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 CAD / Development / *11606 (-20)
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) The OS is selecting the drivers. If I want to select them myself I have to write all sorts of icky OS specific code. (...) It gets worse. I did some searching on this. Apparently, according to the source on this page, I may need to check if my (...) (21 years ago, 25-Jul-03, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Short version, yes, I am still working at Westfield, but no, I am not there at the moment. I am working out of the home office in Worcester. I am printing out my just defended Ph.D. thesis, and when that is handed in to the graduate school (...) (21 years ago, 25-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) When running at 16 bit the ATi drivers are loaded unless I mistakenly type ./ldglite -le -v1024,7400 mini.dat (instead of 740). When the window is set to 800x600 selecting and moving bricks works fine, but selecting and moving behaves badly (...) (21 years ago, 25-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LSC: Call for Votes
 
Well, voting's over. I'm waiting to get the tallied votes from Wayne sometime today, and will post them as soon as I can. I'm headed out on Saturday, and may have sproatic access to email for the next week. -Tim (21 years ago, 24-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Hey, do you still work in Westfield? If so, maybe I could drive up there for lunch tomorrow and see all this stuff in action. That might eliminate some of my confusion and guesswork about drivers, modes and versions. Don (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) In that case, I may just have to say don't use it in 16 bit mode. Does ldglite report ATI instead of "Apple Generic" in 16 bit mode? I know the ATI windows drivers on my old 4MB Rage Pro are so bad that they're unusable. However, on windows (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: GLUT 3.2
 
(...) Thanks, I read your other post, so I won't be trying to compile the newer GLUT. The only reason I used to play around with GLUTs was to get LDGLite working correctly. Since discovering that GLUT 2.2.8 does give the pop up menu, I have switched (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) It happens with the 0.95 version to. Other weird things to note. When the stencil buffer isn't disabled, gooble-dee-goo is drawn to the screen. The gobble-dee-goo dissappears when the window is moved. (URL) you check for the amount of VRAM (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) That's a bug. Probably for everyone. I'll have to examine all the messages from the popup windows to see which ones are stolen by the LEDIT mode keyboard handler. (...) I guess this was deliberate. For all the views not available in LEDIT (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Don, OS X is substantially free of such annoyances (thank heavens). Tom (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) If it doesn't happen with the 0.9.5 version of ldglite then it's a bug. I suspect it may be the code I wrote to avoid the Windows nagware tooltips and reminder windows. It's supposed to copy the front color buffer into the backbuffer after an (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Don, Here are some comments on the 7/23 version (built from the current.tgz time-stamped early this morning): * Solid part moving mode (-LE) works fine at lower resolutions. I think I tried all of the predefined views. Using -v1024,740 (a (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Well that makes sense. The bug is worse. (...) Oh, again... sorry, I guess I should read the readme better. I had not noticed that the home and end keys were the keys that did the "out of plane" movements in the 1, 2, 3, 4, 5, and 7 views. In (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: GLUT 3.2
 
(...) Charles, thanks. This solution worked for me. (Sorry Chris, I posted in the ldglite thread before trying this out -- it worked much faster than I thought!) Perhaps the other error was dependent on the libForeground problem. Chris, since (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Chris, thanks for the info. The pop-up menu had been working for me with the GLUT in GLUT.framework 2.2.8 (dated February 11). I got the same error trying to build GLUT from the sample code. --Tom (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Apparently yes, but it has the drawback you noticed below. (...) This is because from certain viewpoints two parallel edges exactly cover each other. In XOR math they cancel each each other out and the part disappears. The Stencil buffer (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) I am probably messing up the nomenclature... I think it is supposed to mean that it is the 5th version of GLUT that was made for Mac OS X, and it corresponds to GLUT version 3.0. The 2nd one must be the 7th version of glut made specifically (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Just for fun I tried resizing the screen using the "hidden" risizing box in the corner of the screen. It didn't go very well... I took a screen shot. (URL) guess I won't be using the resizing box any time soon :) If you couldn't tell, I named (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Chris, What is Mac OS X 5.0 and Mac OS X 7.0? I have never heard Mac OS X refered to that way. Do you mean Mac OS X 10.2.5 and Mac OS X 10.2.7? James (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) The GLUT I am using is GLUT for Mac OS X 5.0 (GLUT version 3.0) I downloaded it from the Apple Developers site a while ago. The archive is dated Jan 2003. It gives me access to the pop up menu built into LDGLite. (control+click). I don't think (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)


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