Subject:
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Re: "Dither" colors in patterned/sticker parts
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Newsgroups:
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lugnet.cad.dat.parts
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Date:
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Wed, 10 Feb 2010 18:20:44 GMT
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Viewed:
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16794 times
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In lugnet.cad.dat.parts, Jim DeVona wrote:
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In lugnet.cad.dat.parts, Steve Bliss wrote:
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In lugnet.cad.dat.parts, Joshua Delahunty wrote:
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In lugnet.cad.dat.parts, Steve Bliss wrote:
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Since the proof-of-concept work for texture mapping took place out in the
open on Facebook, Steve is aware of whats been done so far.
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Actually, Im not sure Ive ever seen example source LDR/image files, or
even a definition of the syntax.
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Me neither. Nothing on Facebook is out in the open, since it is a
walled garden.
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By the definitions of that article, *LUGNET* is a walled garden.
<blank stare>
I have put up a step-by-step showing example source LDR/image files. I did it
on Facebook, because it took me almost no time to do. Id either have had to
set up my own page with captions and HTML and whatnot, or used the arbitrary
walled-garden LUGNET syntax, or perhaps joined FLICKR (its own community) and
figured out those nuances (and I believe I have better control over
text/captions and ordering on Facebook, so the presentation proceeds in the
right order).
I joined Facebook because Todd and Suz were there, and it was how I could
communicate with them. I thought they were downright nuts at first, and had to
be dragged in kicking and screaming. When I did, however, at least 35 invites
flew my way from ALEs I thought I barely knew (but they knew me).
Now when I post images from the proof-of-concept texture mapping syntax that I
developed -- in private because a) itd been jump started and failed about 3
times previously because of design-by-committee and b) the fact that attitude
and preference often get in the way of progress and development -- I have 50
ALEs see it immediately, many of them TLG employees.
I also get to drop an f-bomb and have no one freak out, if I want to (not that I
would do so capriciously, but its darned nice to have the option).
I respect your opinion, Jim, but this is LUGNET member number 3 insisting that
he chose the right vehicle for the job at hand, without a doubt in his mind.
http://www.facebook.com/album.php?aid=2048041&id=1532162912&l=4199f78c01
-- joshuaD
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Message has 1 Reply: | | Re: "Dither" colors in patterned/sticker parts
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| (...) This is really interesting work. Just curious, but have you considered how you'd implement bump mapping as well? (Bump mapping would allow the "rough" texture on slopes, for instance. I think that would be the only application for it, but (...) (15 years ago, 15-Feb-10, to lugnet.cad.dat.parts, FTX)
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