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Subject: 
Inline POV code in official parts?
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 28 Jul 2003 21:52:07 GMT
Viewed: 
1338 times
  
What's the current plan for POV-Ray code in official parts?  I have been out of
the loop for a while, but my last understanding was that parts with inline
POV-Ray code don't have any chance of getting certified on the parts tracker.
Is this still the case?

I am specifically referring to cases where primitive substitution causes gaps
around curved surfaces.  The ldraw code looks fine in the usual tools (ldraw,
MLCAD, L3Lab), and the extra code makes the parts render without gaps in
POV-Ray.

--
Tony Hafner
www.hafhead.com



Message has 2 Replies:
  Re: Inline POV code in official parts?
 
(...) Yes, it's pretty much still the case. I would really prefer to not have any POV code in the parts library at all. But if there must be some, I think it should stay in the primitive files. (...) I think a better solution is to work on POV (...) (21 years ago, 29-Jul-03, to lugnet.cad.dev)
  Re: Inline POV code in official parts?
 
(...) I agree with Steve on this issue: no POV code in offical parts with the possible exception of primitves. I feel this way for a few reasons: - It could be construed the POV is the Official rendering program of the LDraw.org library. This can (...) (21 years ago, 29-Jul-03, to lugnet.cad.dev)

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