explain the theory without including instructions how to do it, then show the "easy way". James (17 years ago, 3-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) I hate to bring this up, but I've noticed some of the Mac related questions I get may be because the tutorials are all MLCad specific. Is it possible to include information on that page how to do it on Mac with Bricksmith? There is something (...) (17 years ago, 3-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) I wouldn't call loading LPub to make an MPD the easy way. The easy way is to use the menus in MLCad. The article is most certainly out of date. (...) But we don't learn how an MS Word document is formatted before using a word processor. (...) (17 years ago, 3-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) It does show the "easy" way as well: (URL) reason the EASY way is not shown first is becuase users should learn the THEORY behind what they are doing rather than just learning how to do it. Eg. You can use a calculator to do multiplication. (...) (17 years ago, 3-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) Any reason why we'd want that instead of just wiki.ldraw.org, or ldraw.org/wiki/? Dan (17 years ago, 2-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Inline POV code in official parts?
 
(...) Well, maybe others don't care about visible polys when it should be smooth, but it makes all the difference in the world to me. (...) Well, yeah. But that is better than everyone inventing their own POV- Ray code to make their own parts. How (...) (17 years ago, 2-May-07, to lugnet.cad.dev)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) Strike that. We can add you as an article editor. You simple need to email us with your LDraw User ID. -Orion (17 years ago, 2-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Inline POV code in official parts?
 
(...) The LDraw POV project ((URL) was created with the intention of someday becoming the de-facto, if not the actual, official LDraw compatible POV repository. I'll admit that it has languished for sometime (it's been almost 4 years sine I (...) (17 years ago, 2-May-07, to lugnet.cad.dev)
 
  Re: Inline POV code in official parts?
 
(...) It doesn't really gain you much if you are just converting the LDraw parts directly - l3p does that just fine, and fairly fast. The only advantage of a POV-ray library is when you start adding POV-ray specific stuff, eg: replace the curve (...) (17 years ago, 1-May-07, to lugnet.cad.dev)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) I'd see it as a side-wiki probably. Move as much content as people are willing to open source across but keep the best articles fixed on ldraw.org. Would mean anyone could edit tutorials etc. but we'd have fixed versions. Tim (not speaking as (...) (17 years ago, 1-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Articles on ldraw.org out of date - I can help
 
(...) Hmm - an ldraw wiki? That's a good idea, and it's not hard. For example you could sign up for a wiki on pbwiki.com (ldraw.pbwiki.com is available) and we can transfer the existing content there and move the links on the existing site to point (...) (17 years ago, 1-May-07, to lugnet.cad.dev.org.ldraw)
 
  Re: Inline POV code in official parts?
 
Why not make official POV-Ray Lego bricks and skip the whole LDraw to POV-Ray conversion? Use the same names, scale, and coordinates and all you need is a small script to convert the LDraw lines into POV- Ray lines using the same translations. Or (...) (17 years ago, 1-May-07, to lugnet.cad.dev)
 
  Re: Inline POV code in official parts?
 
(...) More than three years have passed, the only thing that has happened is that the SteerCo and/or the Standard Committee has decided not to allow EmbPOV in the official Parts folder. A vauge discussion on creting yet another folder for Ldraw POV (...) (17 years ago, 1-May-07, to lugnet.cad.dev)


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