Subject:
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Re: "Dither" colors in patterned/sticker parts
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Newsgroups:
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lugnet.cad.dat.parts
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Date:
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Wed, 10 Feb 2010 14:58:17 GMT
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Viewed:
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16629 times
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In lugnet.cad.dat.parts, Joshua Delahunty wrote:
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In lugnet.cad.dat.parts, Steve Bliss wrote:
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However, if there could be a standard for texture mapping patterns &
stickers (and parts made by mixing multiple colors of plastic), that would
solve this dilemma -- simple patterns could be modeled with color codes,
and advanced patterns could be modeled with texture maps. But Im just
dreaming there...
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In lugnet.cad.dat.parts, Travis Cobbs wrote:
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That could yet happen (and possibly much sooner than you might expect).
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Considering the general pace weve alway had with LDraw.org, sooner than
expected would be impressive. ;)
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Since the proof-of-concept work for texture mapping took place out in the
open on Facebook, Steve is aware of whats been done so far.
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Actually, Im not sure Ive ever seen example source LDR/image files, or even a
definition of the syntax.
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I think the real dream here is having it widely available, since to add
texture mapping to MLCAD without upgrading MLCAD to OpenGL would be quite a
bit of work, more than we might hope to see any time soon.
So while theres a viable syntax and proof waiting to be implemented more
widely, and in fact texture mapping is here, today (my Facebook profile
picture being a very good example), its not imminent for widespread use by
everyone without a few more hurdles, unfortunately. :(
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True. But now that youve accomplished the POC (and assuming the POC is
sufficient for widespread adoption), the next step (for the parts library) is to
codify a language extension document. Then get it implemented in the software.
Hey! While were extending the language, can we also allow MPD in part files?
Steve
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Message has 4 Replies: | | Re: "Dither" colors in patterned/sticker parts
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| (...) Considering the conservative spirit that rules this community, where it is preferred to have no-progress over breaking backwards compatibility an where standards set in LDraw 0.27 should be possibly kept for eternity, such ideas have to be (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
| | | Re: Using MPD syntax in official part files
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| (...) This is the first time I've heard this mentioned. Can someone tell me why this would be useful? I'm certainly open to the possibility, but only if it provides a concrete benefit, and I'm not having any luck coming up with what that benefit (...) (15 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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Message is in Reply To:
| | Re: "Dither" colors in patterned/sticker parts
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| (...) In lugnet.cad.dat.parts, Travis Cobbs wrote: (...) Since the proof-of-concept work for texture mapping took place "out in the open" on Facebook, Steve is aware of what's been done so far. I think the real "dream" here is having it widely (...) (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
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