Subject:
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Re: Repository of .dat files with inline POV-Ray code... any interest?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 29 Jul 2003 20:35:16 GMT
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Viewed:
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1510 times
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In lugnet.cad.dev, Tony Hafner wrote:
> In lugnet.cad.dev, Steve Bliss wrote:
> > In lugnet.cad.dev, Tony Hafner wrote:
> >
> > > What's the current plan for POV-Ray code in official parts? I have
> > > been out of the loop for a while, but my last understanding was that
> > > parts with inline POV-Ray code don't have any chance of getting
> > > certified on the parts tracker. Is this still the case?
> >
> > Yes, it's pretty much still the case. I would really prefer to not
> > have any POV code in the parts library at all. But if there must be
> > some, I think it should stay in the primitive files.
> >
> > > I am specifically referring to cases where primitive substitution
> > > causes gaps around curved surfaces. The ldraw code looks fine in
> > > the usual tools (ldraw, MLCAD, L3Lab), and the extra code makes the
> > > parts render without gaps in POV-Ray.
> >
> > I think a better solution is to work on POV versions of part files.
> > Generally, writing POV code is easier than LDraw code. So if you
> > can make an LDraw version of a file, you can make a POV version.
>
> Okay... then I'd like to open this up to a question for the community:
>
> Is anyone interested in working on a single shared repository of
> ldraw-compatible parts with inlined POV-Ray code? How many authors out there
> are comfortable with both POV-Ray and ldraw code and interested in this?
>
> I'm picturing files that are essentially official parts with some added inline
> code. And when ldraw releases updates, we'd attempt to POV-Ray fix all parts
> that need it and we'd update all of the POV-Ray parts with the new ldraw code
> when parts are officially re-released. The deliverables would be parts
> downloads similar to the official releases, and a user would just install this
> over the official release.
>
> Note that a good number of parts could be fixed with just a line or two of code
> and some new primitives. Imagine a primitive that is a true disc minus a
> 16-segment disc- how many parts would that fix? 20? More?
>
> And if we did this, could ldraw.org host the downloads? I doubt that I could
> afford the bandwidth to host them on my site for very long.
>
> --
> Tony Hafner
> www.hafhead.com
Why not just a library of POV code only parts, ala LGEO/Raves, only compatible
with the LDraw.org library? We could host this project on Sourceforge so anyone
who was interested could develop. I think if we do it Pov only, LDraw.org is
more likely to offically recognize our efforts
-Orion
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