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Subject: 
Re: "Dither" colors in patterned/sticker parts
Newsgroups: 
lugnet.cad.dat.parts
Date: 
Wed, 10 Feb 2010 06:46:22 GMT
Viewed: 
16247 times
  
In lugnet.cad.dat.parts, Michael Heidemann wrote:
   ... and looking forward for texture mapping!


Michael (and anyone else), if you’ve got a Facebook account, you can see quite a few examples of the texture mapping work that I created while working out the syntax and getting working viewers going. Just send me a facebook invite (“Joshua Delahunty”) and you can have a look.

Actually, all the photo albums should be public, so you don’t even have to “Facebook friend” me to check it out.

I just recently gave our once glorious leader (Todd) his own facebook profile image with a custom mini-figure face and the space cap that only exists as a cap in the “real world”, not as a mini-figure item. I had also done the red town torso image (the one with the space logo) in several ‘off’ colors per Abner Finley’s request. Those are visible there, and I put Todd’s avatar in a couple of them.

-- joshuaD



Message is in Reply To:
  Re: "Dither" colors in patterned/sticker parts
 
(...) That is not complete correct. If MLCad does not find a LDConfig.ldr then you have your old colours back, including the dithered range! I feel with the majority of the votes in this thread. Allow "Dithered" colours and looking forward for (...) (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)

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