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 CAD / Development / 10596
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Subject: 
Re: Inline POV code in official parts?
Newsgroups: 
lugnet.cad.dev
Date: 
Tue, 1 May 2007 22:37:24 GMT
Viewed: 
3819 times
  
Why not make official POV-Ray Lego bricks and skip the whole LDraw to
POV-Ray conversion?  Use the same names, scale, and coordinates and
all you need is a small script to convert the LDraw lines into POV-
Ray lines using the same translations.  Or you could use a converter
and use an existing POV-Ray library of bricks that converts the LDraw
names, coordinates, and scales into POV-Ray, like Anton Raves'.

James



Message has 2 Replies:
  Re: Inline POV code in official parts?
 
(...) It doesn't really gain you much if you are just converting the LDraw parts directly - l3p does that just fine, and fairly fast. The only advantage of a POV-ray library is when you start adding POV-ray specific stuff, eg: replace the curve (...) (18 years ago, 1-May-07, to lugnet.cad.dev)
  Re: Inline POV code in official parts?
 
(...) The LDraw POV project ((URL) was created with the intention of someday becoming the de-facto, if not the actual, official LDraw compatible POV repository. I'll admit that it has languished for sometime (it's been almost 4 years sine I (...) (18 years ago, 2-May-07, to lugnet.cad.dev)

Message is in Reply To:
  Re: Inline POV code in official parts?
 
(...) More than three years have passed, the only thing that has happened is that the SteerCo and/or the Standard Committee has decided not to allow EmbPOV in the official Parts folder. A vauge discussion on creting yet another folder for Ldraw POV (...) (18 years ago, 1-May-07, to lugnet.cad.dev)

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